Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Haesik-nim
Hun Batz
Level 160
God Stats
2W - 3L
1,459 SR
Queue Stats
928W - 798L
1,639 Elo+
Party 3
Chiron
Chiron
etzio0505
Chiron
Level 119
God Stats
13W - 9L
1,398 SR
Queue Stats
373W - 286L
1,474 Elo+
Party 3
Erlang Shen
Erlang Shen
jeveha
Erlang Shen
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 8L
1,556 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kairos2001
Tsukuyomi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,506 Elo+
Party 2
Team Averages
Level 115
1,471 SR
1,535 Elo+

VS

Team Averages
Level 106
1,341 SR
1,462 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AbandonDistress
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,270 Elo+
Solo
Chang'e
Chang'e
JustAGuyBrah
Chang'e
Level 116
God Stats
1W - 3L
1,230 SR
Queue Stats
66W - 66L
1,501 Elo+
Party 1
Anubis
Anubis
KingRewoo
Anubis
Level 132
God Stats
5W - 12L
1,178 SR
Queue Stats
576W - 589L
1,530 Elo+
Solo
Fafnir
Fafnir
ThatBigRedOne
Fafnir
Level 106
God Stats
1W - 2L
1,299 SR
Queue Stats
182W - 187L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 3 / 11
12,673
667
24,272
20,192
11,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Haesik-nim
Hun Batz
18
0 / 4 / 18
11,451
603
20,665
27,896
30,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
etzio0505
Chiron
20
3 / 1 / 16
12,568
661
31,445
18,380
9,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
jeveha
Erlang Shen
20
4 / 5 / 12
12,317
648
17,399
30,578
34,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
kairos2001
Tsukuyomi
20
9 / 7 / 5
12,982
683
20,389
21,416
10,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 3 / 8
13,414
706
26,330
27,020
15,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 7 / 12
11,666
614
11,173
27,232
29,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
JustAGuyBrah
Chang'e
19
3 / 4 / 17
11,891
626
24,051
21,865
11,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
KingRewoo
Anubis
20
6 / 4 / 9
12,580
662
24,256
19,513
12,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 2 / 13
13,117
690
13,109
28,887
45,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
79
19
Kills
20
20
Deaths
20
62
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
11
2.83
L
Chiron
 
Chiron
7
3
8
3.67
L
1
7
12
1
W
Hun Batz
Haesik-nim
Hun Batz
0
4
18
2.25
L
Chang'e
JustAGuyBrah
Chang'e
3
4
17
2.88
L
Anubis
KingRewoo
Anubis
6
4
9
2.63
L
3
2
13
4.75
W
Chiron
etzio0505
Chiron
3
1
16
11
W
Erlang Shen
jeveha
Erlang Shen
4
5
12
2
W
Tsukuyomi
kairos2001
Tsukuyomi
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,170
Damage
98,919
118,462
Taken
124,517
95,745
Mitigated
115,079
63,754
Healing
53,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
24,272
1,797
17,340
9,395
20,192
11,653
1,098
11,871
8,321
63,886
0
L
Chiron
 
Chiron
26,330
8,992
7,187
10,861
27,020
15,240
2,104
3,985
22,824
0
60,656
L
11,173
3,843
2,411
3,706
27,232
29,947
76
6,181
20,473
0
14,468
W
Hun Batz
Haesik-nim
Hun Batz
20,665
3,630
3,210
5,777
27,896
30,106
1,739
14,830
13,066
0
35,070
L
Chang'e
JustAGuyBrah
Chang'e
24,051
2,653
9,090
6,581
21,865
11,649
1,383
4,578
17,116
37,167
0
L
Anubis
KingRewoo
Anubis
24,256
743
1,346
4,879
19,513
12,868
1,526
4,818
14,443
55,025
0
L
13,109
2,972
1,062
5,971
28,887
45,375
462
7,465
20,592
21,367
0
W
Chiron
etzio0505
Chiron
31,445
11,025
5,976
5,482
18,380
9,477
4,227
8,945
9,430
0
57,711
W
Erlang Shen
jeveha
Erlang Shen
17,399
4,042
2,573
6,396
30,578
34,049
756
12,572
18,006
6,925
18,187
W
Tsukuyomi
kairos2001
Tsukuyomi
20,389
4,879
3,034
4,571
21,416
10,460
75
13,193
8,223
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
62,668
205
Minions Killed
192
0
Camps Cleared
0
1,662,587
Distance Traveled
1,610,544
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,673
667
86
5
0
294,626
0
L
Chiron
13,414
706
85
4
0
366,748
4
L
Nemesis
11,666
614
4
0
0
321,412
0
W
Hun Batz
11,451
603
23
1
0
353,060
6
L
Chang'e
11,891
626
32
2
0
307,865
0
L
Anubis
12,580
662
58
3
0
297,688
0
L
Fafnir
13,117
690
13
1
0
316,831
1
W
Chiron
12,568
661
57
3
0
345,719
1
W
Erlang Shen
12,317
648
23
1
0
341,556
0
W
Tsukuyomi
12,982
683
16
1
0
327,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role