Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Mangusto_-
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,498 Elo+
Solo
Izanami
Izanami
Sukiara
Izanami
Level 34
God Stats
3W - 4L
1,146 SR
Queue Stats
9W - 17L
1,142 Elo+
Solo
Ra
Ra
Vroknyr
Ra
Level 51
God Stats
17W - 15L
1,421 SR
Queue Stats
310W - 326L
1,339 Elo+
Solo
Mercury
Mercury
hewmon
Mercury
Level 146
God Stats
22W - 18L
1,627 SR
Queue Stats
310W - 327L
1,316 Elo+
Solo
Team Averages
Level 77
1,439 SR
1,359 Elo+

VS

Team Averages
Level 103
1,457 SR
1,314 Elo+
Cerberus
Cerberus
Cornbit 360
Cerberus
Level 125
God Stats
4W - 1L
1,436 SR
Queue Stats
133W - 106L
1,204 Elo+
Solo
Arachne
Arachne
VisblyHiddn
Arachne
Level 120
God Stats
31W - 17L
1,587 SR
Queue Stats
315W - 358L
1,409 Elo+
Solo
Izanami
Izanami
XODarkPhoenixXO
Izanami
Level 47
God Stats
14W - 17L
1,401 SR
Queue Stats
23W - 43L
1,194 Elo+
Solo
Aphrodite
Aphrodite
anne-walker
Aphrodite
Level 101
God Stats
64W - 69L
1,364 SR
Queue Stats
106W - 122L
1,309 Elo+
Solo
Chang'e
Chang'e
zurqN
Chang'e
Level 124
God Stats
15W - 12L
1,498 SR
Queue Stats
520W - 587L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 2 / 0
10,005
476
6,827
13,368
14,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Mangusto_-
Cerberus
12
2 / 5 / 4
9,063
432
8,548
26,357
27,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Sukiara
Izanami
12
2 / 7 / 2
8,165
389
8,507
17,096
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 2
9,136
435
5,699
15,772
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
hewmon
Mercury
17
1 / 2 / 1
9,783
466
8,619
15,780
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cornbit 360
Cerberus
17
0 / 0 / 8
10,264
489
7,726
13,824
13,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
VisblyHiddn
Arachne
19
10 / 1 / 5
11,463
546
14,153
19,430
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 6
9,923
473
15,930
18,443
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
anne-walker
Aphrodite
14
2 / 1 / 5
8,988
428
11,201
10,920
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
zurqN
Chang'e
19
8 / 0 / 8
11,643
554
14,761
15,405
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
24
24
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
W
Cerberus
Cornbit 360
Cerberus
0
0
8
4
L
Cerberus
Mangusto_-
Cerberus
2
5
4
0.8
L
Izanami
Sukiara
Izanami
2
7
2
0.43
W
Arachne
VisblyHiddn
Arachne
10
1
5
12.5
L
0
8
2
0.13
W
4
4
6
1.75
W
Aphrodite
anne-walker
Aphrodite
2
1
5
4.5
L
Mercury
hewmon
Mercury
1
2
1
0.75
W
Chang'e
zurqN
Chang'e
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
63,771
88,373
Taken
78,022
60,367
Mitigated
41,492
20,405
Healing
40,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,827
1,400
0
3,175
13,368
14,385
0
6,263
7,105
64,341
0
W
Cerberus
Cornbit 360
Cerberus
7,726
944
0
3,891
13,824
13,776
307
5,264
8,560
80,581
0
L
Cerberus
Mangusto_-
Cerberus
8,548
699
0
7,302
26,357
27,124
0
8,059
18,298
41,238
0
L
Izanami
Sukiara
Izanami
8,507
4,792
0
4,723
17,096
5,448
0
6,494
10,602
0
56,084
W
Arachne
VisblyHiddn
Arachne
14,153
10,975
0
12,362
19,430
8,810
1,126
3,495
15,935
0
89,176
L
5,699
370
622
3,982
15,772
6,304
698
8,140
7,632
82,441
0
W
15,930
10,124
0
1,874
18,443
6,936
3,245
6,540
11,903
0
74,709
W
Aphrodite
anne-walker
Aphrodite
11,201
1,217
2,849
5,927
10,920
4,954
928
1,295
9,625
53,917
0
L
Mercury
hewmon
Mercury
8,619
2,280
0
601
15,780
7,106
0
4,732
11,048
0
110,249
W
Chang'e
zurqN
Chang'e
14,761
1,282
3,952
9,940
15,405
7,016
1,575
4,480
10,925
100,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
52,281
607
Minions Killed
615
0
Camps Cleared
0
1,938,953
Distance Traveled
1,969,379
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,005
476
122
6
0
361,819
5
W
Cerberus
10,264
489
146
7
0
358,738
3
L
Cerberus
9,063
432
98
5
0
388,402
4
L
Izanami
8,165
389
82
4
0
346,117
2
W
Arachne
11,463
546
123
6
0
490,577
7
L
Ra
9,136
435
146
7
0
369,273
4
W
Izanami
9,923
473
121
6
0
393,115
0
W
Aphrodite
8,988
428
70
3
0
318,473
5
L
Mercury
9,783
466
159
8
0
473,342
0
W
Chang'e
11,643
554
155
7
0
408,476
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role