Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Aguameno
Nike
Level 95
God Stats
3W - 3L
1,418 SR
Queue Stats
67W - 83L
1,337 Elo+
Solo
Janus
Janus
Dark bladexx243
Janus
Level 45
God Stats
2W - 1L
1,505 SR
Queue Stats
10W - 10L
1,462 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,460 Elo+

VS

Team Averages
Level 123
1,477 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ThekillIV2
Hera
Level 125
God Stats
4W - 3L
1,257 SR
Queue Stats
88W - 80L
1,418 Elo+
Solo
Chiron
Chiron
akoneaki1
Chiron
Level 148
God Stats
4W - 3L
1,589 SR
Queue Stats
61W - 50L
1,527 Elo+
Solo
Awilix
Awilix
temp-147824
Awilix
Level 69
God Stats
3W - 10L
1,337 SR
Queue Stats
104W - 122L
1,426 Elo+
Solo
Yemoja
Yemoja
viviCodex
Yemoja
Level 124
God Stats
1W - 2L
1,700 SR
Queue Stats
129W - 131L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 4 / 2
8,171
545
9,944
16,050
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
13
1 / 1 / 3
7,625
508
9,208
8,103
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
10
0 / 3 / 7
6,906
460
6,376
12,184
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
15
4 / 0 / 2
8,897
593
6,704
11,746
6,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 4
6,587
439
2,872
7,254
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 0
6,750
450
5,198
7,981
7,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 6
8,057
537
7,612
6,858
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
akoneaki1
Chiron
12
0 / 2 / 1
6,824
455
4,829
11,798
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Awilix
12
7 / 5 / 1
8,002
533
11,755
15,347
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
viviCodex
Yemoja
11
1 / 1 / 5
6,961
464
4,870
10,547
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
12
12
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
4
2
2
W
Artemis
 
Artemis
1
1
3
2.5
W
Sylvanus
 
Sylvanus
0
3
7
1.17
L
Hades
 
Hades
1
1
0
1
W
Nike
4
0
2
5
W
0
4
4
0.5
L
3
3
6
2
L
Chiron
akoneaki1
Chiron
0
2
1
0.25
L
Awilix
7
5
1
1.5
L
Yemoja
viviCodex
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
34,264
55,337
Taken
52,531
28,701
Mitigated
28,549
15,681
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,944
4,830
0
2,200
16,050
6,425
0
3,737
12,313
0
52,029
W
Artemis
 
Artemis
9,208
5,382
0
4,141
8,103
2,962
225
848
7,255
0
65,444
W
Sylvanus
 
Sylvanus
6,376
2,145
1,206
4,500
12,184
10,179
25
4,006
8,178
20,315
0
L
Hades
 
Hades
5,198
1,690
0
5,599
7,981
7,138
0
0
7,981
41,267
0
W
Nike
6,704
2,005
0
2,965
11,746
6,508
0
5,083
6,663
0
68,309
W
2,872
692
0
669
7,254
2,627
40
4,006
3,248
44,888
0
L
7,612
2,167
0
699
6,858
2,942
942
1,217
5,641
72,124
0
L
Chiron
akoneaki1
Chiron
4,829
2,061
304
3,778
11,798
4,199
70
1,276
10,480
0
55,616
L
Awilix
11,755
5,174
0
1,904
15,347
6,124
0
3,089
12,258
0
50,113
L
Yemoja
viviCodex
Yemoja
4,870
1,759
2,371
3,925
10,547
8,146
0
3,666
6,881
22,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
36,594
412
Minions Killed
392
0
Camps Cleared
0
1,365,737
Distance Traveled
1,177,921
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,171
545
74
5
0
308,567
1
W
Artemis
7,625
508
99
7
0
261,487
2
W
Sylvanus
6,906
460
35
2
0
252,700
8
L
Hades
6,750
450
78
5
0
166,538
0
W
Nike
8,897
593
141
9
0
280,275
5
W
Janus
6,587
439
63
4
0
262,708
0
L
Hera
8,057
537
129
9
0
261,859
0
L
Chiron
6,824
455
85
6
0
213,903
3
L
Awilix
8,002
533
68
5
0
307,232
1
L
Yemoja
6,961
464
32
2
0
228,389
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role