Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GOD OF MOBN
Jing Wei
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 321L
1,390 Elo+
Party 1
Izanami
Izanami
MOBN NIGHTMARE
Izanami
Level 45
God Stats
41W - 44L
1,526 SR
Queue Stats
197W - 223L
1,409 Elo+
Party 1
Merlin
Merlin
MOBN VIPER
Merlin
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
398W - 465L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
NotLyall13
Danzaburou
Level 27
God Stats
6W - 7L
1,425 SR
Queue Stats
39W - 56L
1,384 Elo+
Party 1
Team Averages
Level 44
1,490 SR
1,413 Elo+

VS

Team Averages
Level 75
1,610 SR
1,494 Elo+
Apollo
Apollo
 
Apollo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ch3fz
Zhong Kui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 52L
1,482 Elo+
Party 3
Thanatos
Thanatos
ChristmasButter
Thanatos
Level 122
God Stats
14W - 9L
1,789 SR
Queue Stats
239W - 194L
1,564 Elo+
Party 2
Ares
Ares
Diabeatuss
Ares
Level 35
God Stats
11W - 3L
1,711 SR
Queue Stats
65W - 45L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
SoulJaBoi303
Gilgamesh
Level 64
God Stats
5W - 4L
1,548 SR
Queue Stats
135W - 114L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 3 / 1
4,493
449
4,875
6,248
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
GOD OF MOBN
Jing Wei
7
0 / 4 / 0
4,337
434
2,092
7,687
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,152
615
2,149
5,464
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MOBN VIPER
Merlin
8
0 / 4 / 2
4,926
493
1,915
5,588
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NotLyall13
Danzaburou
9
3 / 2 / 0
5,899
590
2,409
7,201
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
5 / 0 / 2
6,207
621
4,759
6,092
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zhong Kui
Ch3fz
Zhong Kui
10
0 / 1 / 4
5,978
598
3,449
5,517
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
11
7 / 1 / 4
6,795
680
7,729
9,430
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 5
5,636
564
3,882
6,881
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SoulJaBoi303
Gilgamesh
10
0 / 0 / 0
5,458
546
3,409
4,831
3,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Apollo
 
Apollo
5
0
2
6
W
Zhong Kui
Ch3fz
Zhong Kui
0
1
4
2
W
Thanatos
7
1
4
9
W
1
1
5
3.5
L
Jing Wei
GOD OF MOBN
Jing Wei
0
4
0
0
L
0
0
0
0
L
Merlin
MOBN VIPER
Merlin
0
4
2
0.25
L
Danzaburou
NotLyall13
Danzaburou
3
2
0
1.5
W
Gilgamesh
SoulJaBoi303
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
23,228
32,188
Taken
32,751
10,320
Mitigated
17,913
7,611
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,875
769
492
1,825
6,248
2,404
0
1,722
4,526
24,793
0
W
Apollo
 
Apollo
4,759
3,287
0
4,042
6,092
2,389
304
1,965
4,127
0
47,371
W
Zhong Kui
Ch3fz
Zhong Kui
3,449
355
116
2,074
5,517
3,499
1,655
815
4,702
40,988
0
W
Thanatos
7,729
2,638
0
8,979
9,430
4,212
0
1,717
7,713
0
45,377
W
3,882
232
0
2,482
6,881
4,790
0
2,293
4,588
12,909
0
L
Jing Wei
GOD OF MOBN
Jing Wei
2,092
1,806
0
1,391
7,687
2,096
0
2,160
5,527
0
17,339
L
2,149
1,795
0
1,973
5,464
1,877
250
0
5,464
0
40,483
L
Merlin
MOBN VIPER
Merlin
1,915
608
0
364
5,588
1,730
0
2,360
3,228
21,297
0
L
Danzaburou
NotLyall13
Danzaburou
2,409
1,077
0
1,566
7,201
2,213
0
1,089
6,112
0
28,126
W
Gilgamesh
SoulJaBoi303
Gilgamesh
3,409
1,092
0
948
4,831
3,023
112
0
4,831
0
29,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
30,074
250
Minions Killed
297
0
Camps Cleared
0
887,567
Distance Traveled
984,485
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,493
449
35
4
0
161,197
3
W
Apollo
6,207
621
78
8
0
175,071
3
W
Zhong Kui
5,978
598
65
7
0
180,234
2
W
Thanatos
6,795
680
87
9
0
226,480
1
W
Ares
5,636
564
14
1
0
207,923
2
L
Jing Wei
4,337
434
29
3
0
169,621
4
L
Izanami
6,152
615
91
9
0
185,993
3
L
Merlin
4,926
493
39
4
0
170,419
1
L
Danzaburou
5,899
590
56
6
0
200,337
4
W
Gilgamesh
5,458
546
53
5
0
194,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role