Player Matchup

Cerberus
Cerberus
CLxEarl
Cerberus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,405 Elo+
Party 4
Vulcan
Vulcan
GRNMunkey22
Vulcan
Level 147
God Stats
8W - 6L
1,502 SR
Queue Stats
250W - 268L
1,414 Elo+
Party 4
Arachne
Arachne
Jinx_316
Arachne
Level 100
God Stats
19W - 12L
1,537 SR
Queue Stats
56W - 45L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
Natty_Fire69
Danzaburou
Level 26
God Stats
15W - 14L
1,418 SR
Queue Stats
48W - 43L
1,375 Elo+
Party 2
Chiron
Chiron
Smegalodon69
Chiron
Level 110
God Stats
1W - 1L
1,700 SR
Queue Stats
54W - 49L
1,399 Elo+
Party 2
Team Averages
Level 83
1,532 SR
1,403 Elo+

VS

Team Averages
Level 70
1,524 SR
1,511 Elo+
Janus
Janus
CobisDog
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
LilT3nn
Sun Wukong
Level 121
God Stats
2W - 4L
1,619 SR
Queue Stats
80W - 93L
1,362 Elo+
Solo
Heimdallr
Heimdallr
RVAK
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 3
Horus
Horus
TheRedneckG
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 141L
1,677 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxBlackRose6007
Tsukuyomi
Level 61
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 30L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLxEarl
Cerberus
17
1 / 3 / 12
12,753
472
8,729
28,580
38,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
20
8 / 1 / 5
14,372
532
23,485
13,096
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Jinx_316
Arachne
20
8 / 1 / 5
14,332
531
13,756
21,847
11,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Natty_Fire69
Danzaburou
19
2 / 4 / 3
13,133
486
14,387
24,709
10,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
5 / 4 / 7
14,297
530
23,768
23,531
11,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CobisDog
Janus
17
3 / 5 / 7
11,097
411
18,718
18,327
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LilT3nn
Sun Wukong
19
2 / 3 / 5
12,045
446
11,749
31,671
26,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
RVAK
Heimdallr
17
5 / 4 / 5
12,202
452
19,913
22,906
9,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 2
11,715
434
8,857
23,143
24,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Tsukuyomi
xxBlackRose6007
Tsukuyomi
15
1 / 7 / 4
10,670
395
11,945
29,989
11,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
24
Kills
13
13
Deaths
25
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CLxEarl
Cerberus
1
3
12
2.33
L
Janus
CobisDog
Janus
3
5
7
1.3
W
Vulcan
8
1
5
10.5
W
Arachne
Jinx_316
Arachne
8
1
5
10.5
L
Sun Wukong
LilT3nn
Sun Wukong
2
3
5
1.5
W
Danzaburou
Natty_Fire69
Danzaburou
2
4
3
0.88
L
Heimdallr
RVAK
Heimdallr
5
4
5
1.88
W
Chiron
5
4
7
2.13
L
2
6
2
0.5
L
Tsukuyomi
xxBlackRose6007
Tsukuyomi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,125
Damage
71,182
111,763
Taken
126,036
79,931
Mitigated
77,547
32,125
Healing
30,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CLxEarl
Cerberus
8,729
597
0
5,655
28,580
38,977
479
6,980
21,600
43,829
0
L
Janus
CobisDog
Janus
18,718
967
56
1,650
18,327
5,263
426
7,319
11,008
85,705
0
W
Vulcan
23,485
7,524
0
1,995
13,096
6,792
640
2,593
10,503
124,745
0
W
Arachne
Jinx_316
Arachne
13,756
9,178
0
9,185
21,847
11,625
1,135
4,460
17,387
0
118,031
L
Sun Wukong
LilT3nn
Sun Wukong
11,749
1,656
0
11,658
31,671
26,632
0
9,991
21,680
0
113,502
W
Danzaburou
Natty_Fire69
Danzaburou
14,387
4,319
0
7,329
24,709
10,760
4,862
6,619
16,168
0
113,132
L
Heimdallr
RVAK
Heimdallr
19,913
10,583
0
6,539
22,906
9,620
1,130
8,484
14,422
0
84,296
W
Chiron
23,768
8,803
801
7,160
23,531
11,777
5,101
485
22,973
0
116,924
L
8,857
5,237
88
1,586
23,143
24,778
1,815
3,661
19,482
0
77,428
L
Tsukuyomi
xxBlackRose6007
Tsukuyomi
11,945
1,034
0
9,296
29,989
11,254
0
5,366
24,623
0
83,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,887
Gold Earned
57,729
684
Minions Killed
625
0
Camps Cleared
0
2,656,088
Distance Traveled
2,324,456
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,753
472
78
3
0
507,786
0
L
Janus
11,097
411
106
4
0
496,647
0
W
Vulcan
14,372
532
156
6
0
535,561
7
W
Arachne
14,332
531
156
6
0
602,301
3
L
Sun Wukong
12,045
446
165
6
0
507,437
6
W
Danzaburou
13,133
486
130
5
0
550,730
4
L
Heimdallr
12,202
452
115
4
0
474,652
0
W
Chiron
14,297
530
164
6
0
459,710
2
L
Horus
11,715
434
136
5
0
418,260
0
L
Tsukuyomi
10,670
395
103
4
0
427,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role