Player Matchup

Hercules
Hercules
Senpapii
Hercules
Level 154
God Stats
1W - 0L
1,656 SR
Queue Stats
28W - 7L
1,930 Elo+
Party 1
Baron Samedi
Baron Samedi
XerowithanX
Baron Samedi
Level 113
God Stats
17W - 14L
1,371 SR
Queue Stats
186W - 209L
1,437 Elo+
Solo
Hou Yi
Hou Yi
YungChildToucher
Hou Yi
Level 68
God Stats
1W - 0L
1,782 SR
Queue Stats
4W - 0L
1,737 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,702 Elo+

VS

Team Averages
Level 123
1,504 SR
1,579 Elo+
Yu Huang
Yu Huang
JCatalyst116
Yu Huang
Level 160
God Stats
18W - 12L
1,520 SR
Queue Stats
442W - 374L
1,581 Elo+
Solo
Loki
Loki
TheBraveHero
Loki
Level 127
God Stats
2W - 4L
1,678 SR
Queue Stats
89W - 96L
1,454 Elo+
Solo
Odin
Odin
lacinyC
Odin
Level 82
God Stats
0W - 2L
1,315 SR
Queue Stats
53W - 44L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Senpapii
Hercules
18
3 / 2 / 7
12,230
644
14,196
23,196
29,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
XerowithanX
Baron Samedi
17
3 / 5 / 6
12,205
642
10,269
14,248
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 0 / 5
13,059
687
13,350
15,464
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JCatalyst116
Yu Huang
16
4 / 2 / 3
11,772
620
24,221
10,869
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 6
11,210
590
8,316
19,330
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
lacinyC
Odin
14
2 / 5 / 5
10,597
558
8,366
16,336
11,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
7
7
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
JCatalyst116
Yu Huang
4
2
3
2.75
W
Hercules
Senpapii
Hercules
3
2
7
3.25
L
1
4
6
1
W
Baron Samedi
XerowithanX
Baron Samedi
3
5
6
1.2
W
5
0
5
7.5
L
Odin
lacinyC
Odin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
40,903
52,908
Taken
46,535
42,641
Mitigated
23,412
14,370
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
JCatalyst116
Yu Huang
24,221
1,370
0
1,119
10,869
5,270
323
1,819
9,050
63,503
0
W
Hercules
Senpapii
Hercules
14,196
4,652
0
5,758
23,196
29,552
284
10,962
12,234
0
27,586
L
8,316
608
0
4,162
19,330
6,977
32
4,341
14,989
0
36,955
W
Baron Samedi
XerowithanX
Baron Samedi
10,269
821
957
3,111
14,248
6,870
946
5,332
8,916
57,484
0
W
13,350
5,850
0
4,544
15,464
6,219
1,356
8,643
6,821
0
69,934
L
Odin
lacinyC
Odin
8,366
1,467
0
500
16,336
11,165
171
4,475
11,861
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
33,579
219
Minions Killed
192
8
Camps Cleared
7
1,040,768
Distance Traveled
983,125
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,772
620
94
5
3
320,575
0
W
Hercules
12,230
644
26
1
1
384,545
3
L
Loki
11,210
590
58
3
1
363,800
0
W
Baron Samedi
12,205
642
100
5
3
300,713
4
W
Hou Yi
13,059
687
93
5
4
355,510
0
L
Odin
10,597
558
40
2
3
298,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role