Player Matchup

Osiris
Osiris
Incazz_Nero
Osiris
Level 60
God Stats
2W - 5L
1,270 SR
Queue Stats
222W - 249L
1,217 Elo+
Solo
Cliodhna
Cliodhna
Marauder Snipez
Cliodhna
Level 44
God Stats
2W - 3L
1,496 SR
Queue Stats
205W - 226L
1,245 Elo+
Solo
Ares
Ares
Mongoose187
Ares
Level 49
God Stats
5W - 9L
1,639 SR
Queue Stats
22W - 35L
1,278 Elo+
Solo
Cupid
Cupid
Nexos106
Cupid
Level 65
God Stats
1W - 3L
1,691 SR
Queue Stats
54W - 47L
1,331 Elo+
Solo
The Morrigan
The Morrigan
Petr_San
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 497L
1,341 Elo+
Solo
Team Averages
Level 57
1,519 SR
1,282 Elo+

VS

Team Averages
Level 42
1,347 SR
1,250 Elo+
Achilles
Achilles
CRAFTBOIJOE
Achilles
Level 38
God Stats
10W - 7L
1,388 SR
Queue Stats
76W - 80L
1,299 Elo+
Solo
Cthulhu
Cthulhu
Fae Killua
Cthulhu
Level 7
God Stats
1W - 4L
1,270 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Bakasura
Bakasura
IBlackH0le
Bakasura
Level 82
God Stats
25W - 31L
1,381 SR
Queue Stats
357W - 360L
1,318 Elo+
Solo
Ra
Ra
RemissBonsai731
Ra
Level 48
God Stats
7W - 2L
1,462 SR
Queue Stats
55W - 111L
1,258 Elo+
Solo
Izanami
Izanami
Sukiara
Izanami
Level 35
God Stats
3W - 4L
1,232 SR
Queue Stats
9W - 17L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 1 / 0
4,693
391
1,442
3,987
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
11
3 / 1 / 1
6,411
534
5,744
9,396
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 3
6,189
516
4,302
9,364
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Nexos106
Cupid
10
5 / 3 / 1
6,164
514
5,778
5,833
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Petr_San
The Morrigan
9
1 / 4 / 2
5,830
486
2,624
7,303
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRAFTBOIJOE
Achilles
12
1 / 0 / 0
6,895
575
2,774
6,171
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Fae Killua
Cthulhu
9
0 / 2 / 4
5,919
493
2,848
8,013
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
IBlackH0le
Bakasura
12
8 / 3 / 0
7,784
649
9,376
11,606
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,305
525
2,995
5,944
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Sukiara
Izanami
9
2 / 3 / 3
5,899
492
4,156
7,252
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
11
11
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
CRAFTBOIJOE
Achilles
1
0
0
1
W
Cthulhu
Fae Killua
Cthulhu
0
2
4
1
W
Bakasura
IBlackH0le
Bakasura
8
3
0
2.67
L
Osiris
0
1
0
0
L
Cliodhna
3
1
1
3.5
L
1
2
3
1.25
L
Cupid
Nexos106
Cupid
5
3
1
1.83
L
The Morrigan
Petr_San
The Morrigan
1
4
2
0.5
W
0
2
3
0.75
W
Izanami
Sukiara
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
22,149
35,883
Taken
38,986
15,052
Mitigated
18,749
7,955
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CRAFTBOIJOE
Achilles
2,774
618
0
1,833
6,171
3,371
1,524
0
6,171
0
46,583
W
Cthulhu
Fae Killua
Cthulhu
2,848
497
0
1,399
8,013
6,337
189
1,634
6,379
13,806
0
W
Bakasura
IBlackH0le
Bakasura
9,376
6,446
0
2,332
11,606
4,673
1,098
2,535
9,071
0
47,707
L
Osiris
1,442
335
0
1,428
3,987
1,877
0
0
3,643
0
14,265
L
Cliodhna
5,744
1,278
0
991
9,396
3,453
0
1,031
7,957
0
42,819
L
4,302
275
0
1,778
9,364
5,667
44
1,722
6,651
11,125
0
L
Cupid
Nexos106
Cupid
5,778
3,389
708
1,302
5,833
1,786
740
824
4,764
0
32,215
L
The Morrigan
Petr_San
The Morrigan
2,624
867
82
1,666
7,303
2,269
0
1,950
4,586
33,535
1,079
W
2,995
748
34
994
5,944
1,916
408
1,955
3,989
34,338
0
W
Izanami
Sukiara
Izanami
4,156
2,661
0
1,767
7,252
2,452
765
802
6,450
0
41,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
32,802
187
Minions Killed
325
0
Camps Cleared
0
957,208
Distance Traveled
1,134,073
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,895
575
99
8
0
240,659
2
W
Cthulhu
5,919
493
26
2
0
238,671
0
W
Bakasura
7,784
649
79
7
0
244,040
0
L
Osiris
4,693
391
22
2
0
84,030
0
L
Cliodhna
6,411
534
64
5
0
262,101
0
L
Ares
6,189
516
18
2
0
221,730
0
L
Cupid
6,164
514
41
3
0
205,766
3
L
The Morrigan
5,830
486
42
4
0
183,581
0
W
Ra
6,305
525
63
5
0
219,061
0
W
Izanami
5,899
492
58
5
0
191,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role