Player Matchup

Anubis
Anubis
Sol4ri
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,375 Elo+
Solo
Danzaburou
Danzaburou
papoupapa
Danzaburou
Level 35
God Stats
49W - 64L
1,500 SR
Queue Stats
165W - 218L
1,325 Elo+
Solo
King Arthur
King Arthur
theelvixx
King Arthur
Level 45
God Stats
20W - 27L
1,649 SR
Queue Stats
141W - 231L
1,383 Elo+
Solo
Team Averages
Level 43
1,550 SR
1,361 Elo+

VS

Team Averages
Level 88
1,609 SR
1,220 Elo+
Neith
Neith
FeeLX
Neith
Level 79
God Stats
2W - 0L
1,906 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
derIre
Bacchus
Level 65
God Stats
2W - 4L
1,545 SR
Queue Stats
2W - 4L
1,059 Elo+
Party 1
Sol
Sol
marijuana88
Sol
Level 119
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 1L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sol4ri
Anubis
13
0 / 5 / 1
8,022
573
5,301
12,818
9,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
papoupapa
Danzaburou
13
0 / 6 / 0
7,957
568
6,311
13,073
6,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
theelvixx
King Arthur
11
0 / 2 / 1
7,653
547
2,938
16,093
16,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FeeLX
Neith
16
9 / 1 / 4
10,946
782
16,866
9,430
4,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
derIre
Bacchus
14
0 / 1 / 10
10,233
731
6,478
13,873
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 0 / 8
10,605
758
14,010
11,072
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
0
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
FeeLX
Neith
9
1
4
11
L
Anubis
Sol4ri
Anubis
0
5
1
0.1
W
Bacchus
derIre
Bacchus
0
1
10
5
W
4
0
8
8
L
Danzaburou
papoupapa
Danzaburou
0
6
0
0
L
King Arthur
theelvixx
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
37,354
41,984
Taken
34,375
32,262
Mitigated
26,381
6,289
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FeeLX
Neith
16,866
11,175
0
3,194
9,430
4,081
882
2,120
7,310
0
53,273
L
Anubis
Sol4ri
Anubis
5,301
559
0
3,000
12,818
9,315
0
7,221
5,597
26,061
0
W
Bacchus
derIre
Bacchus
6,478
382
0
2,761
13,873
17,697
143
2,656
11,217
12,341
0
W
14,010
4,360
358
7,871
11,072
4,603
1,177
868
10,204
54,685
0
L
Danzaburou
papoupapa
Danzaburou
6,311
2,433
0
1,567
13,073
6,345
0
7,494
5,579
0
25,531
L
King Arthur
theelvixx
King Arthur
2,938
262
237
1,485
16,093
16,602
0
6,649
9,444
0
16,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
31,784
111
Minions Killed
177
4
Camps Cleared
8
644,753
Distance Traveled
789,899
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,946
782
88
6
4
252,428
1
L
Anubis
8,022
573
49
4
0
198,388
5
W
Bacchus
10,233
731
7
1
1
270,684
1
W
Sol
10,605
758
82
6
3
266,787
5
L
Danzaburou
7,957
568
34
2
2
215,850
4
L
King Arthur
7,653
547
28
2
2
230,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role