Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Firegenbu
Freya
Level 49
God Stats
6W - 1L
1,738 SR
Queue Stats
112W - 94L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Shade of Ginger
Hou Yi
Level 89
God Stats
5W - 9L
1,386 SR
Queue Stats
775W - 810L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Verkheia
Jing Wei
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 151L
1,312 Elo+
Solo
Mulan
Mulan
ultimate_noise5
Mulan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 146L
1,416 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,434 Elo+

VS

Team Averages
Level 61
1,514 SR
1,474 Elo+
Susano
Susano
 
Susano
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Kastanedo
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,385 Elo+
Party 2
Tiamat
Tiamat
Zubiaheyo
Tiamat
Level 64
God Stats
15W - 15L
1,572 SR
Queue Stats
754W - 789L
1,485 Elo+
Party 1
Loki
Loki
hellzyaba
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 2 / 20
12,197
813
12,978
19,488
8,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Firegenbu
Freya
20
10 / 1 / 22
12,844
856
22,920
16,937
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 3 / 19
11,609
774
14,188
14,764
7,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Verkheia
Jing Wei
20
8 / 3 / 20
12,094
806
21,840
14,953
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 7 / 22
10,697
713
5,674
22,858
25,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 11 / 4
9,663
644
13,815
20,767
8,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
17
1 / 7 / 8
8,821
588
3,853
18,408
24,973
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Kastanedo
Medusa
14
2 / 5 / 4
8,758
584
6,845
11,783
4,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Zubiaheyo
Tiamat
20
8 / 6 / 5
10,771
718
33,643
16,892
18,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
2 / 8 / 4
8,854
590
8,987
14,182
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
37
Kills
16
16
Deaths
37
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
2
20
10
L
Susano
 
Susano
3
11
4
0.45
L
Horus
 
Horus
1
7
8
0.71
W
Freya
Firegenbu
Freya
10
1
22
21
L
Medusa
Kastanedo
Medusa
2
5
4
0.8
W
7
3
19
5.5
W
Jing Wei
Verkheia
Jing Wei
8
3
20
6
L
Tiamat
Zubiaheyo
Tiamat
8
6
5
1.75
L
Loki
2
8
4
0.5
W
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,600
Damage
67,143
89,000
Taken
82,032
57,895
Mitigated
62,884
42,974
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,978
2,427
9,242
8,264
19,488
8,640
2,143
7,151
12,337
36,511
0
L
Susano
 
Susano
13,815
1,520
22
587
20,767
8,810
0
10,214
10,553
0
22,464
L
Horus
 
Horus
3,853
2,356
810
3,720
18,408
24,973
0
7,975
10,433
0
8,039
W
Freya
Firegenbu
Freya
22,920
7,920
1,721
9,575
16,937
8,590
1,934
6,944
9,993
44,406
0
L
Medusa
Kastanedo
Medusa
6,845
2,991
684
2,323
11,783
4,943
0
3,778
8,005
0
16,913
W
14,188
9,090
1,814
3,247
14,764
7,490
1,664
6,478
8,286
0
27,847
W
Jing Wei
Verkheia
Jing Wei
21,840
17,489
586
3,046
14,953
7,392
3,704
7,252
7,701
0
43,539
L
Tiamat
Zubiaheyo
Tiamat
33,643
1,679
1,199
4,298
16,892
18,115
0
7,476
9,416
53,696
0
L
Loki
8,987
2,213
394
817
14,182
6,043
0
6,455
7,727
0
21,074
W
5,674
1,455
1,629
3,850
22,858
25,783
504
5,818
17,040
0
10,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,441
Gold Earned
46,867
184
Minions Killed
95
0
Camps Cleared
0
1,404,210
Distance Traveled
1,011,468
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,197
813
36
2
0
303,823
4
L
Susano
9,663
644
18
1
0
182,173
0
L
Horus
8,821
588
13
1
0
248,989
0
W
Freya
12,844
856
45
3
0
301,259
1
L
Medusa
8,758
584
14
1
0
150,833
0
W
Hou Yi
11,609
774
37
2
0
263,376
0
W
Jing Wei
12,094
806
54
4
0
283,259
0
L
Tiamat
10,771
718
38
3
0
225,880
0
L
Loki
8,854
590
12
1
0
203,593
0
W
Mulan
10,697
713
12
1
0
252,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role