Player Matchup

Freya
Freya
ArtemPu
Freya
Level 108
God Stats
12W - 15L
1,432 SR
Queue Stats
482W - 499L
1,399 Elo+
Solo
Bastet
Bastet
CuteDoraemon
Bastet
Level 123
God Stats
21W - 13L
1,548 SR
Queue Stats
123W - 120L
1,379 Elo+
Solo
Osiris
Osiris
HectorKny456
Osiris
Level 66
God Stats
1W - 1L
1,276 SR
Queue Stats
78W - 83L
1,423 Elo+
Solo
Ymir
Ymir
Torque0007
Ymir
Level 85
God Stats
6W - 5L
1,559 SR
Queue Stats
263W - 291L
1,394 Elo+
Party 2
Medusa
Medusa
steviewievie
Medusa
Level 68
God Stats
171W - 190L
1,509 SR
Queue Stats
176W - 199L
1,409 Elo+
Party 2
Team Averages
Level 90
1,465 SR
1,401 Elo+

VS

Team Averages
Level 72
1,387 SR
1,440 Elo+
Guan Yu
Guan Yu
BurghoMarv
Guan Yu
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
15W - 19L
1,761 Elo+
Party 1
Neith
Neith
Nachtstahl
Neith
Level 66
God Stats
5W - 4L
1,546 SR
Queue Stats
39W - 32L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
SeriesG
Ao Kuang
Level 39
God Stats
3W - 3L
1,244 SR
Queue Stats
25W - 31L
1,313 Elo+
Solo
Scylla
Scylla
deathlyspores
Scylla
Level 63
God Stats
0W - 5L
1,133 SR
Queue Stats
125W - 126L
1,376 Elo+
Solo
Bacchus
Bacchus
wappati
Bacchus
Level 124
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ArtemPu
Freya
19
6 / 0 / 4
11,972
499
16,091
14,586
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
18
4 / 3 / 13
11,784
491
17,776
28,740
13,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
16
9 / 4 / 6
11,368
474
18,976
26,702
32,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 9
10,535
439
9,925
23,651
29,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
2 / 2 / 6
10,823
451
9,580
14,871
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurghoMarv
Guan Yu
14
1 / 9 / 2
9,070
378
7,172
29,252
21,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
3 / 3 / 7
11,306
471
20,780
17,645
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SeriesG
Ao Kuang
18
5 / 3 / 0
11,181
466
10,310
27,331
12,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 4
9,814
409
12,963
16,174
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wappati
Bacchus
15
0 / 3 / 5
10,256
427
6,967
19,544
23,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
24
Kills
12
12
Deaths
24
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
ArtemPu
Freya
6
0
4
8
L
Guan Yu
BurghoMarv
Guan Yu
1
9
2
0.22
W
Bastet
4
3
13
3.5
W
Osiris
9
4
6
3
L
Neith
3
3
7
2.17
L
Ao Kuang
SeriesG
Ao Kuang
5
3
0
1.67
W
3
3
9
2.5
L
3
6
4
0.83
W
Medusa
2
2
6
2.5
L
Bacchus
wappati
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,348
Damage
58,192
108,550
Taken
109,946
87,994
Mitigated
73,353
36,766
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ArtemPu
Freya
16,091
5,951
0
8,212
14,586
6,378
1,789
2,672
11,914
104,175
0
L
Guan Yu
BurghoMarv
Guan Yu
7,172
1,886
2,698
3,997
29,252
21,193
46
5,682
23,570
0
57,225
W
Bastet
17,776
4,201
0
14,252
28,740
13,538
101
6,840
21,900
0
102,068
W
Osiris
18,976
5,939
0
1,230
26,702
32,485
99
10,374
16,328
507
72,343
L
Neith
20,780
9,073
0
5,174
17,645
9,439
1,188
4,532
13,113
0
99,414
L
Ao Kuang
SeriesG
Ao Kuang
10,310
2,825
0
11,920
27,331
12,991
0
6,381
20,950
91,674
0
W
9,925
1,958
0
2,534
23,651
29,648
479
7,385
15,368
34,875
0
L
12,963
1,350
0
2,154
16,174
5,999
297
5,899
10,275
53,347
0
W
Medusa
9,580
3,621
1,480
9,058
14,871
5,945
1,511
2,969
11,902
0
85,677
L
Bacchus
wappati
Bacchus
6,967
430
0
2,045
19,544
23,731
405
3,925
15,619
39,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
51,627
538
Minions Killed
511
0
Camps Cleared
0
2,206,514
Distance Traveled
2,066,892
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,972
499
146
6
0
452,423
5
L
Guan Yu
9,070
378
84
4
0
387,479
5
W
Bastet
11,784
491
135
6
0
450,841
2
W
Osiris
11,368
474
81
3
0
451,540
2
L
Neith
11,306
471
164
7
0
404,788
5
L
Ao Kuang
11,181
466
121
5
0
467,021
7
W
Ymir
10,535
439
40
2
0
422,901
5
L
Scylla
9,814
409
86
4
0
381,323
6
W
Medusa
10,823
451
136
6
0
428,809
10
L
Bacchus
10,256
427
56
2
0
426,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role