Player Matchup

Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
XxZoMb1-_-LokOxX
Sol
Gold II
Level 149
God Stats
8W - 13L
1,481 SR
Queue Stats
274W - 376L
1,574 MMR
Solo
Achilles
Achilles
Silver I
znsxoliGR
Achilles
Silver I
Level 158
God Stats
0W - 3L
1,170 SR
Queue Stats
15W - 7L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,384 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,539 SR
1,927 MMR
Chiron
Chiron
Gold III
Gear2ndMovement
Chiron
Gold III
Level 73
God Stats
41W - 28L
1,573 SR
Queue Stats
219W - 247L
1,507 MMR
Solo
Amaterasu
Amaterasu
Masters
NVBsasuke
Amaterasu
Masters
Level 156
God Stats
5W - 1L
1,593 SR
Queue Stats
319W - 143L
2,739 MMR
Solo
Merlin
Merlin
Bronze III
xZighzTV
Merlin
Bronze III
Level 49
God Stats
2W - 7L
1,452 SR
Queue Stats
4W - 12L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 2 / 5
11,512
606
18,225
23,605
20,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
0 / 3 / 8
12,587
662
13,502
19,075
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
znsxoliGR
Achilles
17
8 / 3 / 2
12,613
664
24,348
29,547
36,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshBaba YagaAtlasAh Muzen CabThoth

VS

Bans
BastetAresYu HuangHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
11,862
624
13,223
23,466
8,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NVBsasuke
Amaterasu
19
3 / 1 / 5
14,011
737
22,373
30,919
32,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
xZighzTV
Merlin
18
4 / 2 / 3
13,049
687
19,022
11,397
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
8
8
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
5
2.25
W
1
7
2
0.29
W
Amaterasu
NVBsasuke
Amaterasu
3
1
5
5.5
L
0
3
8
1.33
W
Merlin
xZighzTV
Merlin
4
2
3
2.75
L
Achilles
znsxoliGR
Achilles
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,075
Damage
54,618
72,227
Taken
65,782
67,649
Mitigated
46,552
26,933
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,225
4,586
1,667
6,390
23,605
20,748
25
6,644
16,961
0
33,863
W
13,223
4,471
810
5,528
23,466
8,832
1,804
5,469
16,745
0
40,913
W
Amaterasu
NVBsasuke
Amaterasu
22,373
11,559
330
8,876
30,919
32,970
688
8,473
20,768
0
61,458
L
13,502
3,492
0
9,515
19,075
10,494
1,532
5,008
14,067
84,680
6,402
W
Merlin
xZighzTV
Merlin
19,022
743
0
5,107
11,397
4,750
229
2,497
8,517
58,406
0
L
Achilles
znsxoliGR
Achilles
24,348
6,786
0
9,361
29,547
36,407
0
7,924
21,623
8,012
49,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
38,922
228
Minions Killed
204
13
Camps Cleared
3
1,154,788
Distance Traveled
1,162,479
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,512
606
37
2
5
387,963
4
W
Chiron
11,862
624
41
2
2
362,920
3
W
Amaterasu
14,011
737
86
5
1
419,745
4
L
Sol
12,587
662
127
7
5
359,001
2
W
Merlin
13,049
687
77
4
0
379,814
2
L
Achilles
12,613
664
64
3
3
407,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role