Player Matchup

Nemesis
Nemesis
Boar7Merlin
Nemesis
Level 110
God Stats
0W - 2L
1,307 SR
Queue Stats
137W - 135L
1,600 Elo+
Solo
Xing Tian
Xing Tian
IISynxII
Xing Tian
Level 62
God Stats
2W - 4L
1,439 SR
Queue Stats
44W - 39L
1,392 Elo+
Solo
Scylla
Scylla
SittingDuckmin
Scylla
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 260L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
So Pxth3tic
Ah Muzen Cab
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 139L
1,508 Elo+
Solo
Ravana
Ravana
VulgarPickle
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,574 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,523 Elo+

VS

Team Averages
Level 108
1,443 SR
1,488 Elo+
Neith
Neith
DrYeske
Neith
Level 160
God Stats
176W - 171L
1,495 SR
Queue Stats
372W - 401L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elde1BAR
Ah Muzen Cab
Level 159
God Stats
9W - 5L
1,607 SR
Queue Stats
162W - 119L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
JennsBootySweat
Tsukuyomi
Level 68
God Stats
7W - 6L
1,610 SR
Queue Stats
56W - 53L
1,588 Elo+
Solo
Sobek
Sobek
NIckbro9182
Sobek
Level 47
God Stats
3W - 2L
1,293 SR
Queue Stats
145W - 151L
1,476 Elo+
Solo
Ah Puch
Ah Puch
UnsecuredOven
Ah Puch
Level 106
God Stats
1W - 3L
1,209 SR
Queue Stats
617W - 738L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boar7Merlin
Nemesis
10
1 / 5 / 2
5,971
543
5,571
10,846
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
IISynxII
Xing Tian
8
0 / 3 / 2
5,210
474
2,705
10,885
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,579
507
3,615
5,485
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
So Pxth3tic
Ah Muzen Cab
10
0 / 2 / 0
5,878
534
3,652
7,438
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
4 / 1 / 0
6,503
591
8,050
7,739
3,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrYeske
Neith
10
1 / 0 / 2
5,817
529
4,670
4,068
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Elde1BAR
Ah Muzen Cab
11
2 / 1 / 3
6,274
570
3,445
6,667
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
JennsBootySweat
Tsukuyomi
12
7 / 1 / 5
7,107
646
8,137
9,205
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 7
6,325
575
4,767
9,104
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
11
0 / 3 / 1
6,364
579
4,700
10,022
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Boar7Merlin
Nemesis
1
5
2
0.4
W
Neith
DrYeske
Neith
1
0
2
2
W
Ah Muzen Cab
Elde1BAR
Ah Muzen Cab
2
1
3
3.5
L
Xing Tian
IISynxII
Xing Tian
0
3
2
0.33
W
Tsukuyomi
JennsBootySweat
Tsukuyomi
7
1
5
9.5
W
3
0
7
6.5
L
0
2
2
0.5
L
Ah Muzen Cab
So Pxth3tic
Ah Muzen Cab
0
2
0
0
W
Ah Puch
0
3
1
0.17
L
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
25,719
42,393
Taken
39,066
16,419
Mitigated
18,198
9,438
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Boar7Merlin
Nemesis
5,571
2,740
0
1,000
10,846
3,068
0
1,015
9,831
0
38,345
W
Neith
DrYeske
Neith
4,670
1,781
312
2,216
4,068
1,693
145
929
3,139
0
42,222
W
Ah Muzen Cab
Elde1BAR
Ah Muzen Cab
3,445
958
0
3,212
6,667
2,536
749
1,350
5,241
0
46,840
L
Xing Tian
IISynxII
Xing Tian
2,705
415
0
2,500
10,885
5,619
0
2,165
8,720
16,320
0
W
Tsukuyomi
JennsBootySweat
Tsukuyomi
8,137
3,189
0
3,817
9,205
3,673
0
1,207
7,922
0
47,834
W
4,767
657
0
3,968
9,104
7,287
0
2,620
6,422
15,869
0
L
3,615
464
0
750
5,485
1,799
0
620
4,865
37,742
0
L
Ah Muzen Cab
So Pxth3tic
Ah Muzen Cab
3,652
2,155
0
4,154
7,438
2,452
0
1,380
6,058
0
51,213
W
Ah Puch
4,700
582
0
4,695
10,022
3,009
459
0
10,022
44,017
0
L
Ravana
8,050
2,423
0
1,034
7,739
3,481
0
4,287
3,452
0
35,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
31,887
339
Minions Killed
367
0
Camps Cleared
0
1,123,170
Distance Traveled
1,096,716
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,971
543
67
6
0
248,935
2
W
Neith
5,817
529
87
8
0
215,197
2
W
Ah Muzen Cab
6,274
570
88
8
0
197,290
2
L
Xing Tian
5,210
474
21
2
0
238,259
4
W
Tsukuyomi
7,107
646
80
7
0
254,266
1
W
Sobek
6,325
575
27
2
0
238,674
4
L
Scylla
5,579
507
86
8
0
198,259
2
L
Ah Muzen Cab
5,878
534
87
8
0
202,880
1
W
Ah Puch
6,364
579
85
8
0
191,289
3
L
Ravana
6,503
591
78
7
0
234,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role