Player Matchup

Cernunnos
Cernunnos
KING SLAYER 725
Cernunnos
Level 45
God Stats
7W - 5L
1,793 SR
Queue Stats
57W - 83L
1,350 Elo+
Party 2
Eset
Eset
jendansam
Eset
Level 123
God Stats
4W - 6L
1,242 SR
Queue Stats
215W - 235L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
n0b1e8
Baron Samedi
Level 103
God Stats
3W - 11L
1,259 SR
Queue Stats
159W - 221L
1,518 Elo+
Party 2
Team Averages
Level 90
1,431 SR
1,462 Elo+

VS

Team Averages
Level 115
1,539 SR
1,591 Elo+
Zhong Kui
Zhong Kui
Budly
Zhong Kui
Level 108
God Stats
38W - 26L
1,660 SR
Queue Stats
206W - 190L
1,593 Elo+
Solo
Rama
Rama
Fishin4DYz
Rama
Level 77
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 1
Atlas
Atlas
Miikyl
Atlas
Level 160
God Stats
16W - 8L
1,682 SR
Queue Stats
467W - 79L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KING SLAYER 725
Cernunnos
12
0 / 3 / 2
8,006
616
5,734
10,750
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
13
2 / 3 / 1
9,148
704
7,294
12,734
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
n0b1e8
Baron Samedi
12
1 / 3 / 1
7,997
615
7,864
9,365
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Budly
Zhong Kui
15
3 / 0 / 5
9,475
729
13,396
8,725
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 6
9,129
702
9,363
5,780
2,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Miikyl
Atlas
14
4 / 3 / 5
10,087
776
7,734
16,641
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Budly
Zhong Kui
3
0
5
5.5
W
2
0
6
5
L
Cernunnos
KING SLAYER 725
Cernunnos
0
3
2
0.33
W
Atlas
Miikyl
Atlas
4
3
5
2.17
L
Eset
2
3
1
0.83
L
Baron Samedi
n0b1e8
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
30,493
32,849
Taken
31,146
20,331
Mitigated
26,298
8,694
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Budly
Zhong Kui
13,396
1,101
0
4,076
8,725
7,059
1,540
3,990
4,735
41,300
0
W
9,363
7,533
0
2,243
5,780
2,559
1,526
4,177
1,603
0
30,334
L
Cernunnos
KING SLAYER 725
Cernunnos
5,734
1,819
0
936
10,750
4,555
0
6,464
4,030
0
26,851
W
Atlas
Miikyl
Atlas
7,734
2,191
0
3,125
16,641
16,680
32
7,256
9,385
20,861
0
L
Eset
7,294
1,421
529
3,257
12,734
11,317
0
6,742
5,764
21,221
0
L
Baron Samedi
n0b1e8
Baron Samedi
7,864
524
1,845
2,127
9,365
4,459
0
7,359
1,767
32,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
28,691
144
Minions Killed
153
5
Camps Cleared
7
694,796
Distance Traveled
702,798
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,475
729
81
6
4
233,389
4
W
Rama
9,129
702
63
5
3
234,669
1
L
Cernunnos
8,006
616
57
4
3
237,571
5
W
Atlas
10,087
776
9
1
0
234,740
3
L
Eset
9,148
704
32
2
1
230,726
3
L
Baron Samedi
7,997
615
55
4
1
226,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role