Player Matchup

Heimdallr
Heimdallr
CrimsonKiller_69
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,587 Elo+
Party 3
Ymir
Ymir
FlyinDanskmen
Ymir
Level 78
God Stats
18W - 12L
1,506 SR
Queue Stats
463W - 443L
1,375 Elo+
Party 4
Zhong Kui
Zhong Kui
Holy_Dragon_Rhoa
Zhong Kui
Level 89
God Stats
0W - 1L
1,503 SR
Queue Stats
12W - 3L
1,703 Elo+
Party 3
Horus
Horus
Oldfingergunz
Horus
Level 122
God Stats
7W - 6L
1,987 SR
Queue Stats
610W - 645L
1,312 Elo+
Party 4
Janus
Janus
WebOfTears
Janus
Level 59
God Stats
2W - 4L
1,289 SR
Queue Stats
442W - 480L
1,389 Elo+
Solo
Team Averages
Level 91
1,557 SR
1,473 Elo+

VS

Team Averages
Level 102
1,478 SR
1,491 Elo+
Hades
Hades
EMK mauri
Hades
Level 105
God Stats
9W - 3L
1,635 SR
Queue Stats
217W - 195L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Floatingboar109
Sylvanus
Level 117
God Stats
2W - 2L
1,238 SR
Queue Stats
59W - 46L
1,538 Elo+
Party 1
He Bo
He Bo
Hisokathe4th
He Bo
Level 121
God Stats
1W - 0L
1,714 SR
Queue Stats
46W - 53L
1,580 Elo+
Party 2
Geb
Geb
PeskyGiraffe16
Geb
Level 90
God Stats
1W - 0L
1,303 SR
Queue Stats
23W - 26L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
halobillionare8
Xbalanque
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 7 / 10
10,052
628
19,376
17,731
9,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 6
10,604
663
11,697
21,714
31,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
18
5 / 7 / 7
10,988
687
25,396
21,989
14,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 10
9,793
612
10,497
35,052
26,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
17
3 / 6 / 6
10,593
662
14,620
11,316
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EMK mauri
Hades
19
5 / 2 / 21
11,628
727
22,527
19,022
12,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
19
3 / 3 / 17
11,990
749
15,117
25,386
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 16
12,117
757
27,567
15,736
8,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 11
11,038
690
10,413
18,030
12,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
halobillionare8
Xbalanque
19
7 / 3 / 8
11,824
739
24,386
17,653
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
14
Kills
27
27
Deaths
16
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
7
10
1
W
Hades
EMK mauri
Hades
5
2
21
7.75
W
Sylvanus
3
3
17
3.83
L
3
3
6
2
W
7
3
16
5
L
Zhong Kui
5
7
7
1.21
L
1
4
10
1.5
W
5
5
11
2.1
L
Janus
3
6
6
1
W
Xbalanque
halobillionare8
Xbalanque
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,586
Damage
100,010
107,802
Taken
95,827
87,735
Mitigated
72,101
43,058
Healing
57,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
19,376
5,560
576
2,392
17,731
9,038
496
14,186
3,400
0
36,176
W
Hades
EMK mauri
Hades
22,527
1,637
3,650
9,363
19,022
12,469
1,129
10,503
8,272
37,296
0
W
Sylvanus
15,117
4,190
18,142
12,984
25,386
28,797
1,143
11,944
13,080
23,742
0
L
11,697
1,324
1,907
4,092
21,714
31,624
234
14,772
6,579
15,969
0
W
27,567
3,903
1,249
3,395
15,736
8,706
1,486
9,761
5,823
45,628
0
L
Zhong Kui
25,396
2,401
1,225
6,468
21,989
14,660
639
14,177
7,443
46,275
0
L
10,497
4,603
7,318
16,550
35,052
26,570
180
21,593
13,081
0
14,185
W
10,413
1,850
1,453
2,448
18,030
12,214
413
9,312
8,498
13,397
0
L
Janus
14,620
727
1,684
846
11,316
5,843
0
9,467
1,675
28,791
0
W
Xbalanque
halobillionare8
Xbalanque
24,386
9,329
1,060
3,518
17,653
9,915
3,777
8,928
8,441
0
50,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
58,597
160
Minions Killed
148
0
Camps Cleared
0
1,238,532
Distance Traveled
1,539,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,052
628
44
3
0
237,637
0
W
Hades
11,628
727
29
2
0
349,821
0
W
Sylvanus
11,990
749
13
1
0
351,771
1
L
Ymir
10,604
663
10
1
0
282,294
1
W
He Bo
12,117
757
43
3
0
270,752
0
L
Zhong Kui
10,988
687
61
4
0
221,834
1
L
Horus
9,793
612
11
1
0
264,976
0
W
Geb
11,038
690
4
0
0
283,466
0
L
Janus
10,593
662
34
2
0
231,791
0
W
Xbalanque
11,824
739
59
4
0
283,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role