Player Matchup

Izanami
Izanami
MRmortimerMan
Izanami
Level 108
God Stats
4W - 1L
1,835 SR
Queue Stats
235W - 239L
1,524 Elo+
Solo
Amaterasu
Amaterasu
WaRx HITM4N
Amaterasu
Level 125
God Stats
1W - 0L
1,809 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
verglacailloux
Aphrodite
Level 85
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 2
Team Averages
Level 106
1,798 SR
1,485 Elo+

VS

Team Averages
Level 77
1,387 SR
1,469 Elo+
Sun Wukong
Sun Wukong
AMWkiller1
Sun Wukong
Level 87
God Stats
5W - 4L
1,412 SR
Queue Stats
260W - 255L
1,481 Elo+
Party 1
Set
Set
AMWmoonster
Set
Level 67
God Stats
0W - 3L
1,249 SR
Queue Stats
170W - 171L
1,487 Elo+
Party 1
Scylla
Scylla
Mir1AL
Scylla
Level 77
God Stats
7W - 1L
1,499 SR
Queue Stats
60W - 67L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 0 / 6
11,249
750
18,070
10,885
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WaRx HITM4N
Amaterasu
16
5 / 1 / 8
11,406
760
11,872
18,153
16,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
verglacailloux
Aphrodite
15
2 / 5 / 10
10,108
674
14,720
19,369
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMWkiller1
Sun Wukong
16
4 / 1 / 2
9,954
664
12,122
20,112
16,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 6 / 3
8,713
581
7,019
17,387
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Mir1AL
Scylla
13
2 / 6 / 3
9,399
627
9,546
12,276
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AMWkiller1
Sun Wukong
4
1
2
5
L
0
6
3
0.25
W
Izanami
6
0
6
9
L
Scylla
Mir1AL
Scylla
2
6
3
0.58
W
Amaterasu
WaRx HITM4N
Amaterasu
5
1
8
9
W
Aphrodite
verglacailloux
Aphrodite
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
28,687
48,407
Taken
49,775
33,441
Mitigated
35,304
30,021
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AMWkiller1
Sun Wukong
12,122
776
495
5,102
20,112
16,627
0
6,196
13,916
0
36,556
L
7,019
2,264
0
2,142
17,387
14,971
156
5,493
11,894
0
34,658
W
Izanami
18,070
11,188
0
3,161
10,885
5,048
1,582
2,699
7,980
0
81,151
L
Scylla
Mir1AL
Scylla
9,546
377
0
500
12,276
3,706
0
3,427
8,849
21,744
0
W
Amaterasu
WaRx HITM4N
Amaterasu
11,872
5,014
889
4,949
18,153
16,967
656
3,339
14,587
0
21,745
W
Aphrodite
verglacailloux
Aphrodite
14,720
1,582
9,454
11,568
19,369
11,426
310
3,803
15,411
35,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
28,066
193
Minions Killed
137
10
Camps Cleared
3
923,328
Distance Traveled
806,759
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,954
664
65
4
1
323,955
3
L
Set
8,713
581
45
3
2
257,631
0
W
Izanami
11,249
750
123
8
5
296,260
3
L
Scylla
9,399
627
27
2
0
225,173
0
W
Amaterasu
11,406
760
22
1
3
334,504
4
W
Aphrodite
10,108
674
48
3
2
292,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role