Player Matchup

Ra
Ra
DucksGotcha
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
Nightwing092299
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Skracket
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,406 Elo+

VS

Team Averages
Level 59
1,366 SR
1,368 Elo+
Fenrir
Fenrir
SirSuego
Fenrir
Level 7
God Stats
1W - 0L
1,544 SR
Queue Stats
4W - 4L
1,367 Elo+
Party 1
Izanami
Izanami
SuperSpiritBong
Izanami
Level 45
God Stats
9W - 16L
1,285 SR
Queue Stats
55W - 75L
1,240 Elo+
Solo
Bacchus
Bacchus
Untouchable44
Bacchus
Level 125
God Stats
2W - 1L
1,269 SR
Queue Stats
67W - 62L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,037
602
5,819
8,200
5,784
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 3 / 1
8,871
591
7,233
22,262
25,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Skracket
Da Ji
13
1 / 9 / 1
8,949
597
11,048
18,027
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SirSuego
Fenrir
15
5 / 0 / 9
10,790
719
6,378
10,879
9,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 5 / 6
11,794
786
18,743
14,783
6,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
17
2 / 0 / 12
10,664
711
12,609
11,497
13,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
3
1
0.83
W
Fenrir
SirSuego
Fenrir
5
0
9
9.5
L
Da Ji
Skracket
Da Ji
1
9
1
0.17
W
9
5
6
2.4
W
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
37,730
48,489
Taken
37,159
40,834
Mitigated
29,573
11,134
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
606
964
659
8,200
5,784
0
2,062
6,138
24,990
0
L
7,233
609
1,606
6,799
22,262
25,637
0
5,094
17,168
18,972
0
W
Fenrir
SirSuego
Fenrir
6,378
2,766
0
1,379
10,879
9,809
282
3,544
7,335
0
16,789
L
Da Ji
Skracket
Da Ji
11,048
1,600
0
1,106
18,027
9,413
0
5,839
12,188
0
31,377
W
18,743
16,216
682
4,255
14,783
6,031
1,216
5,504
9,279
0
61,709
W
Bacchus
12,609
1,966
434
2,064
11,497
13,733
632
4,545
6,952
44,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
33,248
89
Minions Killed
161
2
Camps Cleared
9
701,674
Distance Traveled
814,850
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,037
602
25
2
0
216,703
3
L
Artio
8,871
591
13
1
0
269,544
0
W
Fenrir
10,790
719
21
1
3
288,269
1
L
Da Ji
8,949
597
51
3
2
215,427
4
W
Izanami
11,794
786
93
6
5
232,417
0
W
Bacchus
10,664
711
47
3
1
294,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role