Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chronolligence
Tsukuyomi
Level 101
God Stats
26W - 22L
1,624 SR
Queue Stats
72W - 78L
1,379 Elo+
Solo
Janus
Janus
OpaiHunter
Janus
Level 74
God Stats
5W - 7L
1,507 SR
Queue Stats
366W - 407L
1,465 Elo+
Solo
Ganesha
Ganesha
Rubedo717
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,414 Elo+
Solo
Rama
Rama
Smitefan234567
Rama
Level 86
God Stats
0W - 2L
1,307 SR
Queue Stats
45W - 53L
1,410 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,434 Elo+

VS

Team Averages
Level 96
1,615 SR
1,526 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Barst
Bakasura
Level 62
God Stats
3W - 5L
1,548 SR
Queue Stats
80W - 84L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Brianx321
Hou Yi
Level 101
God Stats
118W - 89L
1,719 SR
Queue Stats
242W - 214L
1,635 Elo+
Party 1
Ymir
Ymir
HartmannAoE
Ymir
Level 129
God Stats
18W - 23L
1,606 SR
Queue Stats
399W - 345L
1,605 Elo+
Party 1
Bellona
Bellona
SlightlySmiting
Bellona
Level 28
God Stats
9W - 3L
1,703 SR
Queue Stats
35W - 32L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 0
5,492
549
2,653
7,571
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Chronolligence
Tsukuyomi
11
1 / 2 / 0
6,112
611
5,946
8,399
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
9
0 / 2 / 0
5,165
517
960
4,602
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Rubedo717
Ganesha
8
0 / 2 / 1
5,209
521
1,772
8,287
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,898
490
2,390
6,081
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 1
5,806
581
1,764
3,605
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Barst
Bakasura
11
5 / 0 / 0
6,197
620
3,733
4,840
1,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Brianx321
Hou Yi
10
4 / 0 / 0
6,102
610
7,333
5,686
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 3
5,929
593
1,450
5,819
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 2
5,299
530
3,033
8,065
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
W
Nox
 
Nox
1
1
1
1.5
W
Bakasura
Barst
Bakasura
5
0
0
5
W
Hou Yi
Brianx321
Hou Yi
4
0
0
4
L
Tsukuyomi
Chronolligence
Tsukuyomi
1
2
0
0.5
W
0
0
3
1.5
L
Janus
0
2
0
0
L
Ganesha
Rubedo717
Ganesha
0
2
1
0.25
W
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
17,313
34,940
Taken
28,015
14,243
Mitigated
15,710
11,012
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,653
130
0
3,513
7,571
2,729
0
147
7,424
0
30,778
W
Nox
 
Nox
1,764
146
0
1,000
3,605
1,445
78
724
2,881
54,238
0
W
Bakasura
Barst
Bakasura
3,733
2,829
0
2,002
4,840
1,885
0
144
4,696
0
24,261
W
Hou Yi
Brianx321
Hou Yi
7,333
5,339
0
2,815
5,686
2,024
0
679
5,007
0
43,285
L
Tsukuyomi
Chronolligence
Tsukuyomi
5,946
2,099
0
4,505
8,399
3,240
876
0
8,324
0
46,473
W
1,450
668
0
2,387
5,819
3,763
0
1,185
4,634
19,669
0
L
Janus
960
152
0
710
4,602
1,620
0
1,384
3,189
36,123
0
L
Ganesha
Rubedo717
Ganesha
1,772
355
0
1,854
8,287
4,911
28
1,265
6,665
15,197
0
W
3,033
895
0
2,484
8,065
6,593
0
0
8,065
0
28,312
L
2,390
2,101
0
430
6,081
1,743
440
418
5,663
0
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
29,333
276
Minions Killed
325
0
Camps Cleared
0
953,104
Distance Traveled
1,005,532
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,492
549
64
6
0
239,217
3
W
Nox
5,806
581
100
10
0
171,717
2
W
Bakasura
6,197
620
65
7
0
260,946
0
W
Hou Yi
6,102
610
80
8
0
177,724
0
L
Tsukuyomi
6,112
611
78
8
0
182,264
1
W
Ymir
5,929
593
26
3
0
187,519
5
L
Janus
5,165
517
53
5
0
185,595
0
L
Ganesha
5,209
521
20
2
0
189,630
4
W
Bellona
5,299
530
54
5
0
207,626
2
L
Rama
4,898
490
61
6
0
156,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role