Player Matchup

Arachne
Arachne
Kinokoo4807
Arachne
Level 48
God Stats
11W - 4L
1,807 SR
Queue Stats
32W - 29L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
POCHO_lmao
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,587 Elo+
Party 1
Cupid
Cupid
PabloZamo
Cupid
Level 155
God Stats
2W - 2L
1,350 SR
Queue Stats
280W - 240L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
sorensherwood
Heimdallr
Level 125
God Stats
3W - 4L
1,360 SR
Queue Stats
248W - 211L
1,611 Elo+
Party 1
Geb
Geb
yashlnoki
Geb
Level 157
God Stats
8W - 1L
1,639 SR
Queue Stats
48W - 44L
1,461 Elo+
Party 2
Team Averages
Level 103
1,531 SR
1,550 Elo+

VS

Team Averages
Level 58
1,620 SR
1,485 Elo+
Chang'e
Chang'e
Anonymous-145713
Chang'e
Level 78
God Stats
2W - 2L
1,659 SR
Queue Stats
54W - 41L
1,518 Elo+
Party 3
Medusa
Medusa
Ark_Belmont_V
Medusa
Level 41
God Stats
13W - 26L
1,350 SR
Queue Stats
67W - 91L
1,409 Elo+
Solo
Apollo
Apollo
Da_Sl4ught3rxx
Apollo
Level 100
God Stats
11W - 7L
1,861 SR
Queue Stats
100W - 74L
1,522 Elo+
Party 3
Fenrir
Fenrir
Lyxziii
Fenrir
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
99W - 68L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
charleslowe787
Aphrodite
Level 43
God Stats
144W - 154L
1,538 SR
Queue Stats
195W - 231L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kinokoo4807
Arachne
12
0 / 1 / 3
7,376
434
4,558
12,372
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
POCHO_lmao
Cthulhu
11
0 / 0 / 3
6,976
410
2,970
12,929
12,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
PabloZamo
Cupid
16
3 / 0 / 1
9,594
564
4,919
10,129
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
sorensherwood
Heimdallr
16
5 / 0 / 1
9,584
564
10,340
11,061
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 1 / 0
9,099
535
9,707
12,051
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,006
412
4,610
13,554
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
8,148
479
4,725
7,284
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 1
8,648
509
8,349
12,488
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Lyxziii
Fenrir
12
2 / 3 / 0
7,509
442
4,734
13,194
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
charleslowe787
Aphrodite
11
0 / 4 / 0
6,315
371
2,869
11,842
4,642
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
0
0
0
L
0
1
1
0.5
W
Arachne
Kinokoo4807
Arachne
0
1
3
1.5
L
Fenrir
Lyxziii
Fenrir
2
3
0
0.67
W
Cthulhu
POCHO_lmao
Cthulhu
0
0
3
1.5
W
Cupid
PabloZamo
Cupid
3
0
1
3.5
L
Aphrodite
charleslowe787
Aphrodite
0
4
0
0
W
Heimdallr
sorensherwood
Heimdallr
5
0
1
5.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
25,287
58,542
Taken
58,362
33,529
Mitigated
24,320
21,065
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,610
199
761
3,846
13,554
5,333
152
1,819
11,699
45,882
0
L
4,725
2,451
0
2,639
7,284
2,994
434
320
6,964
0
68,844
L
8,349
6,471
0
8,383
12,488
5,598
111
5,890
5,972
0
75,792
W
Arachne
Kinokoo4807
Arachne
4,558
2,489
0
3,578
12,372
4,722
156
509
11,863
0
44,856
L
Fenrir
Lyxziii
Fenrir
4,734
1,537
0
1,569
13,194
5,753
0
2,721
10,319
0
53,156
W
Cthulhu
POCHO_lmao
Cthulhu
2,970
502
397
1,520
12,929
12,526
117
3,930
8,999
30,362
0
W
Cupid
PabloZamo
Cupid
4,919
2,669
343
4,844
10,129
4,161
1,398
1,382
8,747
0
81,641
L
Aphrodite
charleslowe787
Aphrodite
2,869
951
1,988
4,747
11,842
4,642
0
1,111
10,731
27,576
0
W
Heimdallr
sorensherwood
Heimdallr
10,340
4,895
0
7,320
11,061
5,448
297
4,039
7,022
0
90,261
W
9,707
1,407
0
3,063
12,051
6,672
210
0
12,051
67,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
37,626
497
Minions Killed
484
0
Camps Cleared
0
1,629,585
Distance Traveled
1,666,491
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,006
412
79
5
0
359,034
4
L
Medusa
8,148
479
133
8
0
327,993
4
L
Apollo
8,648
509
138
8
0
286,595
7
W
Arachne
7,376
434
74
4
0
385,224
8
L
Fenrir
7,509
442
95
6
0
383,945
5
W
Cthulhu
6,976
410
43
3
0
329,979
1
W
Cupid
9,594
564
133
8
0
303,294
3
L
Aphrodite
6,315
371
39
2
0
308,924
3
W
Heimdallr
9,584
564
127
7
0
294,227
4
W
Geb
9,099
535
120
7
0
316,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role