Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
OGgrandmaster
Cabrakan
Level 112
God Stats
57W - 37L
1,636 SR
Queue Stats
328W - 304L
1,542 Elo+
Party 2
Scylla
Scylla
PlaceboHead
Scylla
Level 160
God Stats
15W - 10L
1,651 SR
Queue Stats
355W - 371L
1,579 Elo+
Solo
Vulcan
Vulcan
YankWankerman
Vulcan
Level 120
God Stats
8W - 12L
1,462 SR
Queue Stats
78W - 65L
1,581 Elo+
Party 2
Bastet
Bastet
martinthesaiyan-
Bastet
Level 135
God Stats
1W - 1L
1,903 SR
Queue Stats
217W - 194L
1,597 Elo+
Party 3
Team Averages
Level 127
1,630 SR
1,560 Elo+

VS

Team Averages
Level 123
1,560 SR
1,552 Elo+
Sylvanus
Sylvanus
Mapogo
Sylvanus
Level 107
God Stats
2W - 1L
1,601 SR
Queue Stats
113W - 98L
1,515 Elo+
Party 1
Izanami
Izanami
Pacifyxx
Izanami
Level 62
God Stats
2W - 4L
1,656 SR
Queue Stats
35W - 31L
1,637 Elo+
Party 1
Ullr
Ullr
Prodijious
Ullr
Level 149
God Stats
0W - 1L
1,873 SR
Queue Stats
0W - 4L
1,249 Elo+
Solo
Thanatos
Thanatos
Troglodyteavi
Thanatos
Level 135
God Stats
0W - 1L
1,282 SR
Queue Stats
227W - 189L
1,777 Elo+
Solo
Janus
Janus
crimsonblade318
Janus
Level 160
God Stats
40W - 47L
1,389 SR
Queue Stats
559W - 569L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 3 / 6
10,136
780
8,898
19,848
20,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
OGgrandmaster
Cabrakan
15
3 / 0 / 5
9,188
707
7,185
12,234
15,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
1 / 3 / 8
9,249
711
12,684
15,085
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 6
9,757
751
16,060
4,022
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 5
9,733
749
14,083
13,063
9,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mapogo
Sylvanus
15
0 / 1 / 1
8,915
686
4,968
13,830
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Pacifyxx
Izanami
15
0 / 2 / 2
8,535
657
8,801
14,354
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 1 / 0
10,198
784
14,093
16,779
8,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Troglodyteavi
Thanatos
16
2 / 5 / 1
9,155
704
6,645
13,402
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 1
8,737
672
12,058
9,487
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
13
Kills
6
6
Deaths
13
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
6
2.33
L
Sylvanus
Mapogo
Sylvanus
0
1
1
0.5
W
Cabrakan
OGgrandmaster
Cabrakan
3
0
5
5.5
L
Izanami
Pacifyxx
Izanami
0
2
2
0.5
W
Scylla
1
3
8
1.67
L
3
1
0
3
L
Thanatos
Troglodyteavi
Thanatos
2
5
1
0.5
W
3
0
6
6
L
1
4
1
0.38
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
46,565
64,252
Taken
67,852
54,380
Mitigated
41,623
22,579
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,898
3,715
0
8,010
19,848
20,555
0
6,575
13,273
0
33,898
L
Sylvanus
Mapogo
Sylvanus
4,968
1,172
3,424
4,107
13,830
15,133
31
6,462
7,166
15,044
0
W
Cabrakan
OGgrandmaster
Cabrakan
7,185
965
620
1,123
12,234
15,928
0
4,258
7,976
15,619
0
L
Izanami
Pacifyxx
Izanami
8,801
6,596
0
3,594
14,354
7,048
54
7,568
6,540
0
34,574
W
Scylla
12,684
1,323
0
4,056
15,085
6,093
795
2,746
12,339
33,527
0
L
14,093
7,959
0
4,143
16,779
8,435
1,436
7,931
8,616
0
50,858
L
Thanatos
Troglodyteavi
Thanatos
6,645
1,161
0
6,301
13,402
6,737
0
6,343
6,891
0
31,095
W
16,060
4,133
0
439
4,022
2,065
1,337
1,045
2,977
43,303
0
L
12,058
705
0
524
9,487
4,270
122
6,621
2,710
34,277
0
W
14,083
1,685
0
8,331
13,063
9,739
0
2,402
10,661
0
51,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
45,540
274
Minions Killed
309
0
Camps Cleared
0
1,495,307
Distance Traveled
1,283,896
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,136
780
60
5
0
282,723
3
L
Sylvanus
8,915
686
28
2
0
227,954
6
W
Cabrakan
9,188
707
25
2
0
290,563
0
L
Izanami
8,535
657
70
5
0
227,728
1
W
Scylla
9,249
711
50
4
0
274,567
0
L
Ullr
10,198
784
105
8
0
262,059
3
L
Thanatos
9,155
704
36
3
0
278,203
3
W
Vulcan
9,757
751
75
6
0
309,639
0
L
Janus
8,737
672
70
5
0
287,952
2
W
Bastet
9,733
749
64
5
0
337,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role