Player Matchup

Atlas
Atlas
Dragzzii_
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,345 Elo+
Party 2
Bellona
Bellona
ReKd_Legends
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
TwinkCollective
Nu Wa
Level 84
God Stats
1W - 5L
1,431 SR
Queue Stats
4W - 13L
1,259 Elo+
Party 2
Charybdis
Charybdis
Viperous6667
Charybdis
Level 90
God Stats
1W - 5L
1,302 SR
Queue Stats
52W - 54L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
x-MrBadTouch-x
Ao Kuang
Level 119
God Stats
1W - 2L
1,478 SR
Queue Stats
58W - 61L
1,299 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,334 Elo+

VS

Team Averages
Level 92
1,543 SR
1,414 Elo+
Scylla
Scylla
Shadowedd_
Scylla
Level 67
God Stats
37W - 37L
1,730 SR
Queue Stats
630W - 630L
1,480 Elo+
Solo
Tiamat
Tiamat
Togirakun
Tiamat
Level 121
God Stats
11W - 16L
1,341 SR
Queue Stats
23W - 28L
1,333 Elo+
Solo
Nu Wa
Nu Wa
maaf_jw7
Nu Wa
Level 129
God Stats
7W - 4L
1,563 SR
Queue Stats
167W - 163L
1,474 Elo+
Solo
Arachne
Arachne
xXReaperOfDeathx
Arachne
Level 85
God Stats
75W - 39L
1,585 SR
Queue Stats
329W - 319L
1,399 Elo+
Solo
Horus
Horus
xpalidin420x
Horus
Level 56
God Stats
1W - 0L
1,494 SR
Queue Stats
18W - 25L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dragzzii_
Atlas
8
0 / 0 / 1
5,810
387
3,453
10,754
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ReKd_Legends
Bellona
13
0 / 0 / 0
7,060
471
6,139
14,421
12,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 3
7,402
493
6,148
6,282
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Viperous6667
Charybdis
10
0 / 4 / 1
6,055
404
3,981
13,060
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
12
4 / 5 / 1
7,459
497
8,358
14,497
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shadowedd_
Scylla
14
2 / 2 / 2
8,417
561
8,913
8,094
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Togirakun
Tiamat
14
0 / 0 / 0
8,318
555
9,390
10,009
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
maaf_jw7
Nu Wa
13
3 / 1 / 3
8,153
544
10,627
10,014
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 2 / 2
8,042
536
5,658
13,823
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 2
7,689
513
3,540
6,157
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
10
10
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dragzzii_
Atlas
0
0
1
0.5
L
Bellona
ReKd_Legends
Bellona
0
0
0
0
W
Scylla
Shadowedd_
Scylla
2
2
2
1.5
W
Tiamat
Togirakun
Tiamat
0
0
0
0
L
1
1
3
2.5
L
Charybdis
Viperous6667
Charybdis
0
4
1
0.13
W
Nu Wa
maaf_jw7
Nu Wa
3
1
3
4.5
L
Ao Kuang
4
5
1
0.9
W
1
2
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
38,128
59,014
Taken
48,097
31,849
Mitigated
23,798
22,367
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dragzzii_
Atlas
3,453
1,588
59
2,613
10,754
6,268
0
3,979
6,775
19,006
0
L
Bellona
ReKd_Legends
Bellona
6,139
2,502
0
7,682
14,421
12,070
0
8,650
5,011
0
55,018
W
Scylla
Shadowedd_
Scylla
8,913
929
0
2,115
8,094
3,192
0
5,208
2,686
65,224
0
W
Tiamat
Togirakun
Tiamat
9,390
2,133
0
5,990
10,009
6,206
0
943
8,988
60,165
0
L
6,148
1,362
0
1,153
6,282
2,752
0
4,242
2,040
45,113
0
L
Charybdis
Viperous6667
Charybdis
3,981
1,879
0
5,361
13,060
4,108
0
4,670
8,390
0
42,169
W
Nu Wa
maaf_jw7
Nu Wa
10,627
4,515
0
1,879
10,014
4,392
2,481
4,749
5,186
61,217
9,424
L
Ao Kuang
8,358
2,138
0
5,499
14,497
6,651
0
5,389
9,092
38,794
10,107
W
5,658
4,653
0
4,471
13,823
5,563
0
4,031
9,586
0
78,718
W
3,540
2,064
1,244
2,983
6,157
4,445
663
1,474
4,617
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
40,619
382
Minions Killed
503
0
Camps Cleared
0
1,435,577
Distance Traveled
1,442,887
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,810
387
24
2
0
300,594
4
L
Bellona
7,060
471
119
8
0
318,868
6
W
Scylla
8,417
561
103
7
0
273,406
5
W
Tiamat
8,318
555
130
9
0
268,912
0
L
Nu Wa
7,402
493
98
7
0
259,666
6
L
Charybdis
6,055
404
68
5
0
258,841
3
W
Nu Wa
8,153
544
109
7
0
242,596
1
L
Ao Kuang
7,459
497
73
5
0
297,608
0
W
Arachne
8,042
536
133
9
0
340,527
2
W
Horus
7,689
513
28
2
0
317,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role