Player Matchup

Mulan
Mulan
FLICKAZS
Mulan
Level 129
God Stats
0W - 2L
1,426 SR
Queue Stats
8W - 15L
1,228 Elo+
Party 1
Chaac
Chaac
PyRo13MaNcEr
Chaac
Level 109
God Stats
4W - 8L
1,353 SR
Queue Stats
27W - 43L
1,320 Elo+
Party 1
Discordia
Discordia
zainkitami
Discordia
Level 125
God Stats
1W - 2L
1,268 SR
Queue Stats
34W - 71L
1,318 Elo+
Party 1
Team Averages
Level 121
1,349 SR
1,289 Elo+

VS

Team Averages
Level 106
1,598 SR
1,493 Elo+
Vulcan
Vulcan
D4RKM4NTIS
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,713 Elo+
Solo
Danzaburou
Danzaburou
Danzakii
Danzaburou
Level 143
God Stats
11W - 2L
1,572 SR
Queue Stats
24W - 19L
1,471 Elo+
Solo
Achilles
Achilles
H_Y_D_R_O_7
Achilles
Level 69
God Stats
2W - 1L
1,721 SR
Queue Stats
26W - 38L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FLICKAZS
Mulan
20
9 / 11 / 7
19,942
739
17,578
38,714
41,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 10 / 10
19,297
715
28,140
48,944
65,958
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
zainkitami
Discordia
20
3 / 16 / 9
19,024
705
27,312
28,997
13,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
D4RKM4NTIS
Vulcan
20
8 / 7 / 20
19,816
734
35,191
21,021
10,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Danzakii
Danzaburou
20
16 / 7 / 13
22,074
818
43,713
37,977
19,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
H_Y_D_R_O_7
Achilles
20
12 / 3 / 15
19,400
719
20,508
25,392
43,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
17
Kills
36
37
Deaths
17
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
D4RKM4NTIS
Vulcan
8
7
20
2.57
W
Danzaburou
Danzakii
Danzaburou
16
7
13
3.21
L
Mulan
FLICKAZS
Mulan
9
11
7
1.14
W
Achilles
H_Y_D_R_O_7
Achilles
12
3
15
6.5
L
5
10
10
1
L
Discordia
zainkitami
Discordia
3
16
9
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,030
Damage
99,412
116,655
Taken
84,390
120,377
Mitigated
73,238
21,418
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
D4RKM4NTIS
Vulcan
35,191
10,721
0
1,853
21,021
10,852
686
6,120
14,487
92,310
0
W
Danzaburou
Danzakii
Danzaburou
43,713
29,154
0
11,536
37,977
19,293
2,598
10,919
26,585
0
123,584
L
Mulan
FLICKAZS
Mulan
17,578
2,494
0
2,044
38,714
41,304
971
11,940
26,774
234
49,520
W
Achilles
H_Y_D_R_O_7
Achilles
20,508
4,197
0
4,660
25,392
43,093
219
10,911
13,917
0
53,561
L
28,140
8,228
629
15,476
48,944
65,958
1,328
13,751
35,193
0
79,357
L
Discordia
zainkitami
Discordia
27,312
1,789
151
3,118
28,997
13,115
284
9,861
19,136
109,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,263
Gold Earned
61,290
303
Minions Killed
262
8
Camps Cleared
13
1,206,063
Distance Traveled
1,333,511
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
19,816
734
80
3
6
451,126
1
W
Danzaburou
22,074
818
137
5
3
380,140
0
L
Mulan
19,942
739
50
2
2
386,897
4
W
Achilles
19,400
719
45
2
4
502,245
3
L
Chaac
19,297
715
118
4
1
422,587
2
L
Discordia
19,024
705
135
5
5
396,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role