Player Matchup

Atlas
Atlas
GurrenLagann078
Atlas
Level 123
God Stats
57W - 30L
1,585 SR
Queue Stats
203W - 216L
1,412 Elo+
Party 1
Achilles
Achilles
jewelingturtle
Achilles
Level 105
God Stats
1W - 1L
1,454 SR
Queue Stats
18W - 17L
1,467 Elo+
Solo
Medusa
Medusa
saisko
Medusa
Level 96
God Stats
6W - 5L
1,470 SR
Queue Stats
271W - 272L
1,452 Elo+
Party 1
Vulcan
Vulcan
spitespryte
Vulcan
Level 144
God Stats
1W - 4L
1,348 SR
Queue Stats
91W - 98L
1,398 Elo+
Solo
Cliodhna
Cliodhna
stuntmoore26
Cliodhna
Level 142
God Stats
1W - 3L
1,585 SR
Queue Stats
398W - 459L
1,414 Elo+
Solo
Team Averages
Level 122
1,488 SR
1,429 Elo+

VS

Team Averages
Level 118
1,385 SR
1,417 Elo+
Cernunnos
Cernunnos
AndyCheech
Cernunnos
Level 106
God Stats
10W - 11L
1,364 SR
Queue Stats
258W - 331L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Dp_games_92
Baron Samedi
Level 122
God Stats
17W - 17L
1,469 SR
Queue Stats
307W - 323L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
FreshKiller98
Erlang Shen
Level 126
God Stats
3W - 7L
1,408 SR
Queue Stats
101W - 114L
1,444 Elo+
Solo
Yu Huang
Yu Huang
JaKeTheSniZZake4
Yu Huang
Level 125
God Stats
127W - 117L
1,496 SR
Queue Stats
470W - 488L
1,374 Elo+
Solo
Ravana
Ravana
MestreKondor
Ravana
Level 112
God Stats
3W - 9L
1,187 SR
Queue Stats
77W - 73L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,031
503
5,288
8,804
3,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
11
3 / 4 / 1
6,784
565
9,394
12,641
11,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
saisko
Medusa
11
3 / 0 / 1
6,146
512
9,209
6,936
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
10
0 / 0 / 2
5,943
495
4,570
5,146
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
stuntmoore26
Cliodhna
9
1 / 2 / 5
5,760
480
4,198
9,160
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyCheech
Cernunnos
10
1 / 2 / 0
5,865
489
5,376
10,244
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Dp_games_92
Baron Samedi
9
0 / 1 / 1
5,775
481
4,200
11,673
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
FreshKiller98
Erlang Shen
11
1 / 2 / 3
6,598
550
7,654
11,616
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 0
6,137
511
3,434
4,559
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
11
4 / 3 / 2
6,420
535
5,341
8,413
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
7
7
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AndyCheech
Cernunnos
1
2
0
0.5
W
Baron Samedi
Dp_games_92
Baron Samedi
0
1
1
0.5
W
Erlang Shen
FreshKiller98
Erlang Shen
1
2
3
1.25
L
1
1
3
2.5
W
1
0
0
1
W
Ravana
4
3
2
1.67
L
Achilles
3
4
1
0.88
L
Medusa
saisko
Medusa
3
0
1
3.5
L
Vulcan
0
0
2
1
L
Cliodhna
stuntmoore26
Cliodhna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
26,005
42,687
Taken
46,505
22,849
Mitigated
22,857
13,757
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AndyCheech
Cernunnos
5,376
2,448
288
3,533
10,244
3,354
1,086
2,664
7,580
0
38,582
W
Baron Samedi
Dp_games_92
Baron Samedi
4,200
1,067
1,907
4,749
11,673
5,792
168
3,736
7,937
26,904
0
W
Erlang Shen
FreshKiller98
Erlang Shen
7,654
4,530
0
6,519
11,616
8,252
120
0
11,616
0
49,704
L
5,288
1,967
1,818
2,693
8,804
3,880
238
1,806
6,998
21,480
0
W
3,434
478
0
1,917
4,559
1,891
0
2,601
1,958
41,401
0
W
Ravana
5,341
1,572
0
3,550
8,413
3,568
0
857
7,556
0
30,727
L
Achilles
9,394
4,587
0
3,225
12,641
11,619
0
0
12,641
0
47,466
L
Medusa
saisko
Medusa
9,209
3,899
0
500
6,936
2,320
1,218
1,766
5,170
0
38,158
L
Vulcan
4,570
466
0
1,788
5,146
1,872
0
2,806
2,084
42,540
0
L
Cliodhna
stuntmoore26
Cliodhna
4,198
1,271
0
3,733
9,160
3,158
0
902
8,160
0
26,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
30,795
286
Minions Killed
309
0
Camps Cleared
0
1,066,133
Distance Traveled
1,058,897
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,865
489
67
6
0
184,291
0
W
Baron Samedi
5,775
481
28
2
0
182,068
3
W
Erlang Shen
6,598
550
84
7
0
232,659
2
L
Atlas
6,031
503
26
2
0
224,996
0
W
Yu Huang
6,137
511
75
6
0
214,858
4
W
Ravana
6,420
535
55
5
0
245,021
0
L
Achilles
6,784
565
84
7
0
203,050
4
L
Medusa
6,146
512
61
5
0
213,988
1
L
Vulcan
5,943
495
69
6
0
217,114
0
L
Cliodhna
5,760
480
46
4
0
206,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role