Player Matchup

Bakasura
Bakasura
Alarill
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,881 Elo+
Solo
Poseidon
Poseidon
FlatAnimeTiddies
Poseidon
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 26L
1,811 Elo+
Party 2
Hercules
Hercules
OogeAnimeTiddies
Hercules
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 24L
1,807 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,833 Elo+

VS

Team Averages
Level 120
1,584 SR
1,628 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fishin4DYz
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Atlas
Atlas
Miikyl
Atlas
Level 160
God Stats
16W - 8L
1,753 SR
Queue Stats
467W - 79L
2,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alarill
Bakasura
12
0 / 0 / 6
6,613
735
4,048
6,842
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 0 / 2
7,249
805
8,668
4,206
2,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
7,091
788
6,923
9,910
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 0
5,353
595
5,426
7,268
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,319
591
2,275
5,846
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Miikyl
Atlas
8
0 / 1 / 0
5,805
645
5,721
9,922
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Bakasura
Alarill
Bakasura
0
0
6
3
L
0
4
0
0
W
4
0
2
5
L
Atlas
Miikyl
Atlas
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
13,422
20,958
Taken
23,036
12,606
Mitigated
12,877
8,996
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,426
3,140
0
523
7,268
2,616
0
2,107
4,786
0
13,143
W
Bakasura
Alarill
Bakasura
4,048
2,665
0
3,179
6,842
3,445
1,302
2,297
4,545
0
21,448
L
2,275
209
255
686
5,846
2,191
0
1,740
3,966
16,003
0
W
8,668
1,756
0
1,479
4,206
2,307
1,069
1,791
2,415
37,358
0
L
Atlas
Miikyl
Atlas
5,721
1,794
0
1,242
9,922
8,070
0
5,002
4,644
14,363
0
W
6,923
1,783
0
4,338
9,910
6,854
441
4,453
5,457
0
14,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
16,477
120
Minions Killed
69
9
Camps Cleared
0
537,858
Distance Traveled
492,654
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,353
595
32
4
0
160,297
4
W
Bakasura
6,613
735
49
5
7
192,458
2
L
Ra
5,319
591
30
3
0
154,675
0
W
Poseidon
7,249
805
56
6
1
165,361
2
L
Atlas
5,805
645
7
1
0
177,682
3
W
Hercules
7,091
788
15
2
1
180,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role