Player Matchup

Tyr
Tyr
Poor_Nub
Tyr
Level 46
God Stats
1W - 5L
1,290 SR
Queue Stats
66W - 109L
1,385 Elo+
Party 2
Cliodhna
Cliodhna
Sappys
Cliodhna
Level 69
God Stats
1W - 3L
1,292 SR
Queue Stats
93W - 151L
1,370 Elo+
Party 2
Eset
Eset
WhynoJesusChrist
Eset
Level 48
God Stats
0W - 6L
1,059 SR
Queue Stats
76W - 117L
1,339 Elo+
Party 2
Team Averages
Level 54
1,213 SR
1,365 Elo+

VS

Team Averages
Level 99
1,462 SR
1,410 Elo+
Yemoja
Yemoja
Zz Suacekidd zZ
Yemoja
Level 67
God Stats
8W - 4L
1,601 SR
Queue Stats
38W - 44L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
eww DAME
Zhong Kui
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,397 Elo+
Party 1
Anhur
Anhur
zyoun
Anhur
Level 142
God Stats
3W - 1L
1,284 SR
Queue Stats
32W - 37L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
11,622
646
8,046
25,166
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Sappys
Cliodhna
18
6 / 6 / 2
12,927
718
19,076
26,962
9,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
11,274
626
14,112
14,976
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
12,782
710
3,266
13,792
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
eww DAME
Zhong Kui
16
3 / 3 / 12
12,094
672
14,350
17,187
13,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
zyoun
Anhur
19
13 / 6 / 4
14,099
783
38,187
27,276
11,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
17
17
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Cliodhna
Sappys
Cliodhna
6
6
2
1.17
L
3
5
3
0.9
W
1
1
14
8
W
Zhong Kui
eww DAME
Zhong Kui
3
3
12
3
W
Anhur
zyoun
Anhur
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
55,803
67,104
Taken
58,255
41,845
Mitigated
37,425
15,265
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,046
1,069
0
3,049
25,166
27,714
121
5,920
19,246
0
20,164
L
Cliodhna
Sappys
Cliodhna
19,076
2,219
146
8,401
26,962
9,693
0
9,504
17,458
0
64,247
L
14,112
234
555
3,114
14,976
4,438
168
3,572
11,404
52,329
0
W
3,266
2,274
12,319
5,169
13,792
12,994
407
4,369
9,423
14,750
0
W
Zhong Kui
eww DAME
Zhong Kui
14,350
2,041
0
4,002
17,187
13,131
555
4,001
13,186
44,462
0
W
Anhur
zyoun
Anhur
38,187
24,881
0
5,679
27,276
11,300
1,365
6,028
21,248
0
79,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
38,975
157
Minions Killed
161
9
Camps Cleared
5
997,330
Distance Traveled
844,293
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,622
646
32
2
2
351,307
4
L
Cliodhna
12,927
718
66
4
5
332,083
4
L
Eset
11,274
626
59
3
2
313,940
1
W
Yemoja
12,782
710
32
2
0
305,861
1
W
Zhong Kui
12,094
672
56
3
3
277,364
1
W
Anhur
14,099
783
73
4
2
261,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role