Player Matchup

Tyr
Tyr
DragonFly255
Tyr
Level 66
God Stats
4W - 2L
1,591 SR
Queue Stats
110W - 88L
1,316 Elo+
Party 2
Jing Wei
Jing Wei
K00PY
Jing Wei
Level 30
God Stats
10W - 11L
1,500 SR
Queue Stats
105W - 87L
1,316 Elo+
Party 2
Eset
Eset
Kaeloyz
Eset
Level 119
God Stats
3W - 1L
1,521 SR
Queue Stats
47W - 78L
1,287 Elo+
Party 3
Tiamat
Tiamat
RegulusCorLeonis
Tiamat
Level 96
God Stats
10W - 2L
1,633 SR
Queue Stats
24W - 11L
1,256 Elo+
Solo
Medusa
Medusa
xDariustje
Medusa
Level 6
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 3
Team Averages
Level 63
1,594 SR
1,264 Elo+

VS

Team Averages
Level 55
1,428 SR
1,351 Elo+
Ah Puch
Ah Puch
Paarzivall
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,305 Elo+
Solo
Arachne
Arachne
Shadow300500
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
effectdoppler
Xbalanque
Level 47
God Stats
0W - 5L
1,157 SR
Queue Stats
184W - 205L
1,334 Elo+
Party 1
Achilles
Achilles
reskatordaro
Achilles
Level 88
God Stats
12W - 13L
1,468 SR
Queue Stats
190W - 225L
1,374 Elo+
Solo
Bacchus
Bacchus
volk349
Bacchus
Level 66
God Stats
0W - 1L
1,515 SR
Queue Stats
57W - 69L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,133
507
5,876
12,913
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
K00PY
Jing Wei
15
1 / 0 / 1
9,455
525
8,364
7,335
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Kaeloyz
Eset
12
0 / 1 / 5
8,068
448
3,557
11,506
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
12 / 0 / 1
11,346
630
16,144
7,172
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xDariustje
Medusa
13
1 / 2 / 3
7,652
425
9,963
13,282
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Paarzivall
Ah Puch
13
0 / 1 / 0
7,110
395
4,135
6,974
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Shadow300500
Arachne
11
0 / 3 / 0
6,829
379
2,023
14,888
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
effectdoppler
Xbalanque
13
3 / 4 / 0
7,834
435
9,249
11,682
4,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
reskatordaro
Achilles
11
0 / 11 / 0
6,598
367
3,607
18,165
18,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
volk349
Bacchus
10
0 / 0 / 2
7,055
392
6,403
13,785
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Jing Wei
K00PY
Jing Wei
1
0
1
1.5
W
Eset
Kaeloyz
Eset
0
1
5
2.5
L
Ah Puch
Paarzivall
Ah Puch
0
1
0
0
W
12
0
1
12.5
L
Arachne
Shadow300500
Arachne
0
3
0
0
L
Xbalanque
effectdoppler
Xbalanque
3
4
0
0.75
L
Achilles
reskatordaro
Achilles
0
11
0
0
L
Bacchus
volk349
Bacchus
0
0
2
1
W
Medusa
xDariustje
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
25,417
52,208
Taken
65,494
31,791
Mitigated
45,989
24,163
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,876
686
0
6,956
12,913
7,820
0
1,541
11,308
0
60,259
W
Jing Wei
K00PY
Jing Wei
8,364
7,129
0
3,951
7,335
3,237
2,343
3,816
3,487
0
67,880
W
Eset
Kaeloyz
Eset
3,557
722
150
2,153
11,506
9,927
286
3,731
7,709
45,548
0
L
Ah Puch
Paarzivall
Ah Puch
4,135
270
114
700
6,974
2,849
135
0
6,974
46,822
0
W
16,144
1,534
0
4,448
7,172
5,132
2,987
0
6,794
84,278
0
L
Arachne
Shadow300500
Arachne
2,023
1,612
0
4,306
14,888
5,618
0
4,643
10,011
0
40,620
L
Xbalanque
effectdoppler
Xbalanque
9,249
6,456
0
4,318
11,682
4,358
0
1,237
10,445
0
50,148
L
Achilles
reskatordaro
Achilles
3,607
859
0
738
18,165
18,446
0
11,116
6,387
0
29,701
L
Bacchus
volk349
Bacchus
6,403
1,178
0
3,492
13,785
14,718
162
1,809
11,976
22,345
0
W
Medusa
xDariustje
Medusa
9,963
4,974
0
6,505
13,282
5,675
803
3,040
10,242
0
44,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
35,426
561
Minions Killed
304
0
Camps Cleared
0
1,630,275
Distance Traveled
1,505,163
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,133
507
105
6
0
371,664
5
W
Jing Wei
9,455
525
189
11
0
298,071
3
W
Eset
8,068
448
60
3
0
325,028
4
L
Ah Puch
7,110
395
53
3
0
283,456
0
W
Tiamat
11,346
630
144
8
0
323,525
6
L
Arachne
6,829
379
103
6
0
364,914
1
L
Xbalanque
7,834
435
73
4
0
271,244
0
L
Achilles
6,598
367
49
3
0
227,910
0
L
Bacchus
7,055
392
26
1
0
357,639
1
W
Medusa
7,652
425
63
4
0
311,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role