Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kill_Mayne
Bastet
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,422 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,474 Elo+

VS

Team Averages
Level 100
1,399 SR
1,360 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ASSC x Benzo
Shiva
Level 79
God Stats
0W - 2L
1,338 SR
Queue Stats
104W - 130L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
Z6233
Kukulkan
Level 62
God Stats
73W - 101L
1,360 SR
Queue Stats
92W - 149L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 5 / 0
13,353
668
8,300
12,989
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
18
0 / 2 / 2
12,652
633
4,922
17,736
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Kill_Mayne
Bastet
18
0 / 3 / 2
12,486
624
4,327
12,006
4,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 0 / 8
13,511
676
16,071
10,310
4,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 1
9,313
466
0
0
0
Kukulkan
Z6233
Kukulkan
20
8 / 2 / 2
14,711
736
14,046
12,099
4,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
10
10
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
5
0
0.4
W
Anhur
 
Anhur
0
2
2
0.5
L
Neith
 
Neith
2
0
8
6
L
0
0
1
0.5
W
Bastet
Kill_Mayne
Bastet
0
3
2
0.33
L
Kukulkan
Z6233
Kukulkan
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
30,117
42,731
Taken
22,409
17,558
Mitigated
9,364
6,109
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,300
65
299
1,882
12,989
6,075
775
5,938
7,051
64,512
0
W
Anhur
 
Anhur
4,922
2,064
0
3,021
17,736
6,788
2,451
3,883
13,853
0
75,306
L
Neith
 
Neith
16,071
3,570
0
4,015
10,310
4,404
1,142
4,511
5,799
0
54,491
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Kill_Mayne
Bastet
4,327
1,511
0
907
12,006
4,695
600
5,402
6,604
0
23,674
L
Kukulkan
Z6233
Kukulkan
14,046
404
10
1,256
12,099
4,960
544
4,224
7,875
82,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
37,535
252
Minions Killed
232
14
Camps Cleared
4
1,025,525
Distance Traveled
681,488
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,353
668
93
5
4
332,461
3
W
Anhur
12,652
633
122
6
8
347,280
3
L
Neith
13,511
676
89
4
2
350,227
9
L
Shiva
9,313
466
0
0
0
0
0
W
Bastet
12,486
624
37
2
2
345,784
2
L
Kukulkan
14,711
736
143
7
2
331,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role