Player Matchup

Chiron
Chiron
EnergySynergy
Chiron
Level 20
God Stats
3W - 2L
1,757 SR
Queue Stats
46W - 45L
1,599 Elo+
Solo
Horus
Horus
Jerk-City--
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Skadi
Skadi
Proto25x
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,736 Elo+
Party 1
Hera
Hera
Smokill97
Hera
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 81L
1,633 Elo+
Solo
Merlin
Merlin
leopardoxDDx
Merlin
Level 101
God Stats
1W - 1L
1,536 SR
Queue Stats
44W - 35L
1,606 Elo+
Party 1
Team Averages
Level 35
1,558 SR
1,615 Elo+

VS

Team Averages
Level 96
1,500 SR
1,514 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HomeJarl
Yu Huang
Level 159
God Stats
1W - 5L
1,491 SR
Queue Stats
158W - 139L
1,547 Elo+
Solo
Thoth
Thoth
MSPlay8664
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
Shadeslayer199
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,467 Elo+
Solo
Artemis
Artemis
SoulEaterTotoro
Artemis
Level 142
God Stats
2W - 4L
1,509 SR
Queue Stats
140W - 136L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 20
11,808
787
20,300
12,549
5,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
9,197
613
417
12,940
6,513
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Proto25x
Skadi
19
7 / 3 / 15
11,757
784
15,625
15,051
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
15 / 1 / 13
13,941
929
19,107
8,025
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
13 / 4 / 17
12,615
841
26,518
15,728
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
6 / 9 / 5
11,301
753
13,238
26,328
10,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HomeJarl
Yu Huang
16
3 / 6 / 5
9,444
630
8,650
12,830
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
13
0 / 11 / 5
8,192
546
1,892
16,466
6,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
1 / 11 / 8
10,012
667
8,111
19,423
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
7,419
495
6,769
10,564
3,640
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
42
Kills
10
17
Deaths
42
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
9
5
0.94
W
7
3
20
5.67
L
Yu Huang
HomeJarl
Yu Huang
3
6
5
0.92
W
0
6
4
0.33
L
Thoth
0
11
5
0.23
W
Skadi
Proto25x
Skadi
7
3
15
4.83
L
1
11
8
0.45
W
Hera
15
1
13
21.5
L
0
5
2
0.2
W
Merlin
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,967
Damage
38,660
64,293
Taken
85,611
29,641
Mitigated
33,446
25,892
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,238
10,130
260
6,311
26,328
10,835
0
11,033
15,029
0
36,044
W
20,300
5,074
3,915
3,364
12,549
5,564
2,958
2,083
10,392
0
35,512
L
Yu Huang
HomeJarl
Yu Huang
8,650
519
0
1,140
12,830
4,984
0
8,751
3,906
30,619
0
W
417
228
1,060
913
12,940
6,513
105
4,329
8,611
0
4,944
L
Thoth
1,892
345
0
1,444
16,466
6,475
0
8,054
8,197
5,698
0
W
Skadi
Proto25x
Skadi
15,625
7,443
659
4,656
15,051
6,477
1,899
5,144
9,907
0
28,218
L
8,111
780
2,126
3,338
19,423
7,512
0
9,969
9,168
26,398
0
W
Hera
19,107
3,025
1,381
1,964
8,025
3,643
3,068
2,475
5,550
44,680
0
L
6,769
1,089
311
2,114
10,564
3,640
0
6,734
3,686
0
10,653
W
Merlin
26,518
929
2,734
5,246
15,728
7,444
775
4,622
11,106
44,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
46,368
156
Minions Killed
120
0
Camps Cleared
0
1,386,798
Distance Traveled
1,059,981
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,301
753
34
2
0
217,071
0
W
Chiron
11,808
787
41
3
0
294,464
3
L
Yu Huang
9,444
630
33
2
0
234,872
3
W
Horus
9,197
613
2
0
0
232,528
5
L
Thoth
8,192
546
11
1
0
196,465
5
W
Skadi
11,757
784
11
1
0
270,829
0
L
Ra
10,012
667
39
3
0
206,107
1
W
Hera
13,941
929
66
4
0
319,963
1
L
Artemis
7,419
495
3
0
0
205,466
1
W
Merlin
12,615
841
36
2
0
269,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role