Player Matchup

Cerberus
Cerberus
Carlos-with-a-K
Cerberus
Level 66
God Stats
4W - 3L
1,712 SR
Queue Stats
15W - 14L
1,445 Elo+
Solo
Horus
Horus
CrunchBerres19
Horus
Level 122
God Stats
0W - 1L
1,741 SR
Queue Stats
88W - 95L
1,478 Elo+
Solo
Chang'e
Chang'e
IckyAlbatross
Chang'e
Level 158
God Stats
2W - 10L
1,417 SR
Queue Stats
166W - 185L
1,480 Elo+
Solo
Neith
Neith
adrocor
Neith
Level 126
God Stats
83W - 83L
1,487 SR
Queue Stats
140W - 161L
1,399 Elo+
Solo
Yu Huang
Yu Huang
pitttiger
Yu Huang
Level 95
God Stats
27W - 35L
1,415 SR
Queue Stats
745W - 793L
1,405 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,441 Elo+

VS

Team Averages
Level 107
1,479 SR
1,426 Elo+
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hªrlºt
Kuzenbo
Level 92
God Stats
4W - 1L
1,751 SR
Queue Stats
703W - 761L
1,294 Elo+
Solo
Artemis
Artemis
ItsSt0rytim3
Artemis
Level 107
God Stats
8W - 2L
1,697 SR
Queue Stats
132W - 145L
1,466 Elo+
Solo
Fenrir
Fenrir
XxNightYUUxX
Fenrir
Level 101
God Stats
4W - 4L
1,252 SR
Queue Stats
122W - 108L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
shock_wave-307
Cu Chulainn
Level 120
God Stats
2W - 1L
1,198 SR
Queue Stats
667W - 719L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 8 / 2
8,642
432
5,591
18,975
9,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 6
8,776
439
4,419
15,081
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
11
1 / 9 / 1
7,789
389
6,523
15,218
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
adrocor
Neith
16
6 / 4 / 1
10,482
524
12,049
15,004
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
pitttiger
Yu Huang
15
2 / 6 / 2
9,568
478
8,247
12,477
6,748
Magic Focus

Magic Focus

+20
Magical Power

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
12 / 2 / 4
11,739
587
14,755
12,441
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Hªrlºt
Kuzenbo
16
1 / 3 / 3
10,522
526
5,466
15,263
15,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ItsSt0rytim3
Artemis
17
5 / 0 / 5
10,976
549
10,916
11,699
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
7 / 3 / 11
11,456
573
13,533
20,308
10,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
shock_wave-307
Cu Chulainn
14
4 / 5 / 6
9,606
480
8,224
21,120
16,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
29
30
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
4
7
L
Cerberus
2
8
2
0.38
L
0
3
6
1
W
Kuzenbo
Hªrlºt
Kuzenbo
1
3
3
0.83
L
Chang'e
1
9
1
0.17
W
Artemis
ItsSt0rytim3
Artemis
5
0
5
7.5
W
Fenrir
7
3
11
4.17
L
Neith
adrocor
Neith
6
4
1
1.63
L
Yu Huang
pitttiger
Yu Huang
2
6
2
0.5
W
Cu Chulainn
shock_wave-307
Cu Chulainn
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
52,894
76,755
Taken
80,831
42,526
Mitigated
54,639
16,942
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,755
2,474
2,882
5,129
12,441
6,346
1,298
3,929
8,512
108,557
0
L
Cerberus
5,591
1,332
0
3,442
18,975
9,547
959
2,995
15,980
38,538
0
L
4,419
2,674
1,100
2,760
15,081
13,688
0
4,200
10,881
0
34,876
W
Kuzenbo
Hªrlºt
Kuzenbo
5,466
2,362
0
2,632
15,263
15,588
636
7,306
7,957
63,968
0
L
Chang'e
6,523
391
277
2,593
15,218
6,421
170
6,391
8,827
40,667
0
W
Artemis
ItsSt0rytim3
Artemis
10,916
5,495
0
2,958
11,699
5,437
974
1,255
10,444
0
87,439
W
Fenrir
13,533
5,932
0
6,381
20,308
10,332
843
6,905
13,403
0
85,028
L
Neith
adrocor
Neith
12,049
6,582
0
4,880
15,004
6,122
2,318
1,938
13,066
0
74,875
L
Yu Huang
pitttiger
Yu Huang
8,247
1,613
0
1,890
12,477
6,748
795
6,335
6,142
68,623
0
W
Cu Chulainn
shock_wave-307
Cu Chulainn
8,224
1,543
0
5,688
21,120
16,936
206
4,077
17,043
8,009
46,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
54,299
467
Minions Killed
538
0
Camps Cleared
0
1,479,632
Distance Traveled
1,820,686
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,739
587
129
6
0
389,018
0
L
Cerberus
8,642
432
103
5
0
257,220
0
L
Horus
8,776
439
41
2
0
380,385
5
W
Kuzenbo
10,522
526
115
6
0
290,901
1
L
Chang'e
7,789
389
64
3
0
240,247
3
W
Artemis
10,976
549
124
6
0
369,943
8
W
Fenrir
11,456
573
94
5
0
411,485
6
L
Neith
10,482
524
131
7
0
317,618
1
L
Yu Huang
9,568
478
128
6
0
284,162
16
W
Cu Chulainn
9,606
480
76
4
0
359,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role