Player Matchup

Nemesis
Nemesis
Masters
AliceAntoinette
Nemesis
Masters
Level 160
God Stats
20W - 18L
1,496 SR
Queue Stats
512W - 501L
2,180 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Ben4ddict
Tsukuyomi
Platinum II
Level 156
God Stats
7W - 4L
1,612 SR
Queue Stats
210W - 206L
1,814 MMR
Party 1
Apollo
Apollo
Platinum I
ChiefDaemon1
Apollo
Platinum I
Level 138
God Stats
3W - 7L
1,650 SR
Queue Stats
107W - 112L
1,911 MMR
Party 1
Ra
Ra
Masters
Dorev
Ra
Masters
Level 69
God Stats
3W - 4L
1,418 SR
Queue Stats
243W - 222L
2,174 MMR
Solo
Bacchus
Bacchus
Diamond V
Sairüs
Bacchus
Diamond V
Level 148
God Stats
3W - 1L
1,731 SR
Queue Stats
323W - 306L
1,964 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,581 SR
2,009 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,624 SR
1,870 MMR
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
ArchAgone
Medusa
Platinum V
Level 157
God Stats
2W - 1L
1,729 SR
Queue Stats
25W - 13L
1,998 MMR
Solo
King Arthur
King Arthur
Diamond V
Bichler
King Arthur
Diamond V
Level 157
God Stats
7W - 11L
1,509 SR
Queue Stats
270W - 276L
2,042 MMR
Solo
Poseidon
Poseidon
Platinum II
Easleyz
Poseidon
Platinum II
Level 160
God Stats
6W - 4L
1,715 SR
Queue Stats
37W - 64L
1,962 MMR
Solo
Ullr
Ullr
Platinum V
Sakugа
Ullr
Platinum V
Level 160
God Stats
5W - 8L
1,667 SR
Queue Stats
94W - 85L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
13,216
529
16,318
23,712
13,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Ben4ddict
Tsukuyomi
19
5 / 7 / 6
13,080
523
26,525
36,432
41,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
6 / 0 / 6
14,826
593
20,563
22,302
13,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
4 / 3 / 3
13,913
557
10,075
19,284
11,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Sairüs
Bacchus
15
1 / 5 / 9
11,606
464
9,671
35,381
58,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Jing WeiBellonaGebKali

VS

Bans
CamazotzLokiBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
1 / 4 / 7
12,428
497
7,683
28,200
13,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
ArchAgone
Medusa
20
2 / 2 / 1
12,473
499
17,609
18,860
9,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Bichler
King Arthur
17
2 / 6 / 7
11,419
457
18,248
27,680
35,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Easleyz
Poseidon
19
9 / 5 / 5
11,871
475
21,843
23,023
9,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Sakugа
Ullr
19
4 / 3 / 7
12,086
483
27,738
22,325
12,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
18
18
Deaths
20
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
7
1.13
W
4
3
7
2.5
L
Medusa
ArchAgone
Medusa
2
2
1
1.25
W
Tsukuyomi
Ben4ddict
Tsukuyomi
5
7
6
1.14
L
King Arthur
Bichler
King Arthur
2
6
7
0.92
W
Apollo
6
0
6
9
W
Ra
4
3
3
1.83
L
Poseidon
Easleyz
Poseidon
9
5
5
2.3
W
Bacchus
Sairüs
Bacchus
1
5
9
1.1
L
Ullr
Sakugа
Ullr
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,152
Damage
93,121
137,111
Taken
120,088
138,873
Mitigated
80,963
52,183
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,683
3,398
0
7,921
28,200
13,993
3,040
2,414
25,786
0
152,726
W
16,318
8,746
0
4,250
23,712
13,788
1,496
5,465
18,029
0
135,769
L
Medusa
ArchAgone
Medusa
17,609
8,961
0
7,796
18,860
9,383
0
3,269
15,591
0
121,562
W
Tsukuyomi
Ben4ddict
Tsukuyomi
26,525
6,849
0
12,583
36,432
41,001
0
4,675
31,502
0
90,883
L
King Arthur
Bichler
King Arthur
18,248
969
0
2,285
27,680
35,506
0
4,669
23,011
0
82,993
W
Apollo
20,563
16,706
0
13,812
22,302
13,385
4,743
4,254
17,750
0
160,225
W
Ra
10,075
1,108
8,607
7,785
19,284
11,766
1,095
2,479
16,635
138,734
0
L
Poseidon
Easleyz
Poseidon
21,843
2,902
0
3,276
23,023
9,708
0
5,542
17,481
103,210
0
W
Bacchus
Sairüs
Bacchus
9,671
1,327
0
5,146
35,381
58,933
281
6,976
27,731
31,666
0
L
Ullr
Sakugа
Ullr
27,738
12,206
0
1,455
22,325
12,373
416
5,131
17,194
0
114,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
60,277
779
Minions Killed
782
0
Camps Cleared
0
2,482,912
Distance Traveled
2,376,169
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,428
497
195
8
0
520,078
2
W
Nemesis
13,216
529
163
7
0
568,895
2
L
Medusa
12,473
499
158
6
0
451,874
9
W
Tsukuyomi
13,080
523
128
5
0
450,662
5
L
King Arthur
11,419
457
121
5
0
453,110
3
W
Apollo
14,826
593
236
9
0
486,591
7
W
Ra
13,913
557
227
9
0
494,984
6
L
Poseidon
11,871
475
141
6
0
472,019
6
W
Bacchus
11,606
464
25
1
0
481,780
6
L
Ullr
12,086
483
167
7
0
479,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role