Player Matchup

Artemis
Artemis
False-Deathcap
Artemis
Level 115
God Stats
26W - 28L
1,465 SR
Queue Stats
58W - 72L
1,375 Elo+
Solo
Set
Set
Japie7
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
546W - 549L
1,353 Elo+
Solo
Charybdis
Charybdis
Joker458605
Charybdis
Level 69
God Stats
3W - 1L
1,738 SR
Queue Stats
32W - 33L
1,368 Elo+
Solo
Agni
Agni
QuestionMARK231
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,334 Elo+
Solo
Athena
Athena
Yoshikadiri607
Athena
Level 36
God Stats
1W - 2L
1,503 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Team Averages
Level 73
1,541 SR
1,354 Elo+

VS

Team Averages
Level 68
1,413 SR
1,393 Elo+
Hades
Hades
Heiler1983
Hades
Level 69
God Stats
38W - 24L
1,563 SR
Queue Stats
419W - 434L
1,398 Elo+
Solo
Neith
Neith
Sidor44
Neith
Level 68
God Stats
3W - 3L
1,306 SR
Queue Stats
31W - 40L
1,373 Elo+
Solo
Ravana
Ravana
SinisterSlayerSS
Ravana
Level 66
God Stats
17W - 21L
1,507 SR
Queue Stats
175W - 189L
1,365 Elo+
Solo
Tyr
Tyr
opguidler
Tyr
Level 91
God Stats
9W - 16L
1,188 SR
Queue Stats
420W - 442L
1,449 Elo+
Solo
Bacchus
Bacchus
temp-755065
Bacchus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 90L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,433
496
9,242
9,432
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
Japie7
Set
11
0 / 3 / 3
6,671
445
3,803
12,859
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Joker458605
Charybdis
1
0 / 0 / 0
2,853
190
0
0
0
14
3 / 3 / 0
7,880
525
7,759
9,468
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 1
6,932
462
2,892
10,253
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
4 / 1 / 2
8,628
575
8,572
11,081
7,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sidor44
Neith
13
1 / 1 / 2
7,495
500
4,147
5,762
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 4
7,718
515
4,114
9,613
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 1
8,336
556
5,558
10,679
6,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
temp-755065
Bacchus
12
1 / 2 / 1
6,399
427
2,985
8,741
7,701
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hades
4
1
2
5
L
Set
Japie7
Set
0
3
3
0.5
L
Charybdis
Joker458605
Charybdis
0
0
0
0
L
3
3
0
1
W
Neith
Sidor44
Neith
1
1
2
2
W
1
1
4
3
L
2
0
1
2.5
W
1
0
1
1.5
W
Bacchus
temp-755065
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
25,376
42,012
Taken
45,876
22,026
Mitigated
29,194
10,149
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,242
4,039
147
2,722
9,432
4,770
0
1,900
7,532
0
57,714
W
Hades
8,572
869
705
4,287
11,081
7,261
353
3,813
7,268
66,046
0
L
Set
Japie7
Set
3,803
1,499
0
3,072
12,859
5,982
0
3,042
9,817
0
45,710
L
Charybdis
Joker458605
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
7,759
809
78
3,344
9,468
4,012
0
4,608
4,860
56,667
0
W
Neith
Sidor44
Neith
4,147
1,715
0
2,671
5,762
2,761
1,576
1,653
4,109
0
51,188
W
4,114
950
0
4,477
9,613
4,536
183
1,701
7,912
0
58,977
L
2,892
883
166
620
10,253
7,262
0
2,007
8,246
27,746
0
W
5,558
957
0
3,587
10,679
6,935
1,016
945
9,734
0
58,091
W
Bacchus
temp-755065
Bacchus
2,985
821
211
835
8,741
7,701
404
2,539
6,202
19,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
38,576
307
Minions Killed
426
0
Camps Cleared
0
1,160,422
Distance Traveled
1,315,443
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,433
496
94
6
0
264,857
2
W
Hades
8,628
575
105
7
0
228,358
0
L
Set
6,671
445
79
5
0
292,621
7
L
Charybdis
2,853
190
0
0
0
0
0
L
Agni
7,880
525
88
6
0
271,804
5
W
Neith
7,495
500
78
5
0
234,512
1
W
Ravana
7,718
515
103
7
0
291,845
0
L
Athena
6,932
462
46
3
0
331,140
1
W
Tyr
8,336
556
113
8
0
285,580
1
W
Bacchus
6,399
427
27
2
0
275,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role