Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
CR7_Juan_12
Vulcan
Level 160
God Stats
5W - 3L
1,774 SR
Queue Stats
206W - 216L
1,578 Elo+
Party 2
King Arthur
King Arthur
Demon_bane25
King Arthur
Level 92
God Stats
103W - 69L
1,553 SR
Queue Stats
331W - 331L
1,582 Elo+
Party 2
Medusa
Medusa
Lacxho0o
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,736 Elo+
Party 2
Loki
Loki
TubbsHasGay
Loki
Level 128
God Stats
1W - 1L
1,248 SR
Queue Stats
31W - 17L
1,634 Elo+
Party 3
Team Averages
Level 114
1,515 SR
1,606 Elo+

VS

Team Averages
Level 62
1,465 SR
1,432 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JZ_5-0
Ao Kuang
Level 52
God Stats
2W - 3L
1,329 SR
Queue Stats
217W - 223L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
bizkit_killer
Cthulhu
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 186L
1,500 Elo+
Party 1
Chiron
Chiron
drastikNZ
Chiron
Level 81
God Stats
10W - 11L
1,498 SR
Queue Stats
224W - 247L
1,376 Elo+
Solo
Amaterasu
Amaterasu
william13113
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 207L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 1
5,829
530
2,711
7,845
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
11
0 / 0 / 1
6,123
557
3,305
3,670
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Demon_bane25
King Arthur
13
5 / 0 / 1
7,590
690
7,224
6,673
3,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Lacxho0o
Medusa
10
4 / 0 / 3
6,522
593
7,709
6,569
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 3
6,299
573
6,530
7,346
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 2
5,473
498
2,129
6,797
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
JZ_5-0
Ao Kuang
8
2 / 4 / 0
5,424
493
3,552
11,492
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
5
0 / 6 / 0
4,217
383
1,723
9,821
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
drastikNZ
Chiron
9
0 / 2 / 0
5,173
470
2,472
6,785
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
william13113
Amaterasu
10
1 / 2 / 0
5,072
461
2,323
7,904
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
1
1.25
L
Anubis
 
Anubis
0
1
2
1
W
Vulcan
0
0
1
0.5
W
King Arthur
Demon_bane25
King Arthur
5
0
1
5.5
L
Ao Kuang
JZ_5-0
Ao Kuang
2
4
0
0.5
W
Medusa
Lacxho0o
Medusa
4
0
3
5.5
W
3
1
3
4.5
L
Cthulhu
0
6
0
0
L
Chiron
drastikNZ
Chiron
0
2
0
0
L
Amaterasu
william13113
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
12,199
32,103
Taken
42,799
12,649
Mitigated
17,543
14,221
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,711
618
0
2,540
7,845
2,490
0
912
6,933
0
37,429
L
Anubis
 
Anubis
2,129
70
0
3,373
6,797
3,163
0
1,269
5,500
36,401
0
W
Vulcan
3,305
1,399
0
635
3,670
1,328
231
1,869
1,801
43,250
0
W
King Arthur
Demon_bane25
King Arthur
7,224
1,800
0
3,536
6,673
3,514
420
840
5,833
0
53,476
L
Ao Kuang
JZ_5-0
Ao Kuang
3,552
1,089
0
2,258
11,492
3,673
0
1,584
9,871
26,190
0
W
Medusa
Lacxho0o
Medusa
7,709
3,959
0
5,296
6,569
2,251
750
1,410
5,159
0
45,539
W
6,530
1,736
0
2,214
7,346
3,066
146
2,373
4,973
0
30,609
L
Cthulhu
1,723
660
0
807
9,821
4,281
0
0
9,814
8,806
0
L
Chiron
drastikNZ
Chiron
2,472
393
270
1,904
6,785
2,008
0
0
6,671
0
31,591
L
Amaterasu
william13113
Amaterasu
2,323
1,066
0
2,053
7,904
4,418
0
452
7,452
0
18,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
25,359
372
Minions Killed
206
0
Camps Cleared
0
1,117,373
Distance Traveled
989,914
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,829
530
70
6
0
234,929
4
L
Anubis
5,473
498
64
6
0
190,396
2
W
Vulcan
6,123
557
82
7
0
225,216
2
W
King Arthur
7,590
690
106
10
0
223,236
2
L
Ao Kuang
5,424
493
41
4
0
216,829
2
W
Medusa
6,522
593
64
6
0
196,300
0
W
Loki
6,299
573
50
5
0
237,692
3
L
Cthulhu
4,217
383
10
1
0
167,225
0
L
Chiron
5,173
470
55
5
0
201,130
6
L
Amaterasu
5,072
461
36
3
0
214,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role