Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
IKnowImgood2077
Scylla
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
223W - 91L
1,693 Elo+
Party 3
Khepri
Khepri
Phosphire
Khepri
Level 85
God Stats
2W - 1L
1,811 SR
Queue Stats
120W - 107L
1,532 Elo+
Party 2
Neith
Neith
Seavando
Neith
Level 127
God Stats
10W - 0L
1,985 SR
Queue Stats
313W - 191L
1,696 Elo+
Party 3
Bakasura
Bakasura
isenguard
Bakasura
Level 148
God Stats
26W - 9L
1,525 SR
Queue Stats
91W - 80L
1,542 Elo+
Party 2
Team Averages
Level 106
1,727 SR
1,593 Elo+

VS

Team Averages
Level 97
1,578 SR
1,647 Elo+
Sobek
Sobek
Airvaliant
Sobek
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
84W - 34L
1,728 Elo+
Party 1
Chaac
Chaac
BernardxLard
Chaac
Level 83
God Stats
9W - 13L
1,464 SR
Queue Stats
76W - 76L
1,519 Elo+
Party 4
Vulcan
Vulcan
PRETHIRAJ
Vulcan
Level 157
God Stats
2W - 2L
1,830 SR
Queue Stats
280W - 137L
1,785 Elo+
Party 1
Jing Wei
Jing Wei
SpeshySenpai
Jing Wei
Level 110
God Stats
0W - 1L
1,223 SR
Queue Stats
153W - 94L
1,732 Elo+
Party 1
King Arthur
King Arthur
Stelio Kontos13
King Arthur
Level 107
God Stats
6W - 11L
1,545 SR
Queue Stats
86W - 111L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 1
8,577
536
2,742
10,696
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 0 / 1
8,436
527
11,004
5,210
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Phosphire
Khepri
13
0 / 0 / 14
8,425
527
4,294
10,220
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Seavando
Neith
16
10 / 0 / 5
10,704
669
23,112
13,420
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
isenguard
Bakasura
16
4 / 1 / 5
9,494
593
9,764
14,467
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 5 / 1
6,281
393
3,729
17,331
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 1
7,412
463
4,952
14,508
7,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
PRETHIRAJ
Vulcan
15
2 / 2 / 1
9,270
579
9,539
10,671
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SpeshySenpai
Jing Wei
10
0 / 5 / 0
6,612
413
8,188
13,178
4,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Stelio Kontos13
King Arthur
12
1 / 6 / 1
7,755
485
6,043
16,588
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
4
4
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
1
0.5
L
Sobek
0
5
1
0.1
L
1
3
1
0.5
W
6
0
1
6.5
L
Vulcan
PRETHIRAJ
Vulcan
2
2
1
1.25
W
Khepri
Phosphire
Khepri
0
0
14
7
W
Neith
Seavando
Neith
10
0
5
12.5
L
Jing Wei
SpeshySenpai
Jing Wei
0
5
0
0
L
King Arthur
Stelio Kontos13
King Arthur
1
6
1
0.25
W
Bakasura
isenguard
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,916
Damage
32,451
54,013
Taken
72,276
32,138
Mitigated
38,512
21,085
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,742
473
758
3,179
10,696
5,571
406
5,176
5,290
53,586
0
L
Sobek
3,729
932
218
4,477
17,331
15,429
0
3,258
13,070
11,688
0
L
4,952
488
0
3,082
14,508
7,053
0
1,541
12,383
0
62,049
W
11,004
1,963
0
1,494
5,210
1,928
1,231
1,256
3,942
68,057
0
L
Vulcan
PRETHIRAJ
Vulcan
9,539
1,685
0
6,070
10,671
4,289
828
4,493
5,788
91,592
0
W
Khepri
Phosphire
Khepri
4,294
1,118
472
3,332
10,220
11,286
343
2,343
7,801
21,812
0
W
Neith
Seavando
Neith
23,112
13,516
0
8,310
13,420
6,683
1,330
2,642
10,734
0
95,621
L
Jing Wei
SpeshySenpai
Jing Wei
8,188
5,252
0
3,151
13,178
4,362
0
1,748
11,430
0
52,423
L
King Arthur
Stelio Kontos13
King Arthur
6,043
1,218
430
3,247
16,588
7,379
0
6,846
9,087
0
55,818
W
Bakasura
isenguard
Bakasura
9,764
5,634
0
3,540
14,467
6,670
0
1,701
12,704
0
78,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
37,330
529
Minions Killed
434
0
Camps Cleared
0
1,627,281
Distance Traveled
1,547,272
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,577
536
127
8
0
309,463
2
L
Sobek
6,281
393
9
1
0
289,329
3
L
Chaac
7,412
463
91
6
0
351,222
3
W
Scylla
8,436
527
86
5
0
282,531
3
L
Vulcan
9,270
579
148
9
0
311,013
4
W
Khepri
8,425
527
29
2
0
340,217
12
W
Neith
10,704
669
150
9
0
293,095
3
L
Jing Wei
6,612
413
82
5
0
295,348
1
L
King Arthur
7,755
485
104
7
0
300,360
6
W
Bakasura
9,494
593
137
9
0
401,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role