Player Matchup

Bacchus
Bacchus
Lizak
Bacchus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,174 Elo+
Solo
Ganesha
Ganesha
Quarxs
Ganesha
Level 156
God Stats
10W - 13L
1,727 SR
Queue Stats
1,035W - 1,132L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
SZTAKLER
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,543 Elo+
Solo
Vamana
Vamana
toonn-rc
Vamana
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 142L
1,522 Elo+
Solo
Yu Huang
Yu Huang
xQ-Z_oo
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,432 Elo+

VS

Team Averages
Level 72
1,362 SR
1,446 Elo+
Jormungandr
Jormungandr
Adam-Smasher_2
Jormungandr
Level 109
God Stats
3W - 4L
1,304 SR
Queue Stats
115W - 158L
1,417 Elo+
Party 1
Izanami
Izanami
BAYronn-fr
Izanami
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 77L
1,448 Elo+
Party 1
Ymir
Ymir
Cruelkitten
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,447 Elo+
Solo
Artemis
Artemis
Mantel4
Artemis
Level 58
God Stats
2W - 1L
1,173 SR
Queue Stats
61W - 48L
1,437 Elo+
Solo
Cthulhu
Cthulhu
TRLS_thailey_Fr
Cthulhu
Level 83
God Stats
4W - 4L
1,334 SR
Queue Stats
130W - 142L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lizak
Bacchus
11
1 / 5 / 4
6,145
768
4,630
8,638
10,513
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Quarxs
Ganesha
12
1 / 2 / 5
6,401
800
3,672
7,104
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
SZTAKLER
Zhong Kui
5
0 / 1 / 0
4,948
619
1,002
1,887
725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
toonn-rc
Vamana
14
4 / 1 / 4
6,957
870
8,767
10,488
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
xQ-Z_oo
Yu Huang
13
2 / 4 / 5
6,736
842
8,400
7,935
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adam-Smasher_2
Jormungandr
12
4 / 4 / 8
7,417
927
5,162
8,131
8,867
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
BAYronn-fr
Izanami
12
1 / 2 / 5
6,772
847
6,836
6,913
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 10
6,857
857
4,293
10,351
8,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Mantel4
Artemis
12
3 / 1 / 6
7,042
880
10,461
5,731
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 6
8,448
1,056
6,446
10,112
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
8
Kills
13
13
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Adam-Smasher_2
Jormungandr
4
4
8
2
W
Izanami
BAYronn-fr
Izanami
1
2
5
1.75
W
1
3
10
2
L
Bacchus
Lizak
Bacchus
1
5
4
0.6
W
Artemis
Mantel4
Artemis
3
1
6
6
L
Ganesha
Quarxs
Ganesha
1
2
5
1.75
L
Zhong Kui
SZTAKLER
Zhong Kui
0
1
0
0
W
4
1
6
7
L
Vamana
toonn-rc
Vamana
4
1
4
6
L
Yu Huang
xQ-Z_oo
Yu Huang
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
33,198
36,052
Taken
41,238
32,487
Mitigated
33,549
13,416
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Adam-Smasher_2
Jormungandr
5,162
1,198
439
398
8,131
8,867
324
3,758
4,373
11,627
0
W
Izanami
BAYronn-fr
Izanami
6,836
3,509
578
159
6,913
3,429
200
3,395
3,518
0
16,064
W
4,293
305
973
920
10,351
8,959
477
4,787
5,564
6,309
0
L
Bacchus
Lizak
Bacchus
4,630
313
709
426
8,638
10,513
0
4,077
4,561
7,241
0
W
Artemis
Mantel4
Artemis
10,461
4,650
587
1,943
5,731
2,965
186
1,828
3,903
0
16,708
L
Ganesha
Quarxs
Ganesha
3,672
67
940
2,025
7,104
7,235
0
3,946
3,158
8,848
0
L
Zhong Kui
SZTAKLER
Zhong Kui
1,002
321
225
363
1,887
725
0
652
1,235
1,137
0
W
6,446
492
1,446
2,515
10,112
9,329
333
3,936
6,176
11,890
0
L
Vamana
toonn-rc
Vamana
8,767
3,806
1,202
5,626
10,488
9,749
0
2,530
7,958
0
17,776
L
Yu Huang
xQ-Z_oo
Yu Huang
8,400
1,466
265
1,635
7,935
4,265
0
4,696
3,239
16,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
36,536
55
Minions Killed
67
0
Camps Cleared
0
608,382
Distance Traveled
761,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,417
927
12
2
0
145,044
0
W
Izanami
6,772
847
25
3
0
165,620
0
W
Ymir
6,857
857
1
0
0
138,041
1
L
Bacchus
6,145
768
7
1
0
133,707
0
W
Artemis
7,042
880
12
2
0
139,390
0
L
Ganesha
6,401
800
1
0
0
150,664
0
L
Zhong Kui
4,948
619
0
0
0
27,347
0
W
Cthulhu
8,448
1,056
17
2
0
173,708
0
L
Vamana
6,957
870
27
3
0
162,617
0
L
Yu Huang
6,736
842
20
3
0
134,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role