Player Matchup

Ra
Ra
MICHAELMYERS_-69
Ra
Level 103
God Stats
53W - 42L
1,440 SR
Queue Stats
301W - 311L
1,382 Elo+
Solo
Anubis
Anubis
Shntaoyfared
Anubis
Level 68
God Stats
55W - 61L
1,458 SR
Queue Stats
140W - 160L
1,423 Elo+
Party 3
Hachiman
Hachiman
chimanga8u
Hachiman
Level 27
God Stats
10W - 4L
1,501 SR
Queue Stats
188W - 214L
1,305 Elo+
Party 1
Chaac
Chaac
omri777700
Chaac
Level 85
God Stats
17W - 23L
1,361 SR
Queue Stats
121W - 145L
1,386 Elo+
Party 3
Fenrir
Fenrir
proto_wolfleeda0
Fenrir
Level 55
God Stats
10W - 5L
1,671 SR
Queue Stats
112W - 89L
1,399 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,379 Elo+

VS

Team Averages
Level 46
1,418 SR
1,390 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AWhiskey4One
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,382 Elo+
Solo
Achilles
Achilles
Myxaxo
Achilles
Level 28
God Stats
2W - 11L
1,240 SR
Queue Stats
94W - 113L
1,238 Elo+
Party 4
Mercury
Mercury
russianhyligan
Mercury
Level 47
God Stats
0W - 2L
1,352 SR
Queue Stats
191W - 217L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,206
480
7,839
8,196
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
12
3 / 2 / 1
8,036
536
4,539
7,557
3,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
chimanga8u
Hachiman
12
2 / 1 / 0
6,748
450
5,645
8,010
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
2 / 1 / 3
7,985
532
7,310
11,755
6,354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
7,146
476
3,692
9,743
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 1 / 0
7,480
499
10,551
9,561
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
11
0 / 0 / 4
6,953
464
3,361
10,446
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
4
0 / 1 / 0
4,688
313
651
2,292
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Myxaxo
Achilles
12
2 / 3 / 0
6,742
449
5,964
10,669
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 4
6,245
416
4,682
11,048
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
1
0
4
L
Ymir
 
Ymir
0
0
4
2
L
Raijin
0
1
0
0
W
0
1
2
1
L
Achilles
Myxaxo
Achilles
2
3
0
0.67
W
Anubis
3
2
1
1.75
W
Hachiman
chimanga8u
Hachiman
2
1
0
2
W
Chaac
2
1
3
3.5
W
2
1
3
3.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
25,209
45,261
Taken
44,016
20,071
Mitigated
25,892
18,502
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,551
5,787
147
4,273
9,561
4,608
864
4,349
5,212
0
65,702
L
Ymir
 
Ymir
3,361
860
341
3,135
10,446
9,145
30
4,334
6,112
26,662
0
L
Raijin
651
218
0
640
2,292
531
0
582
1,710
10,280
0
W
7,839
427
753
3,766
8,196
3,199
98
1,914
6,282
61,646
0
L
Achilles
Myxaxo
Achilles
5,964
1,782
69
3,606
10,669
7,719
0
1,079
9,590
656
32,207
W
Anubis
4,539
365
0
2,574
7,557
3,759
1,020
830
6,668
50,844
0
W
Hachiman
chimanga8u
Hachiman
5,645
3,063
299
3,093
8,010
2,929
531
823
7,187
0
23,524
W
Chaac
7,310
395
138
5,638
11,755
6,354
300
0
11,372
0
52,457
W
3,692
873
669
1,572
9,743
3,830
657
445
9,126
0
36,478
L
4,682
1,554
0
990
11,048
3,889
0
2,034
9,014
0
36,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
32,108
368
Minions Killed
282
0
Camps Cleared
0
1,428,757
Distance Traveled
1,232,509
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,480
499
113
8
0
269,143
0
L
Ymir
6,953
464
44
3
0
255,196
0
L
Raijin
4,688
313
13
1
0
65,187
0
W
Ra
7,206
480
105
7
0
316,714
0
L
Achilles
6,742
449
58
4
0
306,515
0
W
Anubis
8,036
536
83
6
0
231,314
4
W
Hachiman
6,748
450
40
3
0
271,066
4
W
Chaac
7,985
532
73
5
0
273,412
0
W
Fenrir
7,146
476
67
4
0
336,251
6
L
Mercury
6,245
416
54
4
0
336,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role