Player Matchup

Mercury
Mercury
EfrainD
Mercury
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 73L
1,515 Elo+
Party 1
Ra
Ra
Volcco
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,469 Elo+
Party 1
Ymir
Ymir
danypipo
Ymir
Level 52
God Stats
1W - 1L
1,450 SR
Queue Stats
78W - 70L
1,511 Elo+
Party 1
Team Averages
Level 106
1,483 SR
1,498 Elo+

VS

Team Averages
Level 104
1,452 SR
1,429 Elo+
King Arthur
King Arthur
Bovice7634
King Arthur
Level 126
God Stats
0W - 2L
1,334 SR
Queue Stats
13W - 16L
1,399 Elo+
Solo
Skadi
Skadi
Nieldilocks23
Skadi
Level 65
God Stats
3W - 3L
1,631 SR
Queue Stats
12W - 19L
1,405 Elo+
Solo
Hel
Hel
d-a-r-i-a-n
Hel
Level 122
God Stats
17W - 26L
1,392 SR
Queue Stats
778W - 829L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EfrainD
Mercury
14
4 / 1 / 3
9,666
690
13,190
13,569
5,815
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
3 / 1 / 3
10,001
714
17,073
9,385
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
0 / 1 / 6
8,879
634
4,565
11,866
11,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bovice7634
King Arthur
12
0 / 4 / 3
8,254
590
8,431
19,559
18,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 2
8,141
582
6,284
10,620
5,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 0
9,317
666
11,306
9,308
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
2
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bovice7634
King Arthur
0
4
3
0.38
W
Mercury
EfrainD
Mercury
4
1
3
5.5
L
0
2
2
0.5
W
Ra
3
1
3
4.5
L
2
1
0
2
W
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
26,021
34,820
Taken
39,487
21,879
Mitigated
28,319
9,416
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bovice7634
King Arthur
8,431
853
308
747
19,559
18,545
0
11,833
7,726
0
20,507
W
Mercury
EfrainD
Mercury
13,190
5,349
0
1,225
13,569
5,815
674
3,791
9,542
0
40,911
L
6,284
2,990
0
591
10,620
5,144
72
4,348
6,272
0
25,208
W
Ra
17,073
2,443
2,167
3,909
9,385
4,691
856
4,555
4,582
63,151
0
L
11,306
380
4,353
3,782
9,308
4,630
0
5,658
3,650
44,796
0
W
Ymir
4,565
1,799
465
1,650
11,866
11,373
520
3,306
8,260
10,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
25,712
169
Minions Killed
161
7
Camps Cleared
6
722,447
Distance Traveled
734,119
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,254
590
24
2
1
225,868
2
W
Mercury
9,666
690
47
3
3
287,877
3
L
Skadi
8,141
582
44
3
4
251,439
1
W
Ra
10,001
714
107
8
3
255,155
2
L
Hel
9,317
666
93
7
1
256,812
0
W
Ymir
8,879
634
15
1
1
179,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role