Player Matchup

Ravana
Ravana
DazzleNovac
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,676 Elo+
Solo
Hel
Hel
LEELOO33
Hel
Level 18
God Stats
6W - 5L
1,317 SR
Queue Stats
243W - 228L
1,324 Elo+
Solo
Atlas
Atlas
LucifeRaze
Atlas
Level 159
God Stats
19W - 10L
1,665 SR
Queue Stats
377W - 378L
1,505 Elo+
Solo
Apollo
Apollo
Wanderhund1
Apollo
Level 62
God Stats
12W - 16L
1,323 SR
Queue Stats
730W - 720L
1,433 Elo+
Solo
Thor
Thor
granmaestroed
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,500 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,488 Elo+

VS

Team Averages
Level 111
1,425 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BaronSamedi555
Achilles
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 63L
1,360 Elo+
Solo
Neith
Neith
Juju-the-beam
Neith
Level 69
God Stats
3W - 1L
1,259 SR
Queue Stats
129W - 140L
1,427 Elo+
Solo
Chaac
Chaac
geschulzter
Chaac
Level 160
God Stats
4W - 5L
1,367 SR
Queue Stats
682W - 700L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 3 / 7
11,633
727
13,453
25,834
28,877
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 4 / 6
9,085
568
14,914
20,636
9,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
18
3 / 4 / 9
10,814
676
21,021
29,291
39,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
18
2 / 5 / 11
10,749
672
37,290
19,184
10,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 5
9,837
615
9,049
19,848
10,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 4 / 14
11,713
732
23,997
22,012
13,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
 
Tsukuyomi
18
3 / 4 / 15
11,267
704
19,020
27,854
25,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
18
3 / 4 / 16
10,843
678
18,897
33,276
41,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
5 / 2 / 12
11,832
740
20,771
14,699
7,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 2 / 13
11,758
735
17,366
33,637
43,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
16
Kills
22
22
Deaths
16
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
4
14
3.25
W
Tsukuyomi
 
Tsukuyomi
3
4
15
2.63
W
Achilles
3
4
16
2.75
L
Ravana
8
3
7
3.83
W
5
2
12
5.5
L
1
4
6
1
L
Atlas
3
4
9
1.88
L
Apollo
2
5
11
1.5
W
5
2
13
5.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,727
Damage
100,051
114,793
Taken
131,478
98,045
Mitigated
131,334
44,923
Healing
68,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
23,997
3,608
15,217
8,567
22,012
13,286
1,461
7,129
14,883
37,193
0
W
Tsukuyomi
 
Tsukuyomi
19,020
6,708
1,928
8,688
27,854
25,486
2,308
8,648
19,206
0
37,890
W
Achilles
18,897
4,426
1,128
9,445
33,276
41,326
920
7,600
25,676
0
27,949
L
Ravana
13,453
2,671
1,308
4,317
25,834
28,877
358
5,495
19,941
0
22,810
W
20,771
7,600
3,215
4,902
14,699
7,956
3,341
4,503
10,196
0
47,662
L
14,914
942
17,196
8,804
20,636
9,701
118
2,659
17,695
27,624
0
L
Atlas
21,021
8,801
1,512
3,997
29,291
39,018
296
7,096
21,791
37,623
0
L
Apollo
37,290
18,771
1,452
2,264
19,184
10,203
1,018
5,683
13,175
0
67,051
W
17,366
2,730
2,460
13,243
33,637
43,280
669
8,055
25,582
0
35,572
L
9,049
2,689
1,675
2,398
19,848
10,246
196
3,064
16,517
0
15,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
57,413
140
Minions Killed
161
0
Camps Cleared
0
1,344,980
Distance Traveled
1,473,558
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,713
732
28
2
0
282,388
1
W
Tsukuyomi
11,267
704
37
2
0
302,042
5
W
Achilles
10,843
678
12
1
0
312,946
0
L
Ravana
11,633
727
10
1
0
322,737
2
W
Neith
11,832
740
60
4
0
267,336
2
L
Hel
9,085
568
22
1
0
268,137
0
L
Atlas
10,814
676
34
2
0
247,094
0
L
Apollo
10,749
672
64
4
0
237,765
1
W
Chaac
11,758
735
24
2
0
308,846
0
L
Thor
9,837
615
10
1
0
269,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role