Player Matchup

Ao Kuang
Ao Kuang
PrimeShadow123
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Tet4sDeAzucar
Heimdallr
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 111L
1,425 Elo+
Solo
Ares
Ares
Wiilx
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,170 Elo+
Party 1
Janus
Janus
leggies
Janus
Level 33
God Stats
9W - 17L
1,423 SR
Queue Stats
17W - 26L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
zuzumba
Ratatoskr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,170 Elo+
Party 1
Team Averages
Level 40
1,485 SR
1,318 Elo+

VS

Team Averages
Level 78
1,507 SR
1,407 Elo+
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
MarmotaSparrow
Loki
Level 25
God Stats
2W - 1L
1,562 SR
Queue Stats
44W - 36L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
ProVor1590
Baron Samedi
Level 45
God Stats
5W - 5L
1,472 SR
Queue Stats
40W - 44L
1,465 Elo+
Solo
Hel
Hel
Spectre_JaImE
Hel
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 61L
1,311 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juantetra
Cu Chulainn
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 35L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 5 / 4
9,130
435
7,944
18,880
8,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Tet4sDeAzucar
Heimdallr
17
5 / 3 / 3
10,913
520
17,145
15,220
8,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Wiilx
Ares
12
0 / 3 / 4
7,976
380
6,182
21,852
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
leggies
Janus
14
0 / 6 / 2
8,963
427
13,873
16,695
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
zuzumba
Ratatoskr
16
6 / 4 / 3
10,061
479
15,831
17,930
9,790
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 4 / 3
10,335
492
10,153
16,116
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 5
9,460
450
7,335
18,437
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ProVor1590
Baron Samedi
15
3 / 4 / 10
9,347
445
16,371
21,349
12,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 11
9,626
458
14,333
18,784
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
juantetra
Cu Chulainn
19
9 / 2 / 6
12,355
588
20,498
25,411
28,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
21
21
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
3
1.13
W
2
4
5
1.13
L
Ao Kuang
5
5
4
1.4
W
Baron Samedi
ProVor1590
Baron Samedi
3
4
10
2
W
4
2
11
4.75
L
Heimdallr
Tet4sDeAzucar
Heimdallr
5
3
3
2.17
L
Ares
Wiilx
Ares
0
3
4
0.67
W
Cu Chulainn
juantetra
Cu Chulainn
9
2
6
6
L
Janus
leggies
Janus
0
6
2
0.17
L
Ratatoskr
zuzumba
Ratatoskr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,975
Damage
68,690
90,577
Taken
100,097
55,152
Mitigated
64,859
11,599
Healing
43,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,153
7,100
0
3,940
16,116
5,572
2,382
2,965
13,069
0
86,874
W
7,335
2,158
0
6,714
18,437
7,116
0
5,073
13,273
0
79,463
L
Ao Kuang
7,944
2,650
432
2,871
18,880
8,632
0
4,860
14,020
37,786
0
W
Baron Samedi
ProVor1590
Baron Samedi
16,371
1,412
1,292
6,453
21,349
12,814
1,617
10,010
11,010
56,229
0
W
14,333
968
10,263
11,519
18,784
11,220
327
5,741
12,847
65,453
0
L
Heimdallr
Tet4sDeAzucar
Heimdallr
17,145
7,694
0
2,000
15,220
8,443
983
4,668
10,552
0
95,331
L
Ares
Wiilx
Ares
6,182
241
0
1,764
21,852
21,340
0
9,115
12,737
31,841
0
W
Cu Chulainn
juantetra
Cu Chulainn
20,498
3,432
0
3,213
25,411
28,137
326
3,392
21,899
16,313
89,445
L
Janus
leggies
Janus
13,873
625
0
1,380
16,695
6,947
0
9,292
7,403
81,583
0
L
Ratatoskr
zuzumba
Ratatoskr
15,831
3,378
0
3,152
17,930
9,790
0
5,946
11,984
0
60,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
51,123
452
Minions Killed
583
0
Camps Cleared
0
1,944,569
Distance Traveled
2,152,882
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,335
492
164
8
0
467,652
0
W
Loki
9,460
450
108
5
0
479,057
4
L
Ao Kuang
9,130
435
46
2
0
317,766
2
W
Baron Samedi
9,347
445
74
4
0
364,923
5
W
Hel
9,626
458
72
3
0
437,691
2
L
Heimdallr
10,913
520
142
7
0
384,432
0
L
Ares
7,976
380
37
2
0
400,542
3
W
Cu Chulainn
12,355
588
165
8
0
403,559
3
L
Janus
8,963
427
131
6
0
383,088
1
L
Ratatoskr
10,061
479
96
5
0
458,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role