Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AleksaAandar
Ares
Level 42
God Stats
1W - 1L
1,257 SR
Queue Stats
158W - 147L
1,534 Elo+
Solo
Hades
Hades
Zerbios
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,501 Elo+
Solo
Ne Zha
Ne Zha
malenky
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,600 Elo+
Solo
Bastet
Bastet
theredblod
Bastet
Level 157
God Stats
5W - 1L
1,313 SR
Queue Stats
195W - 185L
1,502 Elo+
Solo
Team Averages
Level 96
1,414 SR
1,527 Elo+

VS

Team Averages
Level 89
1,530 SR
1,643 Elo+
Tyr
Tyr
CrAzY AzzA 15
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,754 Elo+
Party 1
Nu Wa
Nu Wa
GetYaWappersOut
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Im Just Tomo
Tsukuyomi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,518 Elo+
Party 1
Atlas
Atlas
Rumpelstick
Atlas
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,525 Elo+
Party 2
Yu Huang
Yu Huang
kocurkowski
Yu Huang
Level 129
God Stats
2W - 3L
1,650 SR
Queue Stats
21W - 15L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
14 / 3 / 15
13,094
1,007
17,948
20,921
31,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 5 / 23
10,238
788
7,380
19,967
24,150
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Zerbios
Hades
16
6 / 6 / 15
9,930
764
16,500
21,795
16,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
malenky
Ne Zha
19
9 / 2 / 17
11,277
867
20,500
19,418
12,606
Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
theredblod
Bastet
14
2 / 5 / 17
9,103
700
16,031
17,038
9,013
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 11
8,462
651
4,979
16,937
24,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 7 / 12
10,272
790
17,922
15,568
7,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Im Just Tomo
Tsukuyomi
14
0 / 6 / 11
8,112
624
13,031
13,350
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 8 / 8
9,810
755
14,399
25,340
36,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
kocurkowski
Yu Huang
18
9 / 4 / 5
10,839
834
21,982
12,339
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
31
Kills
20
21
Deaths
31
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
3
15
7.17
W
0
5
23
2.3
L
0
6
11
0.92
L
7
7
12
1.86
L
Tsukuyomi
Im Just Tomo
Tsukuyomi
0
6
11
0.92
L
4
8
8
1
W
Hades
Zerbios
Hades
6
6
15
2.25
L
Yu Huang
kocurkowski
Yu Huang
9
4
5
2.88
W
Ne Zha
malenky
Ne Zha
9
2
17
8.75
W
Bastet
theredblod
Bastet
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,359
Damage
72,313
99,139
Taken
83,534
93,371
Mitigated
82,102
36,609
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,948
2,244
2,277
8,595
20,921
31,573
1,509
11,423
9,498
0
38,563
W
7,380
429
0
1,168
19,967
24,150
511
8,155
11,812
12,778
0
L
4,979
526
714
3,197
16,937
24,051
0
6,495
10,096
0
10,416
L
17,922
3,090
781
2,261
15,568
7,840
0
3,827
11,498
31,675
0
L
Tsukuyomi
Im Just Tomo
Tsukuyomi
13,031
2,941
858
1,747
13,350
7,250
0
2,859
10,364
0
18,075
L
14,399
5,851
978
1,372
25,340
36,342
0
7,426
17,572
25,163
0
W
Hades
Zerbios
Hades
16,500
1,221
2,504
8,073
21,795
16,029
263
11,150
10,645
31,090
0
L
Yu Huang
kocurkowski
Yu Huang
21,982
855
977
2,523
12,339
6,619
111
3,273
8,958
40,196
0
W
Ne Zha
malenky
Ne Zha
20,500
3,092
1,867
7,843
19,418
12,606
2,715
14,549
4,869
0
46,258
W
Bastet
theredblod
Bastet
16,031
1,803
1,678
2,604
17,038
9,013
219
9,026
8,012
0
26,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
47,495
155
Minions Killed
145
0
Camps Cleared
0
1,201,393
Distance Traveled
1,106,913
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,094
1,007
41
3
0
251,018
0
W
Ares
10,238
788
10
1
0
230,527
0
L
Tyr
8,462
651
13
1
0
229,621
0
L
Nu Wa
10,272
790
43
3
0
202,894
0
L
Tsukuyomi
8,112
624
13
1
0
253,661
2
L
Atlas
9,810
755
19
1
0
183,655
0
W
Hades
9,930
764
43
3
0
206,845
1
L
Yu Huang
10,839
834
57
4
0
237,082
1
W
Ne Zha
11,277
867
43
3
0
263,684
0
W
Bastet
9,103
700
18
1
0
249,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role