Player Matchup

Thanatos
Thanatos
Balolo_JR
Thanatos
Level 27
God Stats
17W - 21L
1,299 SR
Queue Stats
110W - 141L
1,334 Elo+
Party 2
Hercules
Hercules
EnzoTheGamer62
Hercules
Level 82
God Stats
0W - 2L
1,181 SR
Queue Stats
339W - 370L
1,404 Elo+
Party 2
Olorun
Olorun
chimanga8u
Olorun
Level 27
God Stats
16W - 22L
1,386 SR
Queue Stats
188W - 214L
1,315 Elo+
Party 1
Sol
Sol
proto_wolfleeda0
Sol
Level 55
God Stats
10W - 7L
1,558 SR
Queue Stats
112W - 89L
1,410 Elo+
Party 1
Chaac
Chaac
thedests91
Chaac
Level 34
God Stats
2W - 2L
1,329 SR
Queue Stats
67W - 84L
1,353 Elo+
Party 2
Team Averages
Level 45
1,350 SR
1,363 Elo+

VS

Team Averages
Level 93
1,472 SR
1,400 Elo+
Kukulkan
Kukulkan
DASAGU_
Kukulkan
Level 66
God Stats
2W - 1L
1,461 SR
Queue Stats
112W - 104L
1,450 Elo+
Solo
Bakasura
Bakasura
Sh0wm3yaSk1LL
Bakasura
Level 108
God Stats
7W - 7L
1,173 SR
Queue Stats
209W - 214L
1,388 Elo+
Solo
Anhur
Anhur
ThePaleOne1986
Anhur
Level 120
God Stats
5W - 2L
1,769 SR
Queue Stats
281W - 300L
1,402 Elo+
Solo
Hera
Hera
ortiflo-G
Hera
Level 109
God Stats
24W - 33L
1,500 SR
Queue Stats
287W - 341L
1,376 Elo+
Solo
Yemoja
Yemoja
princekabe
Yemoja
Level 64
God Stats
11W - 7L
1,457 SR
Queue Stats
23W - 25L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balolo_JR
Thanatos
12
3 / 6 / 1
7,876
438
5,517
14,176
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
12
2 / 2 / 2
7,973
443
6,254
18,464
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
chimanga8u
Olorun
13
0 / 5 / 1
8,072
448
4,794
13,982
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 3 / 0
8,937
497
7,796
11,865
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
1 / 3 / 1
8,727
485
7,041
12,783
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DASAGU_
Kukulkan
16
1 / 2 / 2
10,061
559
5,346
9,778
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Sh0wm3yaSk1LL
Bakasura
19
14 / 2 / 0
11,448
636
19,510
17,744
8,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 4
8,796
489
6,272
11,543
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
2 / 2 / 6
8,936
496
12,278
9,987
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
princekabe
Yemoja
13
0 / 2 / 7
8,595
478
5,435
12,583
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
19
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Balolo_JR
Thanatos
3
6
1
0.58
W
Kukulkan
DASAGU_
Kukulkan
1
2
2
1
L
Hercules
2
2
2
1.5
W
Bakasura
Sh0wm3yaSk1LL
Bakasura
14
2
0
7
W
2
1
4
4
L
Olorun
chimanga8u
Olorun
0
5
1
0.1
W
Hera
2
2
6
2.5
W
Yemoja
princekabe
Yemoja
0
2
7
1.75
L
2
3
0
0.67
L
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
48,841
71,270
Taken
61,635
42,770
Mitigated
29,588
25,448
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Balolo_JR
Thanatos
5,517
772
0
6,242
14,176
5,697
540
3,913
9,898
0
48,045
W
Kukulkan
DASAGU_
Kukulkan
5,346
546
0
2,858
9,778
4,311
1,329
0
9,381
71,109
0
L
Hercules
6,254
1,990
235
5,126
18,464
16,624
313
7,176
10,163
0
25,311
W
Bakasura
Sh0wm3yaSk1LL
Bakasura
19,510
12,382
0
3,643
17,744
8,519
0
3,406
14,265
0
111,649
W
6,272
3,586
366
4,608
11,543
4,555
1,650
3,511
8,032
0
66,872
L
Olorun
chimanga8u
Olorun
4,794
1,842
398
4,632
13,982
6,270
756
4,491
8,438
59,063
0
W
Hera
12,278
2,896
123
2,305
9,987
3,672
1,378
2,380
7,607
69,730
0
W
Yemoja
princekabe
Yemoja
5,435
725
4,416
4,303
12,583
8,531
686
3,293
9,249
32,916
0
L
7,796
1,220
270
4,025
11,865
3,631
0
1,536
9,669
66,415
0
L
Chaac
7,041
703
0
4,520
12,783
10,548
769
5,943
6,510
0
55,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
47,836
422
Minions Killed
553
0
Camps Cleared
0
1,638,953
Distance Traveled
1,742,363
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,876
438
66
4
0
342,072
2
W
Kukulkan
10,061
559
157
9
0
320,846
6
L
Hercules
7,973
443
27
2
0
345,603
1
W
Bakasura
11,448
636
148
8
0
427,130
4
W
Anhur
8,796
489
111
6
0
310,989
6
L
Olorun
8,072
448
107
6
0
287,300
6
W
Hera
8,936
496
104
6
0
309,398
4
W
Yemoja
8,595
478
33
2
0
374,000
4
L
Sol
8,937
497
123
7
0
337,815
5
L
Chaac
8,727
485
99
6
0
326,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role