Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
RxKills
Bakasura
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
285W - 145L
1,785 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sposure
Kumbhakarna
Level 23
God Stats
5W - 1L
1,672 SR
Queue Stats
29W - 3L
1,807 Elo+
Party 2
Heimdallr
Heimdallr
Āśțā
Heimdallr
Level 159
God Stats
3W - 2L
1,563 SR
Queue Stats
162W - 133L
1,746 Elo+
Party 2
Team Averages
Level 106
1,547 SR
1,668 Elo+

VS

Team Averages
Level 71
1,474 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KrruchO24
Ymir
Level 66
God Stats
11W - 16L
1,392 SR
Queue Stats
179W - 185L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
MerknexPR
Hou Yi
Level 57
God Stats
1W - 2L
1,740 SR
Queue Stats
162W - 160L
1,456 Elo+
Party 1
King Arthur
King Arthur
Proofexy
King Arthur
Level 47
God Stats
2W - 2L
1,559 SR
Queue Stats
98W - 92L
1,467 Elo+
Party 1
Scylla
Scylla
PsychedelicNuts
Scylla
Level 31
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 5
6,845
527
7,141
6,962
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
 
Nox
12
0 / 0 / 2
6,486
499
2,989
3,334
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
RxKills
Bakasura
13
7 / 1 / 1
7,910
608
7,526
9,836
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Sposure
Kumbhakarna
10
1 / 0 / 3
6,549
504
3,514
6,202
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Āśțā
Heimdallr
15
6 / 0 / 2
9,294
715
8,011
7,415
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 1 / 0
5,065
390
1,571
7,317
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 3 / 1
6,002
462
2,613
10,373
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
MerknexPR
Hou Yi
9
1 / 3 / 0
5,572
429
4,380
8,999
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Proofexy
King Arthur
12
1 / 2 / 0
7,492
576
3,121
9,138
5,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,549
427
1,416
8,478
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
W
Nox
 
Nox
0
0
2
1
L
Thor
 
Thor
0
1
0
0
L
Ymir
0
3
1
0.17
L
Hou Yi
MerknexPR
Hou Yi
1
3
0
0.33
L
King Arthur
Proofexy
King Arthur
1
2
0
0.5
L
0
6
0
0
W
Bakasura
RxKills
Bakasura
7
1
1
7.5
W
Kumbhakarna
Sposure
Kumbhakarna
1
0
3
2.5
W
Heimdallr
Āśțā
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
13,101
33,749
Taken
44,305
15,713
Mitigated
20,320
16,029
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,141
3,841
0
5,196
6,962
2,504
738
621
6,341
0
52,207
W
Nox
 
Nox
2,989
614
0
1,684
3,334
1,511
0
0
3,334
40,386
0
L
Thor
 
Thor
1,571
285
0
635
7,317
2,372
0
298
6,983
0
23,377
L
Ymir
2,613
780
0
1,366
10,373
7,075
72
1,902
8,212
23,779
0
L
Hou Yi
MerknexPR
Hou Yi
4,380
2,017
0
1,958
8,999
2,499
68
1,102
7,397
0
37,586
L
King Arthur
Proofexy
King Arthur
3,121
118
0
1,655
9,138
5,893
0
3,201
5,639
0
54,064
L
1,416
290
0
500
8,478
2,481
0
0
8,238
28,128
0
W
Bakasura
RxKills
Bakasura
7,526
5,269
0
2,064
9,836
4,381
70
654
9,182
0
61,340
W
Kumbhakarna
Sposure
Kumbhakarna
3,514
1,112
0
2,087
6,202
3,694
0
1,375
4,827
22,114
0
W
Heimdallr
Āśțā
Heimdallr
8,011
3,616
0
4,998
7,415
3,623
374
1,379
6,036
0
77,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
29,680
432
Minions Killed
291
0
Camps Cleared
0
1,296,080
Distance Traveled
1,148,035
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,845
527
91
7
0
225,861
3
W
Nox
6,486
499
70
5
0
261,581
4
L
Thor
5,065
390
46
4
0
203,874
1
L
Ymir
6,002
462
41
3
0
239,307
3
L
Hou Yi
5,572
429
63
5
0
224,343
3
L
King Arthur
7,492
576
95
7
0
258,911
2
L
Scylla
5,549
427
46
4
0
221,600
1
W
Bakasura
7,910
608
117
9
0
322,086
2
W
Kumbhakarna
6,549
504
16
1
0
264,757
0
W
Heimdallr
9,294
715
138
11
0
221,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role