Player Matchup

Ymir
Ymir
CoffeeGull66104
Ymir
Level 48
God Stats
5W - 1L
1,580 SR
Queue Stats
55W - 51L
1,422 Elo+
Party 4
Heimdallr
Heimdallr
Fmnr342
Heimdallr
Level 44
God Stats
8W - 4L
1,788 SR
Queue Stats
75W - 73L
1,328 Elo+
Party 1
Olorun
Olorun
alikas00007
Olorun
Level 118
God Stats
1W - 2L
1,219 SR
Queue Stats
87W - 80L
1,425 Elo+
Party 4
Fenrir
Fenrir
eliasboll124
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,379 Elo+
Party 1
Apollo
Apollo
saberstrike912
Apollo
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 67L
1,479 Elo+
Party 4
Team Averages
Level 75
1,517 SR
1,407 Elo+

VS

Team Averages
Level 51
1,536 SR
1,382 Elo+
Neith
Neith
Brasteur
Neith
Level 36
God Stats
22W - 23L
1,078 SR
Queue Stats
43W - 70L
1,265 Elo+
Party 2
Bellona
Bellona
EzJunioR_81
Bellona
Level 27
God Stats
1W - 4L
1,228 SR
Queue Stats
24W - 40L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
Natananas
Nu Wa
Level 25
God Stats
17W - 10L
1,883 SR
Queue Stats
132W - 118L
1,470 Elo+
Party 3
Khepri
Khepri
Rauri_91
Khepri
Level 16
God Stats
7W - 4L
1,738 SR
Queue Stats
25W - 33L
1,352 Elo+
Party 3
Chronos
Chronos
TarTine-alexi
Chronos
Level 149
God Stats
12W - 3L
1,749 SR
Queue Stats
440W - 432L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,182
576
2,241
7,131
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Fmnr342
Heimdallr
10
2 / 0 / 2
5,928
659
3,201
4,558
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
1 / 0 / 2
5,356
595
4,588
4,167
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
8
2 / 2 / 0
5,054
562
2,620
7,260
2,926
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 0 / 1
6,058
673
6,674
4,535
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brasteur
Neith
8
0 / 0 / 0
4,234
470
2,065
2,958
856
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
EzJunioR_81
Bellona
6
0 / 3 / 0
4,042
449
1,335
6,513
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Natananas
Nu Wa
8
2 / 1 / 0
4,946
550
4,234
4,785
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Rauri_91
Khepri
6
0 / 5 / 0
3,956
440
1,278
7,921
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
9
0 / 2 / 1
4,796
533
3,938
6,645
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Brasteur
Neith
0
0
0
0
W
0
0
6
3
L
Bellona
EzJunioR_81
Bellona
0
3
0
0
W
Heimdallr
Fmnr342
Heimdallr
2
0
2
3
L
Nu Wa
Natananas
Nu Wa
2
1
0
2
L
Khepri
Rauri_91
Khepri
0
5
0
0
L
Chronos
0
2
1
0.25
W
Olorun
1
0
2
2
W
Fenrir
2
2
0
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
12,850
27,651
Taken
28,822
11,982
Mitigated
13,028
11,330
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brasteur
Neith
2,065
560
0
660
2,958
856
0
697
2,261
0
19,111
W
2,241
989
0
1,304
7,131
4,141
96
2,678
4,453
12,184
0
L
Bellona
EzJunioR_81
Bellona
1,335
431
0
2,401
6,513
4,255
0
0
6,513
0
17,338
W
Heimdallr
Fmnr342
Heimdallr
3,201
2,028
0
3,461
4,558
1,850
945
694
3,864
0
33,329
L
Nu Wa
Natananas
Nu Wa
4,234
919
0
1,031
4,785
1,748
0
2,387
2,398
24,137
0
L
Khepri
Rauri_91
Khepri
1,278
150
0
579
7,921
3,923
0
2,894
5,027
11,398
0
L
Chronos
3,938
1,138
0
849
6,645
2,246
0
851
5,794
31,345
0
W
Olorun
4,588
2,735
92
1,714
4,167
1,523
1,240
2,227
1,940
34,891
0
W
Fenrir
2,620
733
0
2,249
7,260
2,926
0
2,501
4,759
0
22,255
W
6,674
5,184
0
2,510
4,535
1,542
2,406
1,350
3,185
0
35,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
21,974
242
Minions Killed
175
0
Camps Cleared
0
854,419
Distance Traveled
805,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,234
470
37
4
0
161,953
0
W
Ymir
5,182
576
11
1
0
178,222
0
L
Bellona
4,042
449
29
3
0
162,517
0
W
Heimdallr
5,928
659
57
6
0
170,945
1
L
Nu Wa
4,946
550
45
5
0
158,599
0
L
Khepri
3,956
440
7
1
0
151,966
1
L
Chronos
4,796
533
57
6
0
170,258
2
W
Olorun
5,356
595
67
7
0
160,037
0
W
Fenrir
5,054
562
45
5
0
181,628
0
W
Apollo
6,058
673
62
7
0
163,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role