Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bla7nce
Apollo
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
159W - 161L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Herr-Oktopus
Zhong Kui
Level 122
God Stats
2W - 1L
1,620 SR
Queue Stats
115W - 97L
1,502 Elo+
Party 1
Hades
Hades
Rampagezigo
Hades
Level 126
God Stats
11W - 6L
1,576 SR
Queue Stats
136W - 143L
1,345 Elo+
Solo
Scylla
Scylla
ch193ris
Scylla
Level 110
God Stats
1W - 0L
1,153 SR
Queue Stats
80W - 82L
1,413 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,461 Elo+

VS

Team Averages
Level 58
1,602 SR
1,427 Elo+
Guan Yu
Guan Yu
Gysulka57
Guan Yu
Level 61
God Stats
0W - 2L
1,717 SR
Queue Stats
20W - 34L
1,451 Elo+
Solo
Neith
Neith
Natananas
Neith
Level 25
God Stats
0W - 5L
1,127 SR
Queue Stats
132W - 118L
1,467 Elo+
Party 2
Anubis
Anubis
Rauri_91
Anubis
Level 16
God Stats
4W - 8L
1,718 SR
Queue Stats
25W - 33L
1,334 Elo+
Party 2
Chronos
Chronos
TarTine-alexi
Chronos
Level 149
God Stats
12W - 3L
1,813 SR
Queue Stats
440W - 432L
1,485 Elo+
Party 2
Arachne
Arachne
iDexityy-
Arachne
Level 38
God Stats
2W - 3L
1,637 SR
Queue Stats
249W - 274L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 2
7,108
592
8,821
8,536
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Bla7nce
Apollo
10
0 / 0 / 2
6,166
514
2,382
4,485
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Herr-Oktopus
Zhong Kui
9
0 / 0 / 2
5,709
476
3,981
7,053
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 1
7,402
617
3,657
9,738
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
ch193ris
Scylla
11
2 / 0 / 1
6,501
542
4,705
3,464
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gysulka57
Guan Yu
8
0 / 2 / 0
5,219
435
2,066
9,357
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Natananas
Neith
9
0 / 1 / 1
5,291
441
4,613
4,744
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Rauri_91
Anubis
10
0 / 3 / 0
5,717
476
1,262
8,622
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
12
2 / 1 / 0
6,441
537
5,237
5,829
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
iDexityy-
Arachne
9
0 / 2 / 0
5,066
422
1,979
9,358
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
W
Apollo
Bla7nce
Apollo
0
0
2
1
L
Guan Yu
Gysulka57
Guan Yu
0
2
0
0
W
Zhong Kui
Herr-Oktopus
Zhong Kui
0
0
2
1
L
Neith
Natananas
Neith
0
1
1
0.5
W
1
2
1
0.75
L
Anubis
Rauri_91
Anubis
0
3
0
0
L
Chronos
2
1
0
2
W
Scylla
ch193ris
Scylla
2
0
1
2.5
L
Arachne
iDexityy-
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
15,157
33,276
Taken
37,910
15,539
Mitigated
17,535
12,965
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,821
7,434
0
1,900
8,536
3,207
0
192
8,344
0
52,962
W
Apollo
Bla7nce
Apollo
2,382
1,616
0
1,311
4,485
1,280
996
0
4,485
0
49,202
L
Guan Yu
Gysulka57
Guan Yu
2,066
202
1,177
2,908
9,357
6,502
0
2,211
7,072
0
14,903
W
Zhong Kui
Herr-Oktopus
Zhong Kui
3,981
380
0
4,110
7,053
4,522
192
0
7,053
21,604
0
L
Neith
Natananas
Neith
4,613
1,494
0
1,251
4,744
1,889
0
1,955
2,789
0
34,024
W
3,657
429
34
5,198
9,738
5,517
324
5,237
4,501
52,759
0
L
Anubis
Rauri_91
Anubis
1,262
161
0
3,765
8,622
3,648
0
2,946
5,288
33,722
0
L
Chronos
5,237
1,499
0
782
5,829
2,238
0
3,657
2,172
47,732
0
W
Scylla
ch193ris
Scylla
4,705
266
0
412
3,464
1,013
56
1,070
2,394
38,838
0
L
Arachne
iDexityy-
Arachne
1,979
1,979
0
173
9,358
3,258
0
1,014
8,246
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
27,734
423
Minions Killed
271
0
Camps Cleared
0
1,121,036
Distance Traveled
1,118,068
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,108
592
92
8
0
275,046
3
W
Apollo
6,166
514
101
8
0
203,812
3
L
Guan Yu
5,219
435
19
2
0
230,053
0
W
Zhong Kui
5,709
476
35
3
0
215,998
2
L
Neith
5,291
441
59
5
0
208,946
0
W
Hades
7,402
617
123
10
0
204,633
1
L
Anubis
5,717
476
55
5
0
168,104
0
L
Chronos
6,441
537
83
7
0
238,885
2
W
Scylla
6,501
542
72
6
0
221,547
6
L
Arachne
5,066
422
55
5
0
272,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role