Player Matchup

Hou Yi
Hou Yi
FlatAnimeTiddies
Hou Yi
Level 160
God Stats
44W - 14L
1,890 SR
Queue Stats
64W - 26L
1,843 Elo+
Party 1
Chronos
Chronos
Loecalll
Chronos
Level 148
God Stats
1W - 2L
1,248 SR
Queue Stats
194W - 202L
1,560 Elo+
Solo
Poseidon
Poseidon
OogeAnimeTiddies
Poseidon
Level 154
God Stats
4W - 2L
1,739 SR
Queue Stats
60W - 24L
1,839 Elo+
Party 1
Team Averages
Level 154
1,626 SR
1,748 Elo+

VS

Team Averages
Level 116
1,556 SR
1,512 Elo+
Cupid
Cupid
LinxInviction
Cupid
Level 114
God Stats
1W - 1L
1,667 SR
Queue Stats
9W - 17L
1,418 Elo+
Party 2
Atlas
Atlas
McGoogen
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,551 Elo+
Party 2
Scylla
Scylla
RogueInviction
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,093
758
17,528
10,716
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Loecalll
Chronos
14
3 / 1 / 12
9,184
765
13,060
14,841
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
10 / 2 / 5
10,137
845
17,249
11,158
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,903
659
7,055
15,966
6,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
McGoogen
Atlas
10
0 / 4 / 1
7,610
634
7,925
22,898
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 0
7,981
665
8,656
12,493
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
3
3
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
1
6
1
0.25
W
Chronos
Loecalll
Chronos
3
1
12
9
L
Atlas
McGoogen
Atlas
0
4
1
0.13
W
10
2
5
6.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
23,636
36,715
Taken
51,357
17,218
Mitigated
36,186
14,953
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,528
8,564
0
3,136
10,716
4,666
783
4,975
5,741
0
42,716
L
7,055
2,655
722
2,614
15,966
6,009
0
7,939
8,027
0
21,305
W
Chronos
Loecalll
Chronos
13,060
7,514
0
6,001
14,841
7,605
1,713
7,421
7,420
39,616
5,327
L
Atlas
McGoogen
Atlas
7,925
2,964
266
2,069
22,898
25,570
0
12,839
10,059
19,509
0
W
17,249
4,665
0
5,816
11,158
4,947
754
4,807
6,351
39,341
3,206
L
8,656
500
82
334
12,493
4,607
0
6,597
5,896
26,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
23,494
164
Minions Killed
98
10
Camps Cleared
1
662,707
Distance Traveled
613,151
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,093
758
58
5
3
220,878
3
L
Cupid
7,903
659
45
4
0
212,452
3
W
Chronos
9,184
765
65
5
3
215,508
4
L
Atlas
7,610
634
21
2
0
207,244
2
W
Poseidon
10,137
845
41
3
4
226,321
0
L
Scylla
7,981
665
32
3
1
193,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role