Player Matchup

Hercules
Hercules
GerdBird
Hercules
Level 34
God Stats
0W - 1L
1,345 SR
Queue Stats
5W - 12L
1,439 Elo+
Party 2
Thanatos
Thanatos
JollyOscar
Thanatos
Level 124
God Stats
0W - 1L
1,345 SR
Queue Stats
8W - 16L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
xTrueOG
Ah Puch
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 4L
1,272 Elo+
Solo
Team Averages
Level 94
1,470 SR
1,389 Elo+

VS

Team Averages
Level 131
1,409 SR
1,521 Elo+
Ares
Ares
Avthegreat
Ares
Level 155
God Stats
4W - 2L
1,615 SR
Queue Stats
115W - 109L
1,624 Elo+
Party 1
Medusa
Medusa
Wakkawakka15
Medusa
Level 112
God Stats
1W - 1L
1,274 SR
Queue Stats
43W - 29L
1,408 Elo+
Solo
Discordia
Discordia
jdizzle1706
Discordia
Level 127
God Stats
3W - 2L
1,336 SR
Queue Stats
29W - 19L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GerdBird
Hercules
16
2 / 6 / 4
11,453
674
8,897
21,418
22,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
JollyOscar
Thanatos
17
9 / 10 / 3
13,575
799
18,886
21,608
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
xTrueOG
Ah Puch
16
2 / 8 / 5
11,347
667
9,190
21,798
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
14,442
850
17,140
14,830
17,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
17
8 / 6 / 12
13,161
774
20,850
19,976
8,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jdizzle1706
Discordia
16
5 / 4 / 12
12,548
738
17,629
9,314
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
24
24
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Hercules
GerdBird
Hercules
2
6
4
0.67
L
Thanatos
JollyOscar
Thanatos
9
10
3
1.05
W
Medusa
8
6
12
2.33
W
Discordia
jdizzle1706
Discordia
5
4
12
2.75
L
Ah Puch
xTrueOG
Ah Puch
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
55,619
64,824
Taken
44,120
41,441
Mitigated
28,108
19,447
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,140
1,502
0
2,227
14,830
17,031
383
3,815
10,310
35,633
0
L
Hercules
GerdBird
Hercules
8,897
2,227
0
3,457
21,418
22,884
170
11,251
10,167
0
25,632
L
Thanatos
JollyOscar
Thanatos
18,886
4,425
0
10,772
21,608
10,355
1,138
10,519
11,089
0
50,030
W
Medusa
20,850
8,732
0
1,567
19,976
8,052
2,430
3,764
15,540
0
61,982
W
Discordia
jdizzle1706
Discordia
17,629
886
0
320
9,314
3,025
250
2,215
6,922
38,823
0
L
Ah Puch
xTrueOG
Ah Puch
9,190
336
0
5,218
21,798
8,202
404
13,336
8,462
56,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
40,151
162
Minions Killed
163
8
Camps Cleared
7
845,069
Distance Traveled
870,532
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,442
850
36
2
3
285,329
0
L
Hercules
11,453
674
19
1
1
295,792
2
L
Thanatos
13,575
799
53
3
4
268,159
2
W
Medusa
13,161
774
70
4
1
291,134
5
W
Discordia
12,548
738
57
3
3
294,069
1
L
Ah Puch
11,347
667
90
5
3
281,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role