Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ribaiisu
Hachiman
Level 52
God Stats
8W - 7L
1,445 SR
Queue Stats
226W - 237L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Sugar_Bear1986
Ao Kuang
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 115L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
TheMrPark_
Erlang Shen
Level 66
God Stats
2W - 3L
1,507 SR
Queue Stats
291W - 243L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
natedogg208
Baron Samedi
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 174L
1,334 Elo+
Solo
Team Averages
Level 69
1,490 SR
1,430 Elo+

VS

Team Averages
Level 80
1,439 SR
1,465 Elo+
Zhong Kui
Zhong Kui
AchillesHeal
Zhong Kui
Level 29
God Stats
1W - 2L
1,206 SR
Queue Stats
37W - 37L
1,434 Elo+
Party 1
Bastet
Bastet
FancyBunnies
Bastet
Level 85
God Stats
7W - 3L
1,621 SR
Queue Stats
130W - 118L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MAC Sheal
Tsukuyomi
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
73W - 67L
1,396 Elo+
Solo
Cupid
Cupid
Schneeleiche180
Cupid
Level 101
God Stats
1W - 1L
1,365 SR
Queue Stats
61W - 28L
1,666 Elo+
Solo
Bacchus
Bacchus
amboo04
Bacchus
Level 121
God Stats
5W - 0L
1,719 SR
Queue Stats
155W - 168L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 9 / 10
13,128
729
24,569
20,751
9,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Ribaiisu
Hachiman
17
3 / 8 / 12
11,051
614
12,702
18,813
7,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
14
1 / 14 / 5
9,860
548
4,413
24,568
14,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
TheMrPark_
Erlang Shen
20
6 / 8 / 12
12,034
669
16,964
30,121
28,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
natedogg208
Baron Samedi
19
2 / 10 / 11
11,445
636
16,238
21,986
14,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AchillesHeal
Zhong Kui
20
10 / 4 / 20
13,720
762
23,200
18,959
15,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
20
17 / 3 / 22
14,870
826
27,519
24,326
19,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MAC Sheal
Tsukuyomi
17
6 / 8 / 17
11,919
662
17,543
20,520
12,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 2 / 31
14,623
812
28,825
16,047
11,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
amboo04
Bacchus
20
5 / 4 / 31
13,533
752
11,939
24,076
45,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
169
20
Kills
48
49
Deaths
21
50
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
9
10
1.44
W
Zhong Kui
AchillesHeal
Zhong Kui
10
4
20
5
W
Bastet
17
3
22
9.33
W
Tsukuyomi
MAC Sheal
Tsukuyomi
6
8
17
1.81
L
Hachiman
Ribaiisu
Hachiman
3
8
12
1.13
W
10
2
31
12.75
L
Ao Kuang
1
14
5
0.25
L
Erlang Shen
TheMrPark_
Erlang Shen
6
8
12
1.5
W
Bacchus
amboo04
Bacchus
5
4
31
5.13
L
Baron Samedi
natedogg208
Baron Samedi
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,886
Damage
109,026
116,239
Taken
103,928
73,093
Mitigated
104,136
23,515
Healing
42,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,569
14,021
1,007
2,464
20,751
9,518
398
5,000
15,751
0
46,918
W
Zhong Kui
AchillesHeal
Zhong Kui
23,200
2,426
3,116
5,498
18,959
15,937
1,523
4,856
14,103
38,466
0
W
Bastet
27,519
8,096
3,525
10,201
24,326
19,194
2,669
4,203
20,123
0
42,012
W
Tsukuyomi
MAC Sheal
Tsukuyomi
17,543
4,951
1,003
3,672
20,520
12,185
1,438
3,283
17,237
0
37,436
L
Hachiman
Ribaiisu
Hachiman
12,702
4,919
595
3,443
18,813
7,069
504
5,394
13,419
0
27,847
W
28,825
18,364
4,948
4,289
16,047
11,788
2,695
2,878
13,169
0
64,449
L
Ao Kuang
4,413
676
417
1,664
24,568
14,179
0
5,785
18,783
6,418
400
L
Erlang Shen
TheMrPark_
Erlang Shen
16,964
8,840
1,703
7,056
30,121
28,279
281
12,278
17,843
0
28,079
W
Bacchus
amboo04
Bacchus
11,939
952
1,621
4,608
24,076
45,032
591
5,136
18,940
18,038
0
L
Baron Samedi
natedogg208
Baron Samedi
16,238
1,463
2,558
2,608
21,986
14,048
352
6,682
15,304
37,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
68,665
169
Minions Killed
187
0
Camps Cleared
0
1,244,220
Distance Traveled
1,596,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,128
729
63
4
0
249,937
0
W
Zhong Kui
13,720
762
38
2
0
291,475
2
W
Bastet
14,870
826
27
2
0
365,128
0
W
Tsukuyomi
11,919
662
26
1
0
290,498
0
L
Hachiman
11,051
614
36
2
0
263,380
0
W
Cupid
14,623
812
85
5
0
316,696
0
L
Ao Kuang
9,860
548
7
0
0
206,282
0
L
Erlang Shen
12,034
669
13
1
0
294,305
2
W
Bacchus
13,533
752
11
1
0
332,981
0
L
Baron Samedi
11,445
636
50
3
0
230,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role