Player Matchup

Charybdis
Charybdis
Angus512
Charybdis
Level 126
God Stats
28W - 22L
1,572 SR
Queue Stats
251W - 144L
1,751 Elo+
Party 1
Merlin
Merlin
Leonixo
Merlin
Level 140
God Stats
17W - 9L
1,727 SR
Queue Stats
241W - 113L
1,786 Elo+
Party 1
Chaac
Chaac
Ѕmitty
Chaac
Level 160
God Stats
4W - 1L
1,864 SR
Queue Stats
208W - 88L
1,828 Elo+
Party 1
Team Averages
Level 142
1,721 SR
1,788 Elo+

VS

Team Averages
Level 100
1,575 SR
1,505 Elo+
Tiamat
Tiamat
BandageToss
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SvizeSir
Ao Kuang
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,352 Elo+
Solo
Ullr
Ullr
UFOdestroyer
Ullr
Level 148
God Stats
1W - 1L
1,724 SR
Queue Stats
63W - 45L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angus512
Charybdis
9
1 / 0 / 3
4,569
914
1,643
2,549
852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Leonixo
Merlin
8
1 / 0 / 2
4,305
861
1,771
2,404
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ѕmitty
Chaac
8
2 / 1 / 2
4,699
940
4,196
6,047
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
3
0 / 1 / 0
3,444
689
433
925
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SvizeSir
Ao Kuang
7
1 / 3 / 0
4,049
810
1,654
4,628
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,108
822
3,094
3,817
1,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Angus512
Charybdis
1
0
3
2.5
L
Tiamat
0
1
0
0
W
Merlin
Leonixo
Merlin
1
0
2
2
L
Ao Kuang
SvizeSir
Ao Kuang
1
3
0
0.33
L
0
0
1
0.5
W
Chaac
Ѕmitty
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,610
Damage
5,181
11,000
Taken
9,370
5,200
Mitigated
3,693
3,284
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Angus512
Charybdis
1,643
875
0
600
2,549
852
288
499
2,050
0
10,624
L
Tiamat
433
146
0
90
925
399
0
212
713
433
0
W
Merlin
Leonixo
Merlin
1,771
158
0
125
2,404
798
84
119
2,285
8,109
0
L
Ao Kuang
SvizeSir
Ao Kuang
1,654
452
0
511
4,628
1,892
0
954
3,674
3,899
441
L
3,094
734
0
880
3,817
1,402
0
787
3,030
0
13,730
W
Chaac
Ѕmitty
Chaac
4,196
1,200
0
2,559
6,047
3,550
0
1,608
4,439
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,573
Gold Earned
11,601
65
Minions Killed
34
5
Camps Cleared
1
319,132
Distance Traveled
189,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,569
914
25
5
2
98,043
0
L
Tiamat
3,444
689
0
0
0
19,358
0
W
Merlin
4,305
861
19
4
2
100,179
1
L
Ao Kuang
4,049
810
7
1
0
68,183
0
L
Ullr
4,108
822
27
5
1
101,768
2
W
Chaac
4,699
940
21
4
1
120,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role