Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Diamond V
Anssi_420
Hera
Diamond V
Level 160
God Stats
1W - 2L
1,681 SR
Queue Stats
143W - 139L
2,056 MMR
Solo
Terra
Terra
Diamond III
ClaassicZ15
Terra
Diamond III
Level 143
God Stats
16W - 8L
1,834 SR
Queue Stats
234W - 221L
2,117 MMR
Solo
Achilles
Achilles
Masters
ManyThankѕ
Achilles
Masters
Level 127
God Stats
4W - 1L
1,909 SR
Queue Stats
78W - 26L
2,891 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,685 SR
2,013 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,696 SR
2,196 MMR
Set
Set
Grandmaster
 
Set
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond II
Jay-Soma
Artemis
Diamond II
Level 160
God Stats
4W - 1L
1,635 SR
Queue Stats
48W - 19L
2,604 MMR
Party 1
Olorun
Olorun
Gold II
Mr_Mole2001
Olorun
Gold II
Level 145
God Stats
1W - 1L
1,782 SR
Queue Stats
14W - 13L
1,783 MMR
Solo
Medusa
Medusa
Masters
Saváge
Medusa
Masters
Level 156
God Stats
6W - 9L
1,925 SR
Queue Stats
86W - 64L
2,464 MMR
Solo
Ganesha
Ganesha
Diamond I
iPrO-INF3RNOK1NG
Ganesha
Diamond I
Level 160
God Stats
77W - 70L
1,640 SR
Queue Stats
358W - 342L
2,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 0 / 1
8,130
542
5,867
10,926
7,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
 
Ullr
12
1 / 5 / 2
7,399
493
3,895
11,050
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
1 / 4 / 0
7,390
493
3,060
7,403
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
6,522
435
3,939
9,426
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ManyThankѕ
Achilles
13
2 / 4 / 1
7,687
512
12,022
14,949
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BakasuraCabrakanCliodhnaShiva

VS

Bans
LokiScyllaNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
10 / 1 / 1
9,539
636
12,642
12,891
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Jay-Soma
Artemis
15
4 / 2 / 4
8,955
597
7,987
8,274
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
0 / 2 / 1
8,235
549
5,977
9,487
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Saváge
Medusa
14
1 / 0 / 6
7,779
519
7,565
7,768
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 10
7,830
522
2,399
11,603
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
15
15
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Ullr
 
Ullr
1
5
2
0.4
W
Set
 
Set
10
1
1
10.5
L
Hera
1
4
0
0.25
L
0
2
1
0.25
W
Artemis
Jay-Soma
Artemis
4
2
4
3
L
Achilles
ManyThankѕ
Achilles
2
4
1
0.63
W
Olorun
0
2
1
0.25
W
Medusa
Saváge
Medusa
1
0
6
4
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
36,570
53,754
Taken
50,023
33,499
Mitigated
28,194
10,636
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,867
1,117
0
4,833
10,926
7,009
0
3,768
7,158
63,900
0
L
Ullr
 
Ullr
3,895
1,652
0
715
11,050
3,737
0
805
10,245
0
61,548
W
Set
 
Set
12,642
6,595
0
1,323
12,891
7,766
0
2,062
10,829
0
83,375
L
Hera
3,060
283
0
1,132
7,403
3,147
40
317
7,086
76,726
0
L
3,939
812
90
2,294
9,426
10,982
0
1,069
8,357
17,058
0
W
Artemis
Jay-Soma
Artemis
7,987
3,685
0
4,102
8,274
3,536
0
1,540
6,734
0
61,424
L
Achilles
ManyThankѕ
Achilles
12,022
4,536
0
1,572
14,949
8,624
0
1,164
13,785
0
71,846
W
Olorun
5,977
3,107
94
3,725
9,487
4,822
0
4,450
5,037
61,149
7,253
W
Medusa
Saváge
Medusa
7,565
3,549
0
591
7,768
3,256
0
1,962
5,806
0
73,692
W
2,399
352
0
3,903
11,603
8,814
0
2,852
7,823
19,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
42,338
473
Minions Killed
493
0
Camps Cleared
0
1,461,136
Distance Traveled
1,500,506
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,130
542
100
7
0
324,405
2
L
Ullr
7,399
493
94
6
0
265,542
6
W
Set
9,539
636
121
8
0
362,708
4
L
Hera
7,390
493
135
9
0
278,730
7
L
Terra
6,522
435
29
2
0
269,790
5
W
Artemis
8,955
597
123
8
0
267,658
6
L
Achilles
7,687
512
115
8
0
322,669
3
W
Olorun
8,235
549
118
8
0
253,218
4
W
Medusa
7,779
519
131
9
0
306,497
1
W
Ganesha
7,830
522
0
0
0
310,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role