Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Anti migran
Terra
Level 106
God Stats
11W - 10L
1,845 SR
Queue Stats
37W - 35L
1,548 Elo+
Party 1
Loki
Loki
ImPxnguin
Loki
Level 96
God Stats
4W - 3L
1,756 SR
Queue Stats
102W - 80L
1,602 Elo+
Party 1
Team Averages
Level 97
1,700 SR
1,550 Elo+

VS

Team Averages
Level 88
1,593 SR
1,474 Elo+
Yu Huang
Yu Huang
Aurkuma
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
Targul
Cerberus
Level 97
God Stats
3W - 4L
1,588 SR
Queue Stats
93W - 113L
1,455 Elo+
Party 2
Chiron
Chiron
Zyxon
Chiron
Level 101
God Stats
2W - 7L
1,692 SR
Queue Stats
261W - 289L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 10
9,431
725
14,695
11,660
5,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 11
10,199
785
8,018
20,707
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
15
9 / 6 / 2
10,301
792
12,468
13,753
5,798
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aurkuma
Yu Huang
11
2 / 4 / 4
7,898
608
9,304
9,271
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Targul
Cerberus
15
6 / 2 / 3
10,432
802
12,075
17,186
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Zyxon
Chiron
14
2 / 7 / 6
9,031
695
11,952
15,897
6,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
10
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
10
2.33
W
2
1
11
7.5
L
Yu Huang
Aurkuma
Yu Huang
2
4
4
1
W
Loki
9
6
2
1.67
L
Cerberus
Targul
Cerberus
6
2
3
3.75
L
Chiron
Zyxon
Chiron
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
33,331
46,120
Taken
42,354
28,926
Mitigated
25,851
14,869
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,695
838
74
3,483
11,660
5,667
205
6,983
4,677
42,104
0
W
8,018
577
1,562
7,720
20,707
17,461
377
8,574
12,133
18,966
0
L
Yu Huang
Aurkuma
Yu Huang
9,304
1,339
0
700
9,271
3,139
270
4,841
4,430
20,079
0
W
Loki
12,468
3,253
0
2,030
13,753
5,798
169
6,253
7,500
0
30,756
L
Cerberus
Targul
Cerberus
12,075
1,048
0
7,255
17,186
16,681
0
9,303
7,883
26,471
0
L
Chiron
Zyxon
Chiron
11,952
3,613
458
2,721
15,897
6,031
770
8,844
7,028
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
27,361
128
Minions Killed
131
6
Camps Cleared
5
706,730
Distance Traveled
598,122
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,431
725
67
5
3
206,187
3
W
Terra
10,199
785
26
2
1
267,181
2
L
Yu Huang
7,898
608
25
2
1
167,833
0
W
Loki
10,301
792
35
3
2
233,362
0
L
Cerberus
10,432
802
44
3
1
222,774
1
L
Chiron
9,031
695
62
5
3
207,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role