Player Matchup

Cabrakan
Cabrakan
Jhonny_88Kz
Cabrakan
Level 144
God Stats
12W - 8L
1,519 SR
Queue Stats
496W - 479L
1,507 Elo+
Solo
Awilix
Awilix
MarksillaTheTiny
Awilix
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
95W - 44L
1,743 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chriss111
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 8L
1,837 Elo+
Party 1
Olorun
Olorun
ogtraplady
Olorun
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 47L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
santacruzjavier4
Sun Wukong
Level 126
God Stats
0W - 2L
1,338 SR
Queue Stats
114W - 105L
1,398 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,624 Elo+

VS

Team Averages
Level 66
1,522 SR
1,488 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CATёrnativе
Ah Puch
Level 23
God Stats
3W - 1L
1,290 SR
Queue Stats
140W - 136L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Icsadir
Baron Samedi
Level 120
God Stats
1W - 0L
1,614 SR
Queue Stats
6W - 4L
1,513 Elo+
Solo
Set
Set
Koujian
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 103L
1,410 Elo+
Solo
Hera
Hera
ivanjose13
Hera
Level 22
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 54L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jhonny_88Kz
Cabrakan
15
0 / 6 / 13
9,562
598
8,134
23,017
40,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 6
9,329
583
11,321
16,341
9,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
chriss111
Morgan Le Fay
16
2 / 9 / 12
10,109
632
13,431
17,619
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
ogtraplady
Olorun
19
6 / 3 / 11
10,550
659
11,807
15,014
9,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
santacruzjavier4
Sun Wukong
20
7 / 3 / 8
11,347
709
14,256
22,645
27,084
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 3 / 22
12,096
756
14,457
24,323
25,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
18
3 / 4 / 14
11,405
713
22,038
18,515
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Icsadir
Baron Samedi
18
6 / 3 / 13
11,301
706
15,615
13,546
12,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
17
5 / 7 / 12
11,404
713
13,217
18,191
16,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 3 / 14
13,641
853
19,651
11,484
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
19
Kills
28
28
Deaths
20
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
22
4.67
W
Ah Puch
3
4
14
2.5
W
Baron Samedi
Icsadir
Baron Samedi
6
3
13
4.17
L
Cabrakan
Jhonny_88Kz
Cabrakan
0
6
13
1.08
W
Set
5
7
12
1.57
L
4
7
6
1
L
Morgan Le Fay
chriss111
Morgan Le Fay
2
9
12
0.89
W
11
3
14
6
L
Olorun
ogtraplady
Olorun
6
3
11
3.83
L
Sun Wukong
santacruzjavier4
Sun Wukong
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,949
Damage
84,978
94,636
Taken
86,059
97,901
Mitigated
69,968
32,709
Healing
32,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,457
673
1,297
4,277
24,323
25,738
541
9,220
15,103
25,286
0
W
Ah Puch
22,038
552
2,797
7,558
18,515
9,176
860
5,434
13,081
41,317
0
W
Baron Samedi
Icsadir
Baron Samedi
15,615
857
6,914
4,575
13,546
12,891
1,535
6,412
7,134
28,640
0
L
Cabrakan
Jhonny_88Kz
Cabrakan
8,134
1,027
1,350
3,747
23,017
40,682
0
15,686
7,331
11,686
0
W
Set
13,217
6,340
0
1,684
18,191
16,185
2,545
9,241
8,950
0
25,603
L
11,321
3,829
727
464
16,341
9,345
0
12,199
4,142
0
17,154
L
Morgan Le Fay
chriss111
Morgan Le Fay
13,431
1,978
2,335
1,456
17,619
11,018
0
14,346
3,273
29,738
0
W
19,651
2,975
993
2,523
11,484
5,978
2,955
3,160
8,324
60,673
0
L
Olorun
ogtraplady
Olorun
11,807
5,513
9,224
6,456
15,014
9,772
0
11,885
3,129
37,886
0
L
Sun Wukong
santacruzjavier4
Sun Wukong
14,256
2,955
444
6,506
22,645
27,084
0
17,645
5,000
127
40,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
59,847
154
Minions Killed
180
0
Camps Cleared
0
1,356,059
Distance Traveled
1,483,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,096
756
15
1
0
349,722
1
W
Ah Puch
11,405
713
37
2
0
295,227
4
W
Baron Samedi
11,301
706
15
1
0
283,643
0
L
Cabrakan
9,562
598
5
0
0
266,047
4
W
Set
11,404
713
22
1
0
255,949
0
L
Awilix
9,329
583
9
1
0
295,299
0
L
Morgan Le Fay
10,109
632
35
2
0
226,868
0
W
Hera
13,641
853
91
6
0
299,013
1
L
Olorun
10,550
659
54
3
0
278,530
0
L
Sun Wukong
11,347
709
51
3
0
289,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role