Player Matchup

Jing Wei
Jing Wei
Manitha
Jing Wei
Level 48
God Stats
0W - 3L
1,830 SR
Queue Stats
2W - 15L
1,262 Elo+
Solo
Chaac
Chaac
一碗麻辣面
Chaac
Level 30
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 2
Fenrir
Fenrir
丶圣衍归墟
Fenrir
Level 34
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 6L
1,785 Elo+
Party 2
Bacchus
Bacchus
大胖墩坐门蹲
Bacchus
Level 29
God Stats
1W - 1L
1,371 SR
Queue Stats
5W - 3L
1,785 Elo+
Party 2
Ra
Ra
大钊不姓李
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,785 Elo+
Party 2
Team Averages
Level 34
1,458 SR
1,662 Elo+

VS

Team Averages
Level 65
1,652 SR
1,533 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Runawayalessio
Kali
Level 122
God Stats
1W - 0L
1,832 SR
Queue Stats
7W - 10L
1,564 Elo+
Party 1
Ymir
Ymir
Tostinho
Ymir
Level 49
God Stats
6W - 7L
1,574 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 1
Agni
Agni
YourDream88
Agni
Level 25
God Stats
3W - 0L
1,853 SR
Queue Stats
31W - 7L
1,841 Elo+
Party 3
Chaac
Chaac
loulouka
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 110L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Manitha
Jing Wei
6
0 / 6 / 0
4,006
401
3,846
8,109
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,991
499
3,194
5,569
2,506
Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,616
462
1,344
10,378
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
4,362
436
3,082
7,064
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
4,946
495
1,201
5,392
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
9 / 0 / 3
6,634
663
9,404
6,545
2,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,278
628
4,265
8,021
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
0 / 1 / 8
5,076
508
2,366
5,313
2,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 0 / 1
5,729
573
3,531
3,211
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
loulouka
Chaac
10
0 / 0 / 0
5,707
571
4,032
6,667
3,127

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
3
10.5
L
Jing Wei
Manitha
Jing Wei
0
6
0
0
W
4
0
3
5.5
W
Ymir
0
1
8
4
W
3
0
1
3.5
W
Chaac
loulouka
Chaac
0
0
0
0
L
0
0
0
0
L
0
5
0
0
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
23,598
36,512
Taken
29,757
15,927
Mitigated
11,901
9,547
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,404
4,425
0
1,045
6,545
2,327
467
1,796
4,749
0
48,758
L
Jing Wei
Manitha
Jing Wei
3,846
3,279
0
1,109
8,109
1,995
0
1,051
7,058
0
14,077
W
4,265
2,447
0
3,901
8,021
2,983
0
833
7,188
0
45,892
W
Ymir
2,366
817
0
1,614
5,313
2,471
235
1,089
4,224
15,919
0
W
3,531
553
0
762
3,211
993
306
565
2,646
35,300
0
W
Chaac
loulouka
Chaac
4,032
1,289
0
2,782
6,667
3,127
0
0
6,667
0
37,222
L
3,194
853
0
2,592
5,569
2,506
0
224
5,345
0
25,673
L
1,344
547
0
3,881
10,378
3,477
0
764
9,614
0
21,107
L
3,082
557
0
950
7,064
6,007
0
1,891
5,173
12,166
0
L
1,201
305
0
1,015
5,392
1,942
0
1,967
3,425
30,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
29,424
185
Minions Killed
311
0
Camps Cleared
0
959,868
Distance Traveled
977,783
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,634
663
87
9
0
184,446
1
L
Jing Wei
4,006
401
22
2
0
173,838
0
W
Kali
6,278
628
76
8
0
212,308
2
W
Ymir
5,076
508
18
2
0
197,113
0
W
Agni
5,729
573
59
6
0
188,940
1
W
Chaac
5,707
571
71
7
0
194,976
2
L
Chaac
4,991
499
46
5
0
212,495
2
L
Fenrir
4,616
462
51
5
0
193,778
0
L
Bacchus
4,362
436
16
2
0
198,222
1
L
Ra
4,946
495
50
5
0
181,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role